u/IndividualCelery7264

Help with animation export

Help with animation export

https://preview.redd.it/96pq17nzdx1h1.png?width=1753&format=png&auto=webp&s=8d4a9c9a22d52c83a0a24d5e347984805c018497

https://preview.redd.it/htp796nzdx1h1.png?width=1745&format=png&auto=webp&s=7c91246cb58492bada92b6db2c541783914c2b01

https://preview.redd.it/un8yp6nzdx1h1.png?width=1738&format=png&auto=webp&s=1676ec05a1be5d4b5460c14719a9d4c5e69944c8

https://preview.redd.it/52mba6nzdx1h1.png?width=1917&format=png&auto=webp&s=bcac39a1c3879c29a9791c0a109e6510afa207d5

https://preview.redd.it/laodu6nzdx1h1.png?width=1736&format=png&auto=webp&s=7e2403bf6f2dac5bf28db0f774afb9bef6199620

Guys so im kind of new to this game developing/modding stuff on source, i mainly just play the games.
BUT i have decided to start making a source engine game, basing it off of the Source SDK Base 2013 Singleplayer sdk
i use XBlahs Modding Tool for it to make the folders and the game for me, and i mainly want to:
change movement mechanics (inertia, viewbobbing intensity changes)
add own viewmodel animations (i animate viewmodels yes.)
... probably nothing else than help with this stuff i just listed
So first off =
the MAIN thing i want, is how to change movement/viewbobbing/ whatever it is called
i showed photos of my game info, files and stuff above this text if you need it.
Again, first time on reddit and first time making a source game.
How does the game look?:
Base HL2
What happens after you launch the game
It writes and creates a "sound" folder a "gamestats" file (txt)
and more.
after that. nothing else happens. just launches the game and stuff

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u/IndividualCelery7264 — 5 days ago