Grand Illusion | Skill Shots
Grand Illusion will have five different skill shots to choose from at the beginning of a ball.
1. Mode Start
If you complete this skill shot you will start a mode of your choice and skip having to lite the mode start shot.
2. Advance Level
This skill shot if completed will advance your level within the game allowing you to preform more advance tricks and will help unlock abilities to help you complete the game.
3. Lite Lock
If you complete this skill shot it will lite the first lock to "Trunk Multiball".
4. Advance Bonus X
Completion of this skill shot will advance your bonus x. Currently the amount is undetermined.
5. 1,000,000
The easiest to complete of the five skill shots. Only awards 1,000,000 points however it will not help you advance in the game.
Skill Shot Selection
Players will chose what skill shot they would like to go for by using the right and left flippers to select from a fanned out hand of cards with the different skill shots on them.
Once the player has selected which skill shot they would like to go for they will have x amount of time to complete that skill shot. If the player fails to complete the skill shot there level advance bonus will go down by one making it slightly harder to advance your level for that ball.
Code
I currently have all of the code completed for selecting the skill shots and what happens when you fail the skill shots. The LCD for now is not programed other than displaying the name of the mode. Once the coding is all done for the game I will focus on the LCD display animations.
My next step with the code is to code all of the successful skill shot completions. This will take sometime however once I am done with this I will be working on the drain and ball save feature of the game.