u/Jeandlewis79uk

Error 00000ff1 when creating navmesh

Whether I create navmesh manually or have it auto-generated, I always get a string of errors with the same code:

example: PATHFINDING: <CURRENT> NAVI '' (00000FF1) NavMesh in cell (Unknown Exterior Cell (3,3) should be refinalized, there are navmesh bounds missing

Those always pertain to cells I havent even touched, not even opened to take a look.

Does this always happen?

reddit.com
u/Jeandlewis79uk — 3 days ago
▲ 86 r/starfieldmods+2 crossposts

Mod Release: Toggle Incursions Off

Toggle Incursions off in the Gameplay Options menu

This mod adds the option to turn off Incursions in the Gameplay Options menu under 'Terran Armada Options'.

Simply look at 'Incursion Chance', and click the right side arrow until you see the 'Off' option.

Why do this?

  • Take a break from Incursions showing up in your quest tab
  • Focus on your current quests without being distracted by Incursions
  • Have long sleeps in Venus for your outpost generators without accumulating Incursions in your quest tab

Note: If disabling this mod, make sure to set your Incursion Chance to how you want it beforehand. If not, the Incursion Chance will set itself to 'Increased'. This is due to the 'Off' option being the next entry after 'Increased'. I could have added the 'Off' option before the 'Reduced' option, but this would have required editing the existing option entries. Instead I simply added an extra entry to the options, the mod is cleaner that way.

[Content Needed: Free Lanes Update & Terran Armada DLC]

Bethesda Creations Page:

https://creations.bethesda.net/en/starfield/details/720fe229-c027-4cc7-baa0-660e071be72a/Toggle_Incursions_Off

Nexus Page:

https://www.nexusmods.com/starfield/mods/17137

u/Jeandlewis79uk — 5 days ago
▲ 75 r/starfieldmods+1 crossposts

No more 4 Star VFX & Sounds for better performance and immersion.

Some new 4 Star effects from the Free Lanes update add some visual glowing colors around your character, as well as some hit shaders (mostly blur effect) and sounds.

Those VFX can have a negative effect on the game's performance, and some players feel they are immersion breaking.

This mod removes those visual and sound FX for the following 4 Star Legendary effects:

  • Weapons: Bloodthirsty / Methodical
  • Helmets: Advanced Targeting / Mercenary
  • Spacesuits: Abyssal Release / Enigmatic / Speedster
  • Boost Pack: Aerial Advantage / Grenadier
  • Starborn Suit: Inspiring

The following 4 Star effects are unaffected, as they do not add any unwanted glow, hit shaders, or sounds:

Weapons: Barbaric / Kismet / Reckless / Saboteur

Upon testing, the removal of those effects does indeed help maintain better performance.

You will be able to disable this mod in the future when/if Bethesda addresses those performance issues, and the VFX and sounds will return.

For this, simply untick the mod in your load order, then load your game.

You will get the prompt that the save relies on content that isn't there anymore, just proceed to load your game without re-enabling the mod and the VFX will be back.

Bethesda Creations Page:

https://creations.bethesda.net/en/starfield/details/11430c5e-d871-4b1e-992a-187a7da102aa/Legendary_4_Star___No_VFX__amp__Sounds

Nexus Page:

https://www.nexusmods.com/starfield/mods/16981

u/Jeandlewis79uk — 17 days ago