
Teaching New Players Through Limited: A Case Study
We've had an interesting development at GLM recently. One of our younger players has started bringing friends along to cube nights, including people who have never played Magic before. When we had eight people turn up to draft, one of the newer players offered to just sit and watch so they wouldn't disrupt the group. I slapped my hand on the table and said, "No way, you can't learn this game by watching!"
Instead, we split the pod. Four people drafted a cube while the other four played my Starter Deck Battle Box, which has unexpectedly become a fantastic way to introduce people to Magic and Limited without throwing them straight into the deep end.
Since that night, I've watched these players go from learning the fundamentals to drafting their first decks, recognizing interactions from Battle Box in my Old School cube, and even winning some games against people who have been playing Magic for a long time.
This experience has also had me reflecting on how I learned to play Magic back in 1994 and how different (and painful) that environment was. The question I'm still working on is what it means to bring new players into an established cube community without sacrificing the experience that keeps everyone coming back week to week.
I've written about my case study here:
You Can't Learn This Game by Watching!
I've seen posts, and largely agree with them, that cube is not a great place to teach new people how to play Magic. I'm interested to hear how other cube organizers handle this, or if it has ever come up in your group.
- Do you actively accommodate people who are completely new to Magic, or do you generally expect players to know the fundamentals before joining a draft?
- Have you found ways to introduce newer players without turning the whole evening into a teaching session for the group?