Teaching New Players Through Limited: A Case Study
▲ 57 r/mtgcube

Teaching New Players Through Limited: A Case Study

We've had an interesting development at GLM recently. One of our younger players has started bringing friends along to cube nights, including people who have never played Magic before. When we had eight people turn up to draft, one of the newer players offered to just sit and watch so they wouldn't disrupt the group. I slapped my hand on the table and said, "No way, you can't learn this game by watching!"

Instead, we split the pod. Four people drafted a cube while the other four played my Starter Deck Battle Box, which has unexpectedly become a fantastic way to introduce people to Magic and Limited without throwing them straight into the deep end.

Since that night, I've watched these players go from learning the fundamentals to drafting their first decks, recognizing interactions from Battle Box in my Old School cube, and even winning some games against people who have been playing Magic for a long time.

This experience has also had me reflecting on how I learned to play Magic back in 1994 and how different (and painful) that environment was. The question I'm still working on is what it means to bring new players into an established cube community without sacrificing the experience that keeps everyone coming back week to week.

I've written about my case study here:

You Can't Learn This Game by Watching!

I've seen posts, and largely agree with them, that cube is not a great place to teach new people how to play Magic. I'm interested to hear how other cube organizers handle this, or if it has ever come up in your group.

  • Do you actively accommodate people who are completely new to Magic, or do you generally expect players to know the fundamentals before joining a draft?
  • Have you found ways to introduce newer players without turning the whole evening into a teaching session for the group?
rockymountainyeti.online
u/HD114 — 4 days ago

What's the best art for...?

My favourite wall!

What's the best art for Wall of Air?

u/HD114 — 15 days ago

Niche Card Combo Monday

I love the art on this card and I've used it in my battlebox quite a bit. Looking for more ways to abuse this awesome token maker.

So whatcha got? How do you make Riptide Replicator work...?

Friendly reminder, please ensure all recommendations have an old border printing and they apply to the cube format. Failure to do so will result in a Grizzly Bear coming your way!

u/HD114 — 17 days ago

Premodern at Potions and Rations: A Draft Report

Building a cube community over the last three years has exposed me to playing Magic with a larger range of ages than I have ever had before. Coming from an old school crew in Colorado, I mostly played with older people and to some degree, I miss the vibe that comes with hanging out with people your own age. This weekend, I got to play with a group of people that are ancient, like me!

We had a full pod join us in the Burgh at Potions and Rations (really awesome gaming pub if you're in town visiting) and once we straightened out the booking error on their part, we grabbed beer, coffee, empire biscuits, and sat down to crack some packs! We used the fourth edition module this draft which adds some fun synergies to the standard cube list. All white border cards are part of the 4e module.

The Cube: Rocky Mountain Yeti Premodern Kitchen Table Cube

Onto the Decks!

Shadoggro - We had a 3/0 victor this week that played a shadow/zombie tribal which was such a cool deck and had low cost threats with big time evasion to swing across every turn for damage. This onslaught was accompanied by prime removal and reanimator support to help clear the battle field and bring back any big threats that pestilence put down while clearing off the board. I always enjoy when the zombie tribal pays off!

Dragons and Goblins, Oh My! - Mono red burn plus dragons is a fantastic way to spend a Saturday afternoon. Adding goblins running around on the ground causing havoc only makes this picture more humorous. Getting both the strip mine and the wasteland along with the Avalanche Riders also sealed the deal for keeping the opponent off lands which makes for a tidy clean-up with rolling thunder!

Parallax Tide, Not Banned Here! - I got to watch this pilot live the dream of stifling a Parallax Tide to sweep my lands away under the rug while he kept playing the game on his side. Mana Short continues to be the poor mans Timewalk and Treachery is just an epic card that helped turn the tide just in case any pesky lands did survive. The slayer did a lot of work with shadow and all a good blue control deck needs is one threat that the opponent struggles to remove.

Reduce, Reuse, Recycle - Recycle plus survival of the fittest and plenty of ramp allowed this deck to get off the ground quickly and put big threats on the board very quickly. Combine this strategy with plenty of card draw and on board buffs and you have a hand full of threats that are very hard to deal with and large scale mana production to make every decision really easy to make!

Deranged Beaters - Green black is one of my favourite colour pairs in the cube as it provides great removal on a stick and threats that either make more threats or die and resurrect more threats that can help trade up. One of my favourite fourth edition cards in the module is [[Ashes to Ashes]] as it is just super clean removal for a nominal fee and can put you ahead on board so quickly.

Mogg Bombers and COMBO!!! - I put this card in the cube after a conversation in the London Premodern WhatsApp about how this card triggers for massive combo damage and I just had to get it into cube given my love of niche card combos! I was hit for 18 after the [[Aether Mutation]] resolved for six! The goblin bombardment also did a ton of work and when used in combination with the [[False Prophet]], good results occur for the pilot.

Mono White Splash Soldiers - This was my deck and despite a lack of one and two drops, this deck did the business going 2-1 and pumping out soldiers and angels with some light removal support when the board got heavy. I did manage to uase Parallax Tide defensively to keep my own board safe from a disk and this made my day! The mana ramp worked really well to get bodies on the field from Mobilization.

UB Bruises - I love the idea of this deck and the aggressive use of [[Scroll Rack]] to dig for answers to copy, take control, or draw tons of cards with Arcanis. If you combine any of these strategies with the [[portcullis]] once you have the board gummed up with good stuff was a dream that I could get behind. Unfortunately, this did not pan out for the pilot very well and in many cases, he was outpaced by faster decks that made a lot of this strategy irrelevant. Combine that with the lack of removal made it difficult to stabilize and bring games across the finish line.

This was a great draft in a really fun location with a delightful group of people. I'm looking forward to drafting with them again and finding ways to get more ancient people into a room together to crack packs!

u/HD114 — 19 days ago

Friday Pack 1 Pick 1

Today we are picking from the "Ty's Old School Cube" cube.

From the curator:

"This Cube was built using only the Blocks Onslaught, Odyssey and Invasion. Those were the main blocks going when I started playing Magic. Throughout the years the game became too complex and too many flaws emerged, in my humble casual opinion, so I decided to isolate the cards that brought joy to me and my friends at the time.

For whom is this Cube? Anyone. This Cube uses old cards so the mechanics are very simple, there are almost no "super combos", at least that i'm aware of. Cards combinations are also easy to understand, so this Cube is good for starting players. It may also make veteran players who are tired of the complexities of modern magic happy."

Cube can be found here: https://www.cubecobra.com/cube/list/761c7d6b-ad7b-4739-b631-c1d8922011d6

Would you like your cube featured? DM me!

u/HD114 — 20 days ago

What's the best art for...?

I played this card so much when I was a kid as walls were used so much!

What's the best art for Goblin Digging Team?

u/HD114 — 22 days ago

Niche Card Combo Monday

Been finding some fun ways to use this card lately and am interested to see what others can do to help it along.

So whatcha got? How do you make Puppet Master work...?

Friendly reminder, please ensure all recommendations have an old border printing and they apply to the cube format. Failure to do so will result in a Grizzly Bear coming your way!

u/HD114 — 24 days ago

Ante Cube in the GLA: A Yeti Afar

One of the best experiences for me in the Gathering is when the two communities I have worked hard to foster come together over an ocean to play cards together. This week, we were lucky to have one of the Rocky Mountain Yeti's join us in Glasgow for an evening of cubing and sharing stories over two continents of our experiences with this awesome hobby. Our guest brought prize support and the winner of the draft (or second place finisher in this case because he won the draft) received a well used AAA deck to help promote the grassroots movement of oldschool Magic here in the UK. This was also a chance to show off the new cards that I have been altering (white bordering) to get closer to a completely white border cube experience.

The cube uses a custom version of [[Jewelled Bird]] that acts as a mana rock and the cube includes all of the ante cards including [[Contract from Below]]. The person who acquires the most Jewelled Birds at the end of the night gets to sign the cube copy and we had three players tie with two birds and we ended the evening with a [[Chaos Orb]] flip contest to see who's signature would land. Apparently flipping while standing on one leg is harder than it looks...

I would recommend reading the overview to the cube as it explains how the ante rules work in the draft.

The Cube: Rocky Mountain Yeti Old School Ante Cube

Onto the Decks!

Yeti Got Wings - Our winner for the evening was our visiting pilot who built this UW flyers deck complete with an Assassin splash and plenty of psionic blasting to bring him across the finish line at 3-0. This deck is very tight in every way and had a mana base to make big plays happen. It's always a pleasure to watch an OG old schooler run a deck in this cube.

When I Heard There was Prize Support, I Spiked, HARD - This deck came second at 2-1 and utilized the Candelabra and the Workshop to pump out big mana to drop large artifact threats, counter anything that moved on the other side of the battlefield, and use the [[Ring of Ma'Ruf]] to find the appropriate answer when the time called for it. We all agreed that [[Balance]] is a fair card at 13 mana. This pilot took home the AAA deck and I'm looking forward to jamming sleeveless games ASAP!

Fire N' Lightning - Collectively across the night, [[Mesa Pegasus]] must have dealt 30+ points of damage followed by the Ankh, Fireball, and Hurricane to back up the Junior Serra Angel. This deck also had an Earthquake but that was stolen in ante and I have never seen [[Healing Salve]] used as strategically to pull games across the finish line by keeping key threats alive.

Togs be Toggin - Drawing seven cards for B is really good and this cube is the perfect place to play the most powerful card in the game. This deck featured the mighty Shivan and the unscrupulous Atog that had plenty of artifacts to eat to bring maximum damage across the line. It was a pleasure watching this pilot run this deck.

Ramp and Run - After drafting almost every single piece of ramp in the cube, it was awesome watching the pilot hard cast big boys like the [[Craw Giant]] without using the Basalt Monolith to add extra mana to make it work. "That's just a little flex.." the pilot said with a smile on his face. It was also great to see Aladdin's Lamp tutor turn after turn and find all the pieces needed to bring big damage to the board. Once the pilot also understood the modern errata on [[Fungusaur]], pestilence quickly made its way into the deck.

Tablets and Disks - With [[Guardian Beast]] on board it was very difficult to deal with the artifacts on the board that this pilot put down. He also pulled out tunes from Titania which turned all his facts into essentially indestructible creatures which continued to make it hard to deal with an increasing number of threats that just couldn't be fixed. This led to long, fun matches that required a lot of thought around combat maths as [[Desert]] was a really helpful way to get creatures out of the way.

White Green, the Standard First Time Draft - This is the first time this drafter has seen most of these cards as they were all printed before they were born. White green is the usual colour pair that new drafters in old school are lured to because it's usually the most "open" lane. This deck performed fairly well and the [[Combat Medic]] is one of the stronger cards in the cube as it just saves so much damage from turn to turn. The crowning jewel was when Death by Derv was served by a [[Whirling Dervish]] that grew to a 9/9.

We are Glasgow Limited Magic. If you are interested in coming out to cube with us, want to get your cube drafted, or looking for a new way to play Magic, come join us! You can DM me for details as we are always looking for new players to join us to draft!

If you want to see more old border cube content, join us at r/oldbordercube!

u/HD114 — 25 days ago

What's the best art for...?

Man this card has some cool treatments!

What's the best art for Rain of Tears?

u/HD114 — 29 days ago

Niche Card Combo Monday

I love effects that allow me to go through players libraries and make deterministic decisions!

So whatcha got? How do you make Head Games work...?

Friendly reminder, please ensure all recommendations have an old border printing and they apply to the cube format. Failure to do so will result in a Grizzly Bear coming your way

u/HD114 — 1 month ago

The Powered Pod: Treading the Dominaria Cantos

This draft marked a first time event for GLM, we had too many drafters show up for what was voted on to cube and we had to break into two pods! This was an exciting situation as I always bring extra options for this exact situation. We had a new drafter joining us this week and so we broke out into a multiplayer pod and a powered pod. Needless to say, I joined the powered pod and we had a high standard of players sit down to draft the Cantos!

I have made a few changes to this cube since the last time we played and it was exciting to see all of the new cards were put into decks. We drafted five packs of 15, burning the last six which gave us lots of pick one's that led to some very consistent and interesting decks.

The Cube: Rocky Mountain Yeti Dominaria Cantos Cube

Onto the Decks!

I've Got Two Mom's!! - In the spirit of white and green tokens and all the buffs you can bestow, this was one of the best looking decks of the evening. With the Academy Rector on hand to tutor out any enchantments to fill in the gaps and both Mother's to help keep the MVP's on the board protected. Lock in the Cradle to pump out creatures that continue to help it produce more and more mana, this deck was a banger!

Milling the Painter's Stone - One of my favourite combos in the cube is the [[Painter's Servant]] + [[Grindstone]] combo and this deck was an absolute pleasure to watch build up, stabilize with Urza and mill out opponents in a single bound. The countermagic and removal package made it very difficult to build a board presence and deal damage fast enough to get the life total to zero. The best part is, the games that this pilot lost were really due to his own bad luck on playing [[Mana Crypt]] on turn one. This particular copy of Crypt in my cube is notorious for killing its player.

Great Deck, Terrible Photo - This deck had the best record of the evening and despite having a terrible photo that disallowed it from being the cover photo, the torrent of beaters, and the ability to recur them and/or make infinite copies of them with Kiki-Jiki and his Zealous Conscripts. This was the first time this combo has been assembled in the cube and it was a pleasure to see it go off! This pilot also stole my power monolith combo for infinite mana that I was bitter about but good on him. Awesome build, terrible photo...

Now You See Them, Now You Don't! - This pilot specifically wanted me to call out that they had never drafted a mill deck before and this was their first time playing this archetype. This was also one of my design goals for the cube that mill was an archetype that could win games and man, this deck was absolutely sick. All of the draw seven's that caused yards to go directly into exile with Leyline and [[Word of Command]] getting cast every single match, I was so excited to lose to this pile in game one of our truncated set.

The Retrofitting Charbelcher Engine - This was my build and I had so many dreams come true. The [[Tolarian Academy]] was the cornerstone of this build and very large amounts of mana produced because of my numerous rocks allowed me to tinker out things like the Retrofitter Foundry and make lots of 4/4's or the [[Goblin Charbelcher]] to deal a lot of damage from either removing my lands completely from the deck OR because I was only running 13 of them. In a final pinch, I could get the Wurmcoil Engine on the field and starting gaining life and smashing face. Not to mention I had three moxen and some removal on a stick to help keep big threats off the board.

Thanks to the crew at RNG for giving us a place to cube week after week!

We are Glasgow Limited Magic. If you are interested in coming out to cube with us, want to get your cube drafted, or looking for a new way to play Magic, come join us! You can DM me for details as we are always looking for new players to join us to draft!

u/HD114 — 1 month ago

Friday Pack 1 Pick 1

Today we are picking from the "Anemoia - An Original Frame Cube Experience" cube.

From the curator, u/ChampBlankman

"I have been playing Magic for a long time, starting from July 1998. I have very fond memories of the early 2000s era of Magic, especially of lower-powered formats. Nostalgia fuels me, and this cube is no exception.

So why Anemoia, if I actually was playing "back then"? Because I can't dismiss 25+ years of Limited and deckbuilding theory. What we know now we could have never known then. Even with limits on power level, card frame, and overall theme - we will never have Turn of the Century Magic again and what we have now we never had then. The nostalgia I feel is for vibes of gameplay that never existed. Thus, Anemoia."

Cube can be found here: https://cubecobra.com/cube/list/Anemoia

Would you like your cube featured? DM me!

u/HD114 — 1 month ago
▲ 51 r/oldschoolmtg+1 crossposts

Creating Some "Custom" Cards for Cube

I love white border cards and my Ante cube is aiming to be 100% white border. I've started this process again after learning some new tricks and you can see the progression from the first card I did (on the left) to the more recent cards and how it's gotten better. My goal is to do one card a day for the next X days.

u/HD114 — 1 month ago

Just finished a playset (one is already doing work)!

Been working on white bordering several cards for my ante cube and decided a couple of my constructed decks could use some love.

Taken a few practice reps but the process is getting smoother!

u/HD114 — 1 month ago

What's the best art for...?

Been re-sleeving my old school collection and this card has fun shenanigans!

What's the best art for Phantasmal Terrain?

u/HD114 — 1 month ago

Niche Card Combo Monday

This is the first time I've seen this card and I feel like it has a cool function that could be taken advantage of.

So whatcha got? How do you make Loafing Giant work...?

Friendly reminder, please ensure all recommendations have an old border printing and they apply to the cube format. Failure to do so will result in a Grizzly Bear coming your way!

u/HD114 — 1 month ago

Exploring the Realms of Mastery and Discovery

I've been spending time drafting with new groups on my travels more and more and the experiences have led me to ask the question, how does this group most enjoy engaging with cube? On top of that, it has led to me looking more closely at the (short) history of my own group and how we have evolved into our state of preferences when Wednesday rolls around each week. This article is my attempt to unpack that relationship between mastery, discovery, frequency and the identity our group has developed along the way.

Would be interested to hear where other cube groups fall on this spectrum. Do you mostly return to a small number of environments and dig deeper, or is trying something you haven't seen before part of what keeps you cubing?

rockymountainyeti.online
u/HD114 — 1 month ago

Friday Pack 1 Pick 1

Today we are picking from the "Glasgow Limited Magic Adam's White Border Bar Cube".

From the curator, Me.

"I have a whole bunch of these (old border) kinds of cards at home, if you want them, you're welcome to have them."

-Adam

This cube breaks singleton in some key places.

Cube can be found here: https://www.cubecobra.com/cube/list/adam

Would you like your cube featured? DM me!

u/HD114 — 1 month ago

What's the best art for...?

I love simple artifacts that glorify simple magical items.

What's the best art for Ivory Cup?

u/HD114 — 1 month ago