u/IamDroBro

you shouldn't have to apologize for how you made your game
▲ 19 r/ClaudeGameDev+1 crossposts

you shouldn't have to apologize for how you made your game

you all know the ritual by now. you post your game anywhere outside this sub and the first comment isn't about the game — it's about how the game was made. steam makes you fill out a disclosure like you're declaring contraband at customs. the itch comments turn into a philosophy seminar. r/gamedev treats "i used claude" like a confession. and the actual game — the thing you made, that works, that's fun — nobody talks about that part.

i got tired of that energy, so i built whim (buywhim.com): a marketplace where AI-assisted is the default assumption, not an accusation. nobody's scanning your screenshots for six fingers.

how it works:

- browser games and apps run instantly — buyers click play, no downloads, no installs

- upload a single html file or a zip (three.js stuff works great), set a price or go free

- you keep 90%. no $100 fee, no review queue, no disclosure checkbox

- first listing's free

it's early and small, and i'm not going to pretend otherwise — but that's also the pitch: the first 50 people who sign up become founding members (free listings for life), and right now a founding member's first game gets featured on the homepage for a week, because there's room for you on the homepage.

i vibe-coded the marketplace itself, obviously. come look: buywhim.com — and tell me what sucks

u/IamDroBro — 2 days ago