
▲ 54 r/Ultima
Current progress of the Ultima Underworld Pocket PC build recompilation project
youtube.comu/Interrupt — 9 days ago

I've been working on a decompilation project of the original UW1 executable for Pocket PC as it is an easier path than the DOS port (less assembly, etc...). Here's a video of the current status.
What works:
- 2d rendering
- World rendering (not most 3d objects, or decals)
- Different interact modes
- Inventory
- Stats screen switching
What doesn't:
- Enemy AI
- Conversations system not revived yet
- 3d objects like doors / door frames
- Collision is still wonky
- Probably a lot more
Decompile project for the Ultima Underworld Pocket PC port - character generation mostly works!