Now it’s MY TURN to slander a creature

Yes, it sucks. It’s so cluttered, and the Elon part looks so bad. But it’s a start for me.

Anyway, I decided to slander a nonhybrid, and a stinky one at that

u/Ill-Hall9137 — 12 hours ago

Progress on Aquilotae

Finally got the unique ostrich to level 25. After sitting on level 24 for months I finally leveled it up.

Now I can start fusing for the fluffy ostrich, and it’s gonna take so much longer because Pachy is such an annoyance.

u/Ill-Hall9137 — 3 days ago

Yay.. Raptoceras unlocked

My thoughts:

> Bruh, it’s so bad. Firstly, it got almost nothing from Glyptoceras. Megamimus syndrome. All it got was the Stun move, the stun in the swap in, the resilient strike and some of the resistances. In terms of viability, I’m gonna side with Tigerplayz, in that the creature is bad. Of course as soon as a creature gets a good design it’s bad. It’s so easy to buff too. But who knows I might be severely underestimating it. At least the design looks really good, and the skin looks awesome.

6.5/10

u/Ill-Hall9137 — 5 days ago

Rend Immunity Initiative? - Anteospinos

Quick word for yall

The RII is likely not gonna be finished.

In other words: this creature, Anteospinos is likely the last creature that will come of this initiative.

Ik, very underwhelming end. The last line, the line for June, doesn’t even end in an apex let alone a rend immune one. Plus this creature isn’t even Rend immune itself.

But my drive to keep this pushing has waned so much that I don’t wanna continue it. I did make an actual Rend immune Apex for it, but it’s so OP that I don’t wanna share it. So might as well end this off on a 75% rend unique.

So yeah, RII is done.

Edit: Also the custom icon for 2 is bad, and the custom icon for 4 looked so bad I didn’t wanna use it.

u/Ill-Hall9137 — 5 days ago

3.20 updated tier list

Changes:

  • The Beckles continue their fall off, we could see no creatures in S tier.
  • Titanotholus stays in A tier, the nerf was more of a role shift for it
  • Baryotor and Junior stay put for now
  • D-Rex continues climbing up, thanks to Shantrospinos
  • Proto lux rises a little more
  • Mutant ghost slips a little, but I think it’s just a slight shift and it will bounce back
  • Atrocomaxima is starting to fall again, bro what
  • Fukuitops and Spinotops continue their descent again
  • Atromolistis falls to D tier
  • Shantrospinos has now made it to the upper half of the C tier

1 week until IT arrives. (Again, could be more)

u/Ill-Hall9137 — 7 days ago

Decided to make my own joke creature (WIP)

I made like five changes to this thing so far lol, and I still wanna make more changes to it

u/Ill-Hall9137 — 9 days ago

Titan vs titan

Tholus took it down with a stun.

Paralitro is fairly weak to armor, if it’s bellow move is on cooldown. Rend works against it as well

>!bro is a thylos victim!<

u/Ill-Hall9137 — 11 days ago

Three heroics for three herbivores

Quick note: I don’t know how many shards I needed to put, so that’s why I put a random number for the first one, and just left out the shard price for the other two

The abilities

Deinocheirus

  • Double Claw: After attacking, trigger a second delayed attack that deals 50% damage. Only works if first attack is successful. If first attacks defeats a creature, delayed attack will affect the next creature. (x1)
  • Double Claw II: Gains 2 uses of the heroic
  • Double Claw III: Delayed attack deals 75% damage

Kentrosaurus

  • Spiked Sweep: Next attack can hit all three members of a flock at once, no matter how many Attack points used. Also gain +25% damage for this turn. (x1)
  • Spiked Sweep II: Gains 2 uses of the heroic
  • Spiked Sweep III: Gains 3 uses of the heroic

Antarctopelta

  • Hunker Down: Lose 25% damage for this turn, damage from next attack received is reduced by 50%. Cannot be used again while the damage reduction buff is active. Tough hide and armored hide are removed upon activation. (x1)
  • Hunker Down II: Damage from next attack received reduced by 75%.
  • Hunker Down III: Lose 50% damage for this turn, damage from next attack received reduced by 90%. (x2)

This is my first time making heroics, so these might by pretty unbalanced. Let me know who else to make a heroic for

u/Ill-Hall9137 — 11 days ago