u/Huge_Contest_2045

Part 2 of my iceberg (continued chart because the previous one got now over 4000 characters)

Continuation*

Strange Words (Different Language Text on Death Screen), Bots not attacking the player at all sometimes (short time bot/AI attack passive glitch), PB2 intro still playing on menu screen even when the music is off on settings, Payback 2 Legacy, Scrapped "I Can Climb" Glitch, The Ghost Boat on Asphalt, The Fragile World Paradox, Indestructible Hedges/2d bushes of D-Town, Newtons Nightmare Physics on old payback version gravity in cars, The Infinite Grenade, Tank + Grenade combo, The Unstoppable Wheel Fragments, Custom Engine Limitations, The Banned "Weekly Race" Servers, The Gore Era, Freeze Bots at the end of race match, cars that drive strangely, strange messages hidden on maps, 180° Vision ODDITIES, Indestructible Gargoyles, The Rocket Car vs. X550R, Ai knife spam, 44,779 Coin Total, fake money, boss earned net worth, why do standing bots on CTS base when the player gets near them they move away?, The "Slip-N-Slide" Asphalt Catastrophe: A server-side physics failure where all ground friction parameters drop to absolute zero, causing every vehicle on the server to slide around like bars of soap on ice, The Cop-Duplication, The Anti-Gravity, The Infinite Honking Symphony of traffic cars, Cursed Cars, Haunted Car Alarm, Bots using car horns, Unstoppable Limping Tank, Game is unplayable because of hackers, The "Wet Cardboard" Physics Delay, The 1-Pixel Indestructible Stop Sign Hoax, Floating Light poles mystery, 0 HP Living Dead glitch, The Aggressive Shadow Texture, Silent Helicopter Jump-Scare spawning myth, Rubber Band" Gravity Trap, The Boss's Wallet Paradox, The Police Amnesty Glitch, some gang members of the boss gang are The Traitor Handler Theory, The Missing Gang War Payoff**, What If Travis Just Said No?":** Analyzing the hplot hole that Travis blindly accepts highly lethal missions via random, sketchy payphones without ever asking who is on the other end or how they got his number, The Bribe That Cost More Than The Turf Hoax, The Fitness Instructor's Phantom Retribution, Anonymous Rampage boss, The Boss is Secretly Running the Police Faction, The 30-Second Travel Paradox Theory, on ready or Not mission Why is the Tank Unlocked? when it supposed to be protected by the military? but why did the boss just ask the player to steal tank and cause destruction, Infinite Cop Budget, The Rival Gang Alliance Logic, The Safehouse That Everyone Knows About, Why banks on payback 2 had no vault, The Boss’s Amnesia, Swats The Armored Car Made of Tin glitch, Invisible Boundary Lockdown, Missing witness protection Logic, The Rival Gang's Budget Cuts, The Invincible Phone Booths, Magic Teleporting Briefcase On CTS Multiplayer, Gang Leader's Disposable Army, The 20-Year Code Legacy, Unexplained Campaign Reset

The Infinite Screaming Pedestrian, Phantom Helicopter of Freedom City myth, Invisible Speedbump of Terror, The Glitched Ice Cream Truck Sirens, taxi with no passenger inside of it, bots not moving at their CTS base at all, projectiles following the player, popping tires, falling obstacles, payback 2 is a battery consumer myth (on old devices), rendering issue, graphics fix on modern gadgets, display error, there is no fun, no party’s, corona city is Abandoned, what happens to Corona city jail?, boss car scam exposed myth, Invisible Marker / Zero-Name bot glitch render distance, Untextured Wireframe Anchor, who do maps are so silent when alone at multiplayer, The missing civilian apartment districts proving that nobody actually lives in it, The non-existent economy system logic proving that everyone is an artificial slave of the Boss theory, The absolute lack of visible doorways and windows on the upper levels of every building, immortal burning bot skin that continues running toward the player without screaming myth, civilian NPC that spawns with an completely black face texture and no facial features, the T-posing character glitch, The low-frequency heartbeat noise hoax, pedestrian that walks slower than regular npcs, stalkative npc cars, civilian NPC that follows your exact vehicle pathing three blocks away without headlights, solid flat 2d bushes, secret area flat form on void of d-town, blue underworld, portal mystery. Hoax, a world where time has died, The absolute lack of proper doors and window placements on ground level residential buildings, NPCs staring at player theory, The nameless graveyards where the tombstones match the number of players kills theory hoax, phasing glitch that traps your character inside a wall, The client desynchronization that forces your character to mimic a bot's erratic walking pattern, multiplayer match that never ends because the countdown timer stops at 0:00, automated cleanup script that removes bot bodies while leaving their shadows behind (fan rumors), endless pitch-black void, immortal vehicle that driving around with no driver or passenger on multiplayer, The texture blending glitch that leaves red blood stains on all green trees, doppelgänger bot that types your actual username in the multiplayer, The toasted burning skin character that refuses to die or reset, The ultimate developer inside joke texture map hoax, non-existent interiors, single-player campaign chronological paradox theory, The generic pedestrians walking to the edge of the void, static soccer fields absolute dimension measurement, creepy The phantom pedestrian encounters myth, The flashing light pole on Urban Shore Morse Code translation theory, The missing funeral homes in every major map, The protagonist total lack of blink animation, In game mechanics, Boss Money Laundering Theory, Anti-Cheat System, boss is offshore corporation, The abandoned story path text assets, The single-player star unlock requirements inflation theory hoax, non-solid textures, Nobody goes to the buildings, generic citizen clothing distribution engine, hidden avatar models, The fake currency transaction logs in Story Mode, Boss wife deleted dialogue theory, The rigged timer on blue limo mission on ready or not, The missing 2012 alpha cutscenes hoax, The Boss political connections to Metropolis, mobile front theory, pained npc sounds inside buildings, some polices had no self defense on payback 2, underboss’s Psychopathic Switch, uncanny nostalgia, lost characters model, strange clothing npcs, rival gang members ghost, what’s the reason or deal why did the rival gang members suprise attack the player on story mode named “going for gold?”, Immortal Dead Rivals paradox, angels theory, instant death (heart attack), acidic biowaters on old payback 2 theory, history of the freedom city bridge explained, boss allegedly destroyed the gang, spies, payback 2 scratch, remote control low fps + white van collision glitch = (instant mission end), invisible ceiling altitude boundary lock, Unmarked building facade non-solid geometry, The nameless citizen, duplicate vehicle asset, render resolution mismatch, out of control spiraling missile, wall collision matrix perforation, The camera tracking detachment failure parameters, The camera tracking detachment failure, fallback color glitch, The server ghost player reflection, AI players, The corrupted character model geometry, delayed damage hit bug, Laser sight directional pointer desynchronization myth, vehicle destroyed remnant still moving glitch, The phantom pedestrian phenomenon theory, Helicopter blade ceiling damage zone, bouncing on flat water, AFK kick theory, Modded APK skin texture mapping corruption, The cloned citizens theory, Low gravity, Artificial illumination dome Theory, the player character is paranoid theory, The multi-timeline multiplayer matchmaking theory, map creator, The invisible bullet trail, highway divider collision friction calculation, draw distance rendering collapse, texture blending corruption, Country humans theory, The protagonist memory wipe cycle myth, capture the swag no dialogue text blue caption on CTS, The constant daylight paradox, floating light poles, cctv glitch, every map is different country theory, law enforcement targeted search pattern parameters, doppelgänger glitch, there is no limits, there is no airports, no proper docks/ports, everyone is gone theory, one man army, neon lights cars, no man’s land, bots aim suspiciously well, drift coefficient, engine sound loop rare glitch, Pedestrian model texture swapping, Character state synchronization loss model, pathfinding errors, why do bots or ai still continues fighting after the match ends, Infinite reload checkpoint glitch, Custom event difficulty scaling, The mobile hardware limitation optimization trims, network error, Rocket car launch speed limit meaning, Custom event difficulty scaling, The artificial weather machine hypothesis, no children population theory, Multiplayer score bar screen clipping. Ragdoll model joints stretching, Pistol knockback physics variance glitch, grenade bounce physics, Vehicle shadow render delay, Minigun recoil, artificial aggression, exhaustion mechanic (theory or fan made hoax), Police cruiser siren pitch, Campaign level reward discrepancy myth, The static sky asset boundaries, missing textures, Camera orbit lock glitch, daily challenge reward reset, camera orbit glitch, knockout explosion is an orbital cannon theory, Character state synchronization loss model, drowned death caused in void, drones myth, Bridge suspension clipping glitch, depressing cities, The post-apocalyptic safe zone theory, suffocating atmosphere of some maps, quick sand cars wheels glitch, Bridge suspension clipping, The infinite execution penalty routine HOAX, what really happens off cam, weapon animation error, The delayed damage registration lag, anti gravity anomaly, Flamethrower particle wall penetration, hit box failure, Remote control car infinite range, lazer self damage, endless gang warfare motive Between the rival gang vs the boss gang, anomalies, The timeless calendar paradox matrix, Infinite reload checkpoint glitch myth, Multiplayer chat font limits, bloodline connection of Travis-boss and the played theory, The silent pedestrian scream, The nameless graveyards purpose, Quick weapon swap firerate boost, In-game text font corruptions, Invisible static lamp post hitbox, frozen spawn, sentient tanks myth, perpetual falling state glitch on the void theory (what happens if there is no drowning in void theory character don’t die is the character continuing falling in void endlessly?), backrooms theory, what does the developers hiding outside of the map theory, coordinates, texture collision meshes bug, strangely hyper aggressive ai bots, Los Francos hotel incident theory, unmarked locations, payback 2 realistic ragdolls, Traffic light timing desynchronization, dark corners, military weapon tests theory, updates will be coming soon give me some ideas for entries* for anyone wondering what’s the original iceberg one here is the link: https://www.reddit.com/r/Payback2/s/zO2kGGUn04 (please like the first one and this continuation) “note this is still the same chart just continued not an another different chart”

u/Huge_Contest_2045 — 1 month ago

Why is my iceberg not popular 2 likes only like bro what

I posted an payback 2 iceberg chart named “new entries concept for an iceberg“ but it’s not popular only 2 upvotes

reddit.com
u/Huge_Contest_2045 — 1 month ago

New Entries Consept For An Iceberg

Travis, Weather, Ambience, Environment, Tutorial Exists, There is No Peace, Snowfall, Credits, roleplay servers, who parked a runner mundaneo on a parking lot? At ready or not, missions takes too long, geography of the maps, objective that can exists without any npc, dead world, the intro cutscence is an mission theory, the final mission is not the final event on campaign, the bots are intentionally attacking the player theory, the game is endless, there is never a safe zone, fake guns, tanks randomly spawning on the road, random npc encounters, police speaking gibberish, seemly out of place objects, that are not plants theory, dead and artificial environment, the boss is watching what the player does on off cam theory, Travis birthplace, is the players character an British or an American, what is the beef of rival gangs to boss, boss never trusted the player theory, the Brighton mystery (news paper of Steven sesemea of Brighton), what if there is actually an main antagonist?, the police is using a standard weaker pistol weapon compared to the player, bizzare death glitch in remote control, payback 2 never experiences holidays such as Christmas halloween and New Year’s Eve, rc car spawning without no sources, unvoiced dialogue, “soulmate player glitch”, dead character standing alive limp glitch, “evil Goes by a new name” stackoverflow poster, Ai knife spamming, low fps death, car accident death, uft theories, unreachable rooftop, empty building interior, character state de sync (when a connection lost happened mid game on multiplayer the character apperance will change to an ordinary generic bot), cops came from nothing theory (they had no police station to came or spawn on so? where did they came from?), Lot of HP glitch, client score weirdness (on multiplayer cts there is a glitched team point where its count had power of two that it’s bar clips out of the screen), Green GFG lights appearing on wrong mission Glitch, Levitation bus, 2D wall collision holes, camera quit bug, different players different bots see the world not equally glitch, weapon sounds inside cars, rocket car on the wall glitch, mackintosh version of the game in 2001-2002, helicopters on old cts, Missing prison wall glitch, permanent bots using shotgun and grenade, shotgun and grenade are default weapons beside with pistol and knife, two players on one vehicle fps problem, toasted burning skin when exiting the car, a wall without a world glitch, missing roadblocks, 4th dimension Car glitch, glitch in the matrix, the truth theories, life on payback 2 is no duration, below the ground theories, muffled sounds inside of the walls on desert outpost theories, map editor, payback 2 ads, JokersScripts (Hacker), boats will suddenly sink, floating ghost boats (an destroyed boat can be left floating moving alone on the body of water), look inside of the wall by just contacting, atmospheric oddities, weather anomalies, burning character still alive glitch, Travis from payback 1 and payback 2 is not the same person, heat seeking rocket launcher glitch on payback 2 (patched), robot tank (hack), urban shore canal poltergeist theory, the Polaris, strange texture on the ground at allegro city, npc’s wearing full black suit, shadow cops (cops appearance is dark as usual), beeping sound when taked damage, players character breathing noises, another footsteps on d-town city forest myth, the boss did had an cameo short apperance on gangster tripping, corona city allyway silhouette, game files, payback 2 creature myth, levetating npc glitch, pre spawned car wreck never despawns, Steven seaseme is a real guy theory, cryptic things on the cutscene intro, npc wearing fedrora and sunglasses with topless shirt, moving trees hoax, flying npcs, cars spawning in top of roofs, police spawning cruisers behind players while the player is in the boat glitch, Isla Nublar dragon statue flies and becomes a bird or a flying statue. hoax or fan made myths?, police brutality on payback 2 (excessive amount of force on player but this one also Involves crazy police car driving intentionally driving to the player), Mandela effect, Harry survived the explosion and faked his death, Kenny was killed by rival gang members off cam, “JARVIS” on pickup truck, fake car brands, interesting goat company logo on EVO Car, cut weapons speculation, bright npc, fountains, getting crushed extremely, no moon theory, hackers mod are dark internet theory, external war theory, capture the swag and shooting by car and walking multitasker (an impossible glitch that on multiplayer there is a rare occurrence where the character can had a clone in a car and keeps shooting meanwhile the main character is robbing the swag in the team it can happen in hacked players), parallel universes, every multiplayer match is a different timeline theory, strange drowning mechanics, police blips at minimap on empty unused tanks, atmospheric explosion and noises, old time date money glitch, mind games on multiplayer, old payback 1 had radio stations in car, report does not work on multiplayer, hackers know adress, chats of chaos (an random player will invite someone on a private coded match that will leads just to full of hackers and unfair griefers sometimes), online npcs are clones, strange colors on sky, players can do car show meet on private multiplayer matches without events needed by juts hanging out showing each other cars, funnel cloud liked appearance on the clouds at morning maps at the sky

payback 2 is a one giant simulation theory, cities are test environments, the protagonist never feels emotions, there is no outside on the border, Military Never Seems Surprised By The Players Actions, House Park Empty Place, Npc are also players theory, the map is smaller than it looks, invisible car glitch, game manipulates traffic, empty allyway, dead end, some npcs are facing the wrong direction, traffic lights are only short or fast moving, match that never ends, npc that stands on the road after running, old vehicles model, missing sound, empty private lobby glitch, fake horizon, the water has no end, hacker with no name, duplicate building (same texture), impossible u turn or erratic movement of npc cars, the story mode paradox, starting the chaos before objective, accidentally helping the enemy, mission events trigger in strange occasions, story mode does not mean something, boss had a deeper problem, hidden missions, unused faux news rc van on remote control, no cars, vanishing npcs, something is wrong at the final mission, final mission is rigged, what does the number 4-4-2 means?, the unloaded city, void underneath the map, out of bounds glitch, bots going under the highway on map at house park, destroying things before they’re needed on story mode myth, robot skin of an npc, exact same traffic pattern, there is no surveillance in the sky theory, Nobody Seems To Go Home, the unexplained economy, the protagonist Is replaceable by gender, the boss remembers previous story modes, the wrong sky theory, npc with No collision glitch, beyond the road, who repairs the city after the chaos?, the game wants you to fail theory, the police had a hidden dispatch system that’s why they know every thing the player does, the protagonist is involved before the game event takes place, lonely parking lot, where does the player lived, how did the npcs get cars?, immortal/delayed death of an pedestrian lag on multiplayer, suspiciously super rare convent vehicle spawns, scary details, atmosphere, ghost cars (cars on distance at multiplayer suddenly vanishing), Getting launched by vehicles, off screen crimes still happen, npcs don‘t had names, “one more match”, impossible areas, some characters are the same person, city continues existing outside the camera, missing sun, game hides certain areas of reach, certain missions happen Almost everything, missions that don’t make sense, action never ends, players character occupation, what if the whole game wasn’t real theory, it is all fake theory, unexplained structure, random objects, the society, audience On racing tracks, npc Spawning behind you sometimes, roads that looped or just connected to the same road, game barely explains anything, Globe, First Campaign Episode, Bots, Weapons, Matches, Story Mode, Game haters, Weapons combinations trick (example minigun+shotgun can increase firepower), brutalisim structures, extreme deaths, Multiplayer XP, Maps, Player, Character Customization, The Whole Game Of Payback 2, Game Modes, developers Of the game, credits, stats, police counts your crimes, fun facts about the game, Payback 2 alone at private matches, dark history of the boss, maps with borders meaning, destra city is a landlocked map since it had no water borders surrounding it, desert outpost theory, npcs on private match alone gives a different feeling, black lines on the edge of big freeze, the map is used for a battle field for the government or law in payback 2 to observe us too chaos and crime, UFT, invisble bot/player glitch, liminal space on map, unknown glitches, some bugs/glitches are intentionally created to help players theory, hoax sea monster, beta animations, why do eliminated characters body sunk underground, reviving dead npc‘s glitch, Kenny was not on that garage theory, flamethrower Easter egg, Boss’s Kidnapped Daughter was not on the car, visible light pollution liked color on the night sky on nighttime cities, payback 2 is simulation theory, secret missions on pay phones theory, payback 2 story mode secretly is connected, npc empty routine, where does the roads go?, rare chance of cops car suddenly spawning to counter attack you when wanted, payback 2 takes place on apocalypse where only the 11 maps where safe and sealed, metropolis is a poor city theory, flashing light pole on urban shore, removed maps, helicopter limits on the sky, where does the knockout explosive wipeout came from? (Is it a weapon on the sky like an invisble missle? Or it’s just an planted bomb on the cars but disregards the fact from a planted bomb when the knockout race is set to no cars when the timer runs out the characters or bots explode into flames), C-Tank abandoned gang base on island nublar, money glitches, the ocean has no bottom, endless body of water behind the black wall of borders, the same tank on the intro the first mission and the last mission are just the same, old top down payback 1 is diff universe than payback 2 but same map Appearance, Travis on payback 1 and the character on payback 2 are just the same character, griefers on online, secret skin, ice cream truck had an secret ability glitch, exploding spawning truck glitch, chaos and crime is infinite (even your picking a peaceful game on payback 2 there is never a match where there is no crime you always had a match where you need to do chaos and get wanted and fight with boss and you still had two weapons on your hotbar), ai/bots character you fight or defend with had no meaning and lore why they are there and why they do chaos Just for missions, boss gives you money after you do chaos/crime *This is just a game*, our character lives somewhere on Destra city or freedom city in a safe house, campaign takes place before story mode or is non canon, story mode missions are connected to each other, payback 2’s campaign is alternate the final one is supposed to be prologue where the boss in a tank picks his/her first victim the player to fight The player takes down eventually the boss and the final mission where the player had a tank to fight off the bots, the character is an skilled military gunman. The boss tasked the player to shoot and drive getaway Car is just an another task for the player, artificial weather, a glitch where bots/ai can had their weapon hold normally like players on third person, burning alive npc glitch, magnetic green fence on urban shore at the antenna station, npc staring and standing on d town forest, police targets the player only, faux news, Police company, Boss hates her Wife?, Snowman, Color red trees on d town Easter egg, fake bicycles, road of Death, void of death, bots stabbing together glitch animation turns into drowning both and causes fps lag, Little Jenny, CTD waz here, here lies Fred, dragon statue, what’s inside that suitcase?, Alien skin 2013, ban screen, where does payback 2 takes in universe?, shadow updates theory, the protagonist voice, it was all of a fever dream theory, deleted removed cut content, empty holes in maps, bots getting stuck, void multiplayer mode, interiors on destra city, mysterious dark first floor underneath on Destra city buildings, abondoned houses, ghost jail on urban shore, the player isn’t the only one doing crimes, strange sounds, cursed multiplayer servers, 3:00AM noises on d-town, red door on Destra city buildings, deleted campaigns, character duplication, floating light poles,wanted poster On Destra city, cinema posters, unfinished construction, unescapable weapons house, IAMSTICK (an rumored YouTube channel that allegedly posts rabbit holes on payback 2), Payback 2 and GTA, amiga boing ball, payback 2 intro location, intro meaning, lacriomosa music, the cutscene intro takes place on alternate universe, the shooting guy on the cutscene intro is the boss, weapons stash locations, Revengeful bots, the house park large plains, Mr pink the car stealer, irl references, poor traffic, intentional car crashes, structures that don’t make sense, weird post explosion ragdolls (some times our characters can take heavy hit from rockets and their body can limp and ragdoll meanwhile some others gets their legs pulled or stretched or sometimes the characters body hang in the fence or stick), Bots using weapons where they shouldn’t be (woc glitch), super explosive rocket launcher, words of character when carjacking, weird character name, weird feeling when playing alone when exploring the map with no vehicles around on map, fast car teleportation glitch, speeding roadsters (sometimes an npc on any car had a faster average speed than an standard Npc car), white van Easter eggs, rocket car is faster than an rocket from the rocket launcher itself, bots fighthing proximity theory (when the player moves miles away from the main battle field the kill icon on bottom of the mini map the kill icon names will slowly decrease and until it’s only one kill icon example Ronnie 🔫 Biggs one by one after a second instead of usual Where icons are so many that they move fast), what happened to deeplvl? (the one american payback 2 gamer on YouTube stops posting videos and never posted again), payback 3, no wind on payback 2 (I include this on the entries I noticed that on old payback 2 version there is some trees moving on the wind that makes it feel natural and alive but now there is no animation or slight waving trees at all Wich makes the map dead still unnatural and silent the lack of wind makes it like feel fake or liminal), the reason why some npcs run toward the nearest body of water when they scared they can also go near at dangers, mods, subway speculation on Destra city since in earlier versions of payback 2 there was an sign indicating an under ground subway but on payback 2 this is only revealed as short underground tunnels. If your wondering the sign is not there anymore, who’s the boss?, why do white clothing colors are cheaper than others, pre spawned parked cars, 180 degrees field of view, ensured that “payback can surpass gta in any way” garages, menu and loading screen quotes/lines from movies and irl persons, apex designs the main company itself being having a ingame comp an example Apex Metro and wall designs and so much more, stains on the road in Destra city, lack of young people on payback 2, payback 2 pro pay to play edition rumored, shouting on inside of buses even there is no passengers, Simon Benge YouTube channel old beta weapon animations on payback 2 (the video is on his main account Simon Benge, James Daniel’s, GTA liked missions, Los Francos race track on the map looks like swastika, breakable glass, wild life extinction, removed bots, payback 1 blood, reload skip, blue star on night sky theory, creepy locations, absurd costs of items, where do cars go?,strange places, spinning antennas meaning, but on character (it is a bug where the players character can became stretch and looked strange this bug is very rare), why do bots/ai always pile up some cars and use it like their cover. They commonly do it on any matches, they key on the story mode Part caught by the fuzz mission key is obtainable too even not on story mode, DIE PIG graffiti (a graffiti similar to ctd waz here. DIE PIG is an graffiti can be found on any maps it is a words written in a color red letters and a sense like someone on an angry emotion wrote that to show anger but it can shows the crime and chaos on the cities of payback 2 but it gives an scary feeling), abondoned houses with flat texture of a black doorless doorway that has taped yellow that looked like similar on police crime tape there is one texture of a building on metropolis where on the window you can see a very small red lightning on the curtains, lights with no visible source on metropolis. There is a one alleyway on metropolis wich can glow a orange yellow lights like orbs and on d town there is some rows of houses that had a small blue light with no source of it same with Destra city, DOWNTOWN 61, Truman show theory, Player character when respawned the characters body will turned into black ashes or particles, head shot logic in shotguns, reckless bus drivers, old payback 2 version top down players characters can had a animation where they can open the car door, cars on old version used to skid backwards when stopped on the snow, crt night vision effect on old menu screen version, old character Apperance, old walking animations looked like doll motion, realistic physics, stray bullets, indestructible cars on multiplayer, remnant of a exploded car flying, revisional differences, sign with kids, why do hockey mask represent a killer, water wall in Isla Nublar, hackers intentionally destroying the game theory, secret areas, tank that follows you on multiplayer, removed signs, i can limb glitch, kiddo likes you, player burning scream origin, Lack of Population, Payback 2 is an civilized/localized war (look at how bots and players fight very explosive and erratic than an standard crime weapons but they use military grade weapons such as rocket launcher, minigun, auto turret, explosives. Also they should not use a tank if just fighting for each other), Your playing the game wrong hoax/theory, Harry wasn’t meant to die theory, the player is just recruited by the boss to too tasks, taxi and bus transportation had no purpose, ice cream trucks when there is no buying it and there is no signs of young people who’s buying it then?, Random Explosions Caused By Cars, Glitches And Exploits, Churches, Banks, Every Building is just a design or fake just for decoration (real buildings should had some interiors while most of it in this game are just plain texture and no interior at all) , Quik-E mart under the void?, endless void, what is beyond the skybox theory, player walking in air, intended capture the swag timer, invisible Void wall when contacted heavily the players character will burn, strange races, hardest story mode, weird smile face graffiti, scary smile of a guy on the top of the garage during the bomb explosion on the cutscene, npcs that had been killed is burning, black cars represent the boss, store shops, randomly parked cars, self driving car glitch, los Francos hotel is haunted, lost content, police suv, golden globe, secret award, there is no moon, payback 2 is in an another universe, Ads can crash the whole game, temple liked structure on Isla nublar, the player is the only prisoner inside the corona city island jail, who voice acted the boss?, hacker on chat spamming, removed words on global chat, boss is not real theory (some underboss just used the word boss or leader of the gang just to inform the player), what happens to the boss daughter off cam if the player never gives the money to the kidnapper? Theory, Payback 2 early version in game timeline is older than the payback 1 theory, every new character per player when playing the game is a different new gang member of the boss, It is just all of an hallucination theory (the theory is all of the 11 maps are completely empty no npc no cars no everything except the player lonely on a empty map the bots and the boss are just everything on his head just to distract him from being alone theory, Tanks are displayed intentionally, the players character is only real there, dead internet theory on payback 2 (the theory suggests that most of the hackers are bots while some non hackers are bots too), no time on payback 2 (endless morning endless night and endless weather Suggests that payback 2 takes place on a different world), ALIENS on payback 2 (the 2013 robotic alien skin might be the source of some possible alien population along side with lazer weapons, possibly the knockout had an explosive cannon on the sky used to obliterate last one’s), every map is an island, Freedom city? or more like Crime City (less used map on campaign modes and in story mode means it is a high crime rate city. Commonly heavy crimes on campaign modes are used there such as racing and chaotic battle fields it is a hot spot for many multiplayers since it had an large football field or an stadium), floating car on water and can be used as flat form glitch, your not alone theory, one life theory (a theory that if an npc or an normal pedestrian is killed they can be only had one life and they cannot be respawned again like the bots or the main player), our characters just lay down on the ground after just being arrested or busted instead of actually going to jail, plant shop on d-town, what is the government of payback 2? one part of the government is only mentioned in born slippy an mayor, policed are omnipresent theory (a theory says on every corner of the map policed can spawn randomly and chase you down but they had a really short time finding you and a long patience even a police infront is chasing you once the wanted level stars decreases or gone they stop chasing and forgot what happened, who is the person that blows up Harry’s garage, What happened to Ron And Trey After the story mode is done on freedom city?, every map on different story mode is just the player character traveling at each different map to talk on different underbosses, Ron And Trey Is Arrested since we don’t hear the underboss mentioning them after the events on ready or not, the helicopter arriving down in the helipad on caught by the fuzz was supposed to be actually an backup reinforcements until someone hijack it and used it to help the player escape, bots are smarter than You think theory, player was never meant to do crimes, the reason why cars don’t had plate numbers, mysterious locations, ice cream truck music backwards, why mr pink and Walter love mundaneo so much?, less population Beacuse of higher crime rates most of people stay inside of their homes To hide, police are corrupt, police must stop all of the player at all costs, some npcs are secretly stalking you theory or an myth, the legend of d-town forest, car stalking/following you on multiplayer rare glitch, joining hacked multiplayer server can leave the players character stationary slumped or stuck on the ground, consequences when cheating, camera controls glitch, liminal space courtyard on a one building in Destra city, shadow on destroyed trees, decoloring textures glitch, ice cream truck music origin, underground tunnel on desert outpost, all maps are connected theory, where is DOWNTOWN 61 Located?, The Freedom City Broken Bridge, Floating Explosives Glitch, House that had an bridge that leads to na lonely isolated small island in middle of a lake on big freeze, strange textures on map, Los Franco’s Is Actually An Frozen White out Hell?, Narrow Dark Maze Filled With Weapons on Metropolis, Road side graves near the large parking lot on metropolis at north west section, houses with a gate on d town city courtyard (some rumors it may reference Latin America or other obscure things), dead end narrow road on urban shore that spawns car coming outside of it with the end of the road is an wall of a building it is impossible how they came out of nowhere and drive normally, kidnappers house on Los Francos, The kidnapper on remote control is the same guy who kidnapped the boss daughter on born slippy theory, metropolis is a storm city since it had many drainages on its roads, shotgun and grenade weapons in open courtyard in freedom city purpose, the player is the antagonist theory, gang car scam true purpose, ice cream truck rigged with bombs, Kidnapping tomb near the church on d-town, boss wife cheated to the boss and decided to hang out with her fitness instructor instead and sent into the hotel, what was cartman trying to investigate inside Of the government shipment truck to inside his garage and how does it produced an poison gas, the true purpose of guy tailing Ike, What happens to Stan if player never rescued him theory, why boss wanted to explode the apartment block after the local residents don’t want to pay their protection money, quik e mart on Destra city sells weapons theory, cut mission/dlc on story mode at urban shore rumors, TAXI number, shape of churches, billboards like structure on allegro city, texture on buildings that had an large pipe that spills out green liquid what is its purpose?, Kenny Dead Graffiti, Conspiracy Theories about why is the government agents inside a van is spying or watching Fry, Less visited places, why Jimmy dropped a suitcase behind a church, Steven (Steven is the guy mentioned in the news paper on the wall of a mall in Destra city he allegedly escaped a prison and never come back wich means the player is not the only one escaped the prison), no schools on payback 2, what is inside that suitcase mystery, no one is truely above the law myth, 6 stars, Travis and the player are just the same person, did the boss rival gang truly fall after the events of the story mode, the player‘s character is trapped in a permenant loop of chaos (whenever you get eliminated after you does a crime you still got respawned normally and sent back to chaos nonstop with no breaks), Destra City Is A Sad City, The boss is the one that started it all, how did the player got his weapons? (Since there is no pistol and knife obtainable anywhere in every maps unlike other weapons where does the two weapons came?), Boss hired the players character for their new gang members because of her/his skills, what happens to the other boss gang members after the story mode?, boss actual apperance, Triple K group reference, how big truely is the endless ocean beyond the payback 2 maps?, the player character is originally to be poor, the fugitive is only the last campaign season until two new season are added and now vigilante is now the second to the last behind of the epilogue, the lost ban screen, removed missions, Lost media of payback 2, The Players character is worst than you think (faced worse like intense battles and more), Is The Conquest and Kingpin modes is more than a zone capture team? (Maybe it’s actually the player capturing areas for the boss gang area), All maps are based off British or america one map is on Germany and one map is based of Mexico, What are the brown ravine like ranges on desert outpost?, Theory of anything in payback 2, Rampage mission is different than the story mode, what if the player character opened jimmy‘s suitcase?, Why did the English underboss in gangster tripping think that his associates think he/her don’t up to the job, who are the 5 prisoners who sprung up on the jail, what does the man does to the suitcase on gangster tripping after getting it by the park?, ready or not is only the cannon story episode on campaign mode, the character had an secret ability called bulls eye, who is the decoy boss?, is Jon missing or dead theory, Rob is a taxi driver since the boss tasked him to deliver two taxi on his garage, dummies, what happened to Kyle’s younger brother as two people kidnapped his younger brother? Before the player came there to rescue, the boss tells the player is sprunged from the joint and that the boss's daughter has been kidnapped, why was the rival gang on born slippy mission robbing the boss bank, the boss backstory, how was the gang formed theory, what happened to the under bosses and bosses after the story mode, if the player character is dies on story mode it is canonically theory, did the English under boss betrayed the player for saying that the boss bets the associates with an 50,000$ if the player he/her is not on the job just to force to kill and survive The police, metropolis is going to sink theory, what if the police know About their gang car scam earlier, Stan’s fate after the player helped him out of the police convoy, sea monster theories, bots on campaign mode are used by the government to fight and defend the player, boss body guards, ram raid the quik e mart just for minigun But it’s true purpose or why is it going to ram raid it is unknown, multiplayer is set in after the events of campaign and story mode theory, each map is an different universe theory, isla nublar is in the pre state of apocalypse, Kenny’s off cam death Myth, ghost npc rumors, old glitch tricks, who invented the useful glitch tricks on payback 2?, what is the experimental rocket car by boss on born slippy mission and why does it had an rigged with explosives that had an timer in it, who is the guy who helped the player open his cell on caught by the fuzz mission who is sent by the boss?, goverment that owned metropolis is corrupt (despite many road drainage and a huge highway there are no proper parks and buildings the buildings there are always poor or just white windowless doorless buildings the goverment abondoned the city away only to be left flooded), there are TV stations on payback 2 so faux news woukd be meaningless, what happens to payback 2 when payback 3 releases?, Freedom city Los Francos and Corona city the original maps, first ever map on payback, soccer fields when there is no actually using it then what is its purpose, real meaning of payback mentioned on ready or not story mode, dystopian military, multiplayer is set on dystopian era where chaos is everything now and the reason why there is no police or law on multiplayer mode, desert outpost is a law free map rumors, first hacker on payback 2, abandoned hospital like interior on buildings at Destra city, players character don’t had bowel movement, npc and players characters don’t ever eat or get hungry, no offices buildings on payback 2 so what does the npc does on payback 2?, right and left hand trafficking, bad drivers, randomly placed structures, lost version, rival competitor, rival weasel, Steven was found guilty for extremely poor game network spanning 10 years (steven the guy on the news paper on Destra city and meaning of the number 10), helicopters spawning on road, hackers hacking gamer accounts on payback 2, less visited places on Destra city, the boss is a Pr e d a t o r Theory, bouncing cars on air in multiplayer, trough walls phasing, every npc when eliminated their character will reset and will recycle, secret vehicles on garages, there is no marine life in payback 2, two smaller islands on desert outpost, you never sent to jail to pay for your crimes, no hospital, no tax or bills ever payed, big amount of money just to pay an infinite coins, skip date old trick for coins, payback 2 banned in turkey hoax, the d-town mystery, “the cake is a lie”, alternate mission dialogue, missions disappearing based on players actions theory, game knows when your alone myth, Boss is not a person theory, Sandbox, dragon statues meaning, unexplained phenomenon on payback 2, super jump, deer myth, cannibal npc myth hoax, payback 2 is bad game, Dark Figure at corona city prison theories, Npc variants, no sea bed, Test subject theory, travis is a Good Samaritan theory hoax, how did Ron and Trey became partners in crime, payback 2 is in a state of dystopia, player reacts to weather, the player is a vice president of the boss gang, the player is extremely loyal, German underboss gives dark missions, blue hell, payback 1 ported maps to payback 2, churches with sounds and music inside Detail rumors, random npcs running toward you when no chaos, deleted 2014 race, npc don’t had memory, city had no consequences, the player is the only constant, the maps had tiny to no population, the player is not from any map, unused door theory, story mode characters don’t exists outside of story mode, there was a never of normal version of every world theory, every mission is a separate timeline theory, the player character did not had truly an exact age, what is the exact purpose of empty parking lots, nobody recognizes the players character, the player is the chaos himself theory, unused/private roads in maps, same crime and chaos happens forever, disappearing secret payphone opportunity, why is the secret missions are at the unmarked payphones, no one uses the pay phone except for the player only, every city is not real, mission characters are temporary people, the online takes place in modern payback 2, boss knows many, there is no canon ending, npc witness network or call the cops, npc population is procedural, the world has left overs, what if Ron and trey betrayed each other, the gang has internet betrayals anywhere, boss gang had no clear succession, Claude gta 3 and the player are connected theory, graveyard with no names

Big Freeze Map is just house park at night, missing traffic lights on Destra city unused faction gang theory, the map has a boundary for an reason, one way civilization, the car that spawns the same model twice, the players character true kill count, false rumors of a zombie mode, what our/players character animal represents, morality of the players character, payback 2 other controversies, reverse payback 2 gameplay theory, why the map is small theory, NSFW, What if boss actually used a napalm type bomb to blow up the Rivals garage on born sloppy?, allegro city is exposed in radiation, no trees on d-town during at old versions, explosion death on water teleports you on void or at the edge of the map, guns can sometimes throw you into the air, moving car on wheelie glitch, npc with no texture Glitch, water pool on the top/roof of an building at freedom city, no one lives in the houses or buildings theory, the future of cities in payback 2, players character consequences, what is the galaxy on the night sky of every night map in payback 2?, green water on old payback 2 version (signs of dirty or water pollution), those are not ordinary rain droplets theory, getting crushed by tree branches, kidnappers, payback 3 email, clowns party, player griefers wearing an party hat to troll others, secret areas inside the ravines on desert outpost (some open holes on ravines can lead to small open areas that don’t make sense maybe these are caves or opening) , d-town portals (some textures like near the tank base in d-town had an circle liked appearance like a mirror but it shows void and it connects to the water), Travis is a time traveler theory, all of the story mode is happening in the same place, the darkness of big freeze, teleporting npcs, Destra city tunnel allyway ghost, Los Franco’s hotel ghost, hacked poor gamed network, empty private matches ghost, 100000000000000meters away (an glitch where if a hacker player noclip out of nowhere to the void the numbers will glitch and the marked will show there are at underground), your the swag stealer glitch (an random glitch where you spawn on the enemy’s base on multiplayer and you can steal their swag and your main ally base is far from your spawn point), double swag stealers glitch, floating plants on interiors

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u/Huge_Contest_2045 — 2 months ago

Payback 2 Fandom Wiki Page Myths And Legends

I’m creating an another page in payback 2 fandom named Myths and Legends I now only put one entry UFT Glitch can someone help me add more entries on the page like obscure things on payback 2, Thanks. also that page might be useful for finding some more entries for an payback 2 iceberg chart

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u/Huge_Contest_2045 — 2 months ago

Map Editor On Payback 3

Apex Designs Or James Daniel’s Should Add an Feature On Payback 2 where players can create their own map by similar on the payback 1 map creator the map max size should be 1,500,000-530,000,000km2 for better and huge map and adjustable size on land or limits so more area to explore *What Do You Guys Think on this idea*

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u/Huge_Contest_2045 — 2 months ago