u/Itsalmade

Total newbie, first game: a co-op shepherd game about David, built with Claude

Hi all! I’m brand new to game dev and wanted to share where I’m at. The name “David’s Flock” is just a placeholder for now.

I’ve been building small apps and games with Claude for over a year, and with 5.5 I finally decided to try a real game. I had almost no experience, and Claude has walked me through everything: code, prompts for art and music, tools and fixes. It’s been a blast.

The video shows:

  • the main menu
  • a quick benchmark for determining how many NPCs the game can handle on screen
  • Shepherd’s Watch, the wave-based mini game (the most finished part)
  • the first look at the 3D village for story mode

About the game:
It’s a kid-friendly game about David’s life, with mini games along the way. In Shepherd’s Watch, up to 4 players on controllers protect the sheep from endless, ever-harder waves of wolves. You lose when all the sheep are gone or every player is down. My kids have enjoyed it so far

How it’s made:

  • Started as an HTML game, then moved to Godot
  • Nearly all the code is Claude
  • Art is from ChatGPT image generation, using prompts Claude wrote
  • Music from Suno, sound effects from free online libraries
  • Animation with Autosprite and Tripo (3D models)

I’d love tips from anyone further along: what I should be doing now to save time and headaches later, and any feedback on what you see. Thanks for watching!

u/Itsalmade — 4 days ago