u/Hiraethnightmare

So about the Avernus chapter...

Obligatory I'm the DM because I immediately got flagged.

Great idea to have a vehicle against a Goristro until the Goristro rolls a crit against it (dealing 56d10 bc Siege Monster + Crit) and you have to come up with what that means for the party on the spot lol.

One for the storybooks for sure.

We're having great fun and nobody's died yet!!

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u/Hiraethnightmare — 3 days ago
▲ 8 r/rpg

Solo ttrpg for my dad

Hi all,

It's been father's day and I didn't get around to doing anything so I was thinking about looking into an ttrpg I could get for my dad.

He played Vampire back in the day (1e and 2e mostly), and he has played some TSR things (not sure exactly what).

This was primarily pre-00's, mind you, and he's not really played since because of time and getting people together to play an RPG sometimes just gets hard.

Any solo-rpg recommendations?

He loves things such as Alien, horror, and his favorite videogames include Gears of War, Halo, and lots of first-person shooters or war strategy games.

TLDR: looking for a solo-ttrpg for my dad.

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u/Hiraethnightmare — 2 months ago

How to make it feel like things matter/raising the stakes?

There's a sense of urgency to this campaign, where the search for the Rod needs to follow in short sequence of each other while the party tries to save the world. I"m not seeing much reflected of that in the world around it, however.

My party is invested in the storyline but I personally find consequences a little barren. What did all of you do to reflect the actions of Vecna on the world/the party? How should I go about him slowly unraveling reality in order to be remade? Or should I keep it all veiled in secrets and shadow?

TLDR; I need a way of showing that for example the Vecna cultists make actual moves, that the urgency the party has, has reason (more than pretty much Vecna waiting it out till they have the actual means to banish him)

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u/Hiraethnightmare — 3 months ago
▲ 2 r/rpg

Any Duet/2-players RPGs that you would recommend?

Not actively looking for right now as my partner and I have been working on our own way of doing Duet RPGs (started with 5E, then Daggerheart, the PBtA, now our own system) , but i"m just curious at what all you guys have played and what you would recommend?

Want to save some potential game systems for when our current 2 campaigns wrap up.

Doesn't matter how rules-light or rules-heavy, generally something that would work fine with just one or two PCs and not necessarily a whole party or team around it that needs to be managed.

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u/Hiraethnightmare — 3 months ago