▲ 2 r/Returnal
I notice that the description for raytraced audio says that it lowers CPU usage, and increases GPU usage, which makes sense since it's using the GPU to cast rays...but...I notice that in reality it's the opposite.
When turning it OFF...CPU usage decreases, and GPU usage increases (I'm checking board power as a better indicator, wattage increases), turning it ON causes the opposite, lower performance, lower GPU usage, higher CPU.
I have a 5070 paired with a Ryzen 3600 so CPU usage is more sensitive to performance, which was why I took interest in RT Audio and it's supposed CPU savings.
Can anyone confirm? I can't really tell a difference audio-wide however. Also this is paired with Auro 3D ingame.
u/Hambeggar — 21 days ago