u/Jaruu

What is the best way to get feedback from a Steam playtest?
▲ 4 r/gameDevMarketing+4 crossposts

What is the best way to get feedback from a Steam playtest?

We are running a Steam playtest for our upcoming Super Robot Survivors game and would love to know other devs experiences and best practices for getting feedback from players.

We have a button that says "Email Feedback" on the Home Screen but so far we have very little response (our playtest group is still small).

We were thinking of having a more prominent call to action on the home screen asking for feedback - so it doesn't look just like a button.

We are also thinking of adding a simple "We love your feedback. Give us a rating" call out with a five star rating button for them to click.

What do others do and what do you find works best?

u/Jaruu — 5 days ago