Hello everyone,
This is my first time DMing and the campaigns I played werent really lore heavy so I am honestly a bit overwhelmed with lore. I don't want to homebrew because I know I would forget world rules I set 😅
All my players are new so everyone basically made a PC that grew up kinda isolated so everything is new. One of my players plays a Warlock with tome of book and in his backstory a drunk in his local tavern gave him a book and disappeared. When he read the book he accidentally made a pact with a demon who send him an imp in form of a duck. We agreed that I could use the duck for some lore dumb to help players out in recognizing creatures or understanding the world a little better.
The concept really sounded interesting because as far as I know demons are absolute chaos. I tried to get into the demon lore after I got into Devils lore but it was so much that I am not sure what kind of demon would possibly made such a pact. I was thinking maybe the demon is bound to the book and wants to get out, so possibly the PC gets some quests that seem harmless but help in some kind of ritual if that makes sense?
I also wanted to use the demon to give the players a more obvious non combat option, like a necromancer who is working for that demon so the duck knows the necromancer and the players can choose to fight him or find a solution with the help of the duck.
Basically I need help figuring out who this demon is or what kind, if they premise makes any sense and if what I have planned actually sounds fun? We start with LmoP but after that we don't really have anything planned, so the demon being the actual Bbeg sounds kinda intriguing, but I also don't know how it would be handled for the Warlock if they want to get rid of the demon, they would lose the power wouldnt they? And if the demon sees the Warlock not doing his deed he would probably also just not give him any power? I am not 100% sure how a pact works with a demon. If I understand correctly a devil would be bound to the contract but a demon wouldn't care?
I was also wondering if the Warlock dies and the player wants to keep their character, would they be send to the abyss and possibly be taken back via a ritual or such?
Thanks for any input or idea on how to handle this. In the end I dont need to utilize the demon and we could just play modules, but I thought it would be more fun for players to have a personal goal/quest that we can expand on after the module.