8-Bit FC · #7 · Practice
8-Bit FC · #7 · Practice
⏱ 3:27 · 5/5 · 16 attempts
▪️▪️ Celtic
▪️ Manchester City
▪️▪️▪️ Arsenal
▪️▪️▪️ Athletic
▪️▪️▪️▪️▪️▪️▪️ Bayer Leverkusen
¿Puedes hacerlo mejor? 👉 8bitfc.com
8-Bit FC · #7 · Practice
⏱ 3:27 · 5/5 · 16 attempts
▪️▪️ Celtic
▪️ Manchester City
▪️▪️▪️ Arsenal
▪️▪️▪️ Athletic
▪️▪️▪️▪️▪️▪️▪️ Bayer Leverkusen
¿Puedes hacerlo mejor? 👉 8bitfc.com
A couple of years ago I started building a football manager game with my 15-year-old son. I write the code, we come up with ideas together, and he tests everything and shares it with his friends.
What started as an excuse to spend time together turned into something bigger than the game itself — long conversations about design, about life, about what makes things fun. The kind of talks you don't plan but really need, especially during the rougher parts of being a teenager.
The game is called Club Manager (still in alpha, Android only for now — simulation, transfers, tactics, a personality engine for players and staff). But along the way, all those conversations sparked side ideas. One of them became a small standalone thing we finished recently:
It's a daily football kit guessing game. Wordle-style, 5 kits a day, 7 elements to match per kit. Pixel "art", 35 teams, 7 languages. Took us a few weeks of evenings.
We have no idea if people outside our bubble will find it fun. That's honestly why I'm posting — we'd love to know. If you try it, any reaction (good, brutal, whatever) is genuinely useful.
Thanks for reading this far. 🙏
Algo me falla y no sé qué es