RayTrophi Procedural Interior Volume Materials for Transparent Objects
Working on a procedural interior volume material system for transparent solids. The interior supports volumetric clouds, dust, chips, glass shards, bubbles, and customizable inclusions in either object or world space. The goal is to create materials like decorative resin, colored glass, terrazzo, acrylic, crystal, and other transparent composites without relying on baked textures.
u/Inside_Pass3853 — 1 day ago