Assassin’s Creed Black Flag Resynced - Blog article on how ray tracing, geometry pipeline, ocean rendering, weather systems, and PS5 Pro enhancements gave a new facelift to this game originally released in 2013 [text]

Assassin’s Creed Black Flag Resynced - Blog article on how ray tracing, geometry pipeline, ocean rendering, weather systems, and PS5 Pro enhancements gave a new facelift to this game originally released in 2013 [text]

blog.playstation.com
u/Idoiocracy — 4 days ago

Path of Exile - Interview with Grinding Gear Games cofounder Brian Weissman, known for his innovation in competitive Magic the Gathering tournaments [3 hr 48 min]

youtube.com
u/Idoiocracy — 7 days ago

Masamitsu "Moo" Niitani - Interview with former president of Compile that developed Sega Master System and Nintendo games such as Ghostbusters, Power Strike 2, Super Aleste and The Guardian Legend [55 min]

youtube.com
u/Idoiocracy — 16 days ago

Commander Keen - Game engine white paper book (free to download) by Bas Smits that goes into detail on the technical underpinnings of this 1990 id Software title. Covers 80286, EGA video cards, and the game engine [PDF]

forgottenbytes.net
u/Idoiocracy — 21 days ago