u/InflationPresent2811

Simulation and Competitive aren't synonymous (Undisputed &UFC 6 talk)

I hope people realize this. Before both these games come out people cry about the game needing to be sim as if that'll get you closer to geniune boxing experience. If the games not balanced for competitive play it can feel more arcade than games with fire balls and jumping uppercut. Tekken and streetfighter feel more Competitive, despite having less depth. Ufc 6 has 8 health bars, vulnerability, stamina, damage amplifiers, ground, clinch, stand and etc. Shit is an arcade mess. Undisputed doesn't function half the time, but when it does fights last way to long, cuz people eat damage and are hard to finish, the standup mini game needs to go. I'm ok with some things not being entirely simulation if that means these games are more technical and fun.

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