u/Inside-Pair2702

YOU WILL BE PAID ₹5000 FOR THE COMPLETION OF THIS PROJECT

Job Description:

I am looking for an experienced Blender add-on developer to complete and harden an advanced auto quad remeshing project built for Blender 4.2+ / 5.x. The core project is already in progress, with a Python add-on layer, a native engine layer, and a large roadmap already defined. The remaining work is to finish the missing pieces, fix integration gaps, and make the addon stable and reliable across Windows, macOS, and Linux.

The ideal developer should be comfortable working with Blender’s Python API, C++ integration, ctypes or native shared libraries, mesh processing, and cross-platform packaging. This project is not a basic UI plugin; it involves deep geometry processing, modular architecture, and release hardening for real-world use.

Work Scope:

Review the existing codebase and identify remaining gaps

Complete missing or incomplete addon features

Stabilize the Python-to-native engine bridge

Ensure the addon loads and runs correctly on Windows, macOS, and Linux

Fix compatibility issues across Blender versions where needed

Improve error handling, fallback behavior, and diagnostics

Verify build/package flow for installable addon ZIP release

Run and improve tests so the addon is reliable in production

Clean up any unfinished modules, stubs, or broken integration points

Required Skills:

Strong Python development experience

Strong C++ experience

Blender add-on development experience

Experience with mesh processing or geometry algorithms

Familiarity with cross-platform build and packaging

Ability to debug integration issues between Python and native code

Good understanding of production-quality software stability

Nice to Have:

Previous work on Blender remeshing, retopology, or modeling tools

Experience with OpenMP, Eigen, CHOLMOD, or similar numerical libraries

Experience shipping addons or plugins for multiple operating systems

Strong testing and debugging discipline

Expected Deliverables:

Completed and cleaned-up addon codebase

Fixed cross-platform compatibility

Stable addon release ZIP

Clear documentation for installation and usage

Any necessary build or packaging scripts

Testing and validation summary

Important: This project already has a strong foundation, so I am looking for someone who can work confidently in an existing codebase, understand the architecture quickly, and finish the remaining work properly rather than rewriting everything from scratch.

Please include:

Relevant Blender add-on work you have done

C++/Python projects you have shipped

Any cross-platform software you have supported

Your approach for debugging and stabilizing a partially completed codebase

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u/Inside-Pair2702 — 21 days ago