u/Informal_Plenty_7426

QoL suggestions

QoL suggestions

Not sure if anything has been mentioned about these features yet but I have some QoL suggestions here:

Auto locking monsterlings:
Two parts to this. First part: allow us to track monsterlings or mutations, and automatically lock any related monsterling when obtained. Bonus if starting tracking does this with your owned monsterlings so it’s retroactive.

Second part is locking gold traits, preferably ones of choice so it doesn’t lock res and other unwanted traits. Both of these should make auto select when batch combining much safer, so you know for certain you aren’t losing anything valuable to you.

Monsterling filtering:
Somewhat of a minor one but I would like it if your filters would not reset when switching to and from batch combine mode. Also, I think filters should not clear when you press the filter button with active filters. Instead, there should be a “clear all” button, so you can add more filters if you change your mind.

Gear filtering:
There needs to be filters for main stats for boots and for substats. I really don’t know how this isn’t in the game right now because they already have filtering for monsterling traits.

Lock filtering:
Add filters to include only locked or unlocked monsterlings and gear. Would make searching through useful monsterlings and gear much easier, and for searching through what can be batch combined.

Select all:
If you’ve been clearing the map regularly, you probably have noticed you’ve been getting a lot of grey and green gear. Select all is currently capped at 100, and the gear inventory is 5000. This select all cap seriously needs to be increased because it’s very tedious to press select all, salvage, repeat 40+ times every few days.

For batch combining, it would also be nice to have the cap increased, but the UI needs to be reworked where the results are displayed in more than one row.

Items owned and sources:
Sometimes when you click on an item’s details, it doesn’t show you the amount owned. Additionally, sources for many items are currently vague and do not include some sources. Example: puree source only shows shop.

Monsterling sources can also be confusing to new players, where it is not explained that certain bosses do not appear unless you accept a request. Their respective mats should also list which monsterlings actually drop them, because for some it’s only implied in the item details. Right now, the only way to confirm the source is by going to the link chain menu.

Codex:
Gachas as a genre are very reliant on their characters and designs. Currently, there is no list of all characters in game. This definitely should be added, especially when time goes by and more characters are added. From what I understand, you can only preview unowned characters by going to the banner details, and this only applies to characters that are currently featured there. The other option is by going to another player’s profile and viewing their characters.

Another thing is the monsterling codex. It’s stylistic, but lacks gameplay information. Each entry should include rank effects at each rarity and link skills at each level.

Batch combine mutations:
Self explanatory. This would be manually possible if filters were not cleared when switching to batch combine mode, as mentioned above. However, it would be ideal for it to be automated.

u/Informal_Plenty_7426 — 2 days ago