▲ 54 r/teslore

Mantling: How to become somebody else by being annoyingly similar

Mantling: How to become somebody else by being annoyingly similar

by Hroldar One-Eye


Mantling is one of them wizard words what sounds complicated till somebody explains it. Then it sounds even more complicated. I first heard about it from a priest, then from a wizard, then from a drunk Imperial. All three gave different explanations, which is usually a good sign that nobody knows what they're talking about. Still, after a while I think I figured it out... so Hroldar is here to tell it to you.

Lets say there was a famous king. Big beard, big axe, killed lots of enemies. Everybody remembers him. Now suppose another fellow comes along - he dresses like the king, talks like the king, fights like the king, makes the same choices. Wins the same sorta battles, lives the same life and keeps at it long enough. The clever folk say that eventually the world starts getting confused. The world looks at him and says: "Well, close enough." and now he's the king!

I know what you're thinking... it sounds ridiculous. I thought so too, then I remembered half of history. The clever folk say: "Walk like them until they must walk like you". or some such thing. What they mean is that if you follow somebody's path perfectly enough, eventually there ain't a difference anymore - or at least the differences stops mattering.

I asked a wizard why this works and he said something about "mythic patterns". I asked what in Oblivion a mythic pattern was and he said it was the "shape of a story". That actually helped because if you think about it, a story only has room for so many parts. You got a hero, a villain, a fool and a dragon. If one of em leaves, maybe somebody else ends up filling the space... Like taking over another man's farm. The farm stays where it was - its just a different fellow working it.

The strange thing is that mantling don't seem to care who you are, it only cares what you do. You could be a king or a thief... makes no difference. The world ain't looking at your face, its looking at your footprints.

Now this worries me some because it means if a fellow spends enough time acting like an idiot, he might eventually become one (would explain a great many nobles). One wizard reckoned this is how you get some gods, but I stopped listening there, because that's just blasphemy in my book.

The best explanation I ever heard came from an old priest in Riften. He'd had a fair amount of mead, so I suspect he was speaking truth. He said: "Imagine a bear trail through the woods. One bear walks it. Then another. Then another. After a hundred years the trail is so deep that folk forget there was ever a first bear."

That's mantling, near as I can tell. You walk another fellow's road for so long and so faithfully that the world stops seeing two sets of footprints and starts seeing one.

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u/Jimeee — 1 day ago

The Vanguard Pretender of Scalecaller Peak

Submitted to Urgarlag Chief-bane, Pledge Master of the Undaunted

From: Healer [Name withheld pending recovery of dignity]
Subject: Inquiry into the conduct of vanguard leader [Name also withheld because I'm still angry]
Location: Scalecaller Peak
Classification: Embarrassment, Despair


Urgarlag,

I am writing to complain about the conduct of a certain member of yesterday's expedition at Scalecaller Peak.

The four of us were assembled to clear the stronghold, with the fourth member appointed as vanguard leader. He confidently presented himself as an armored warrior and master of the shield, but then without warning immediately charged ahead into the darkness.

I prepared my healing spells and our two skirmishers began their assault as the enemy closed in. At this precise moment, the man who had introduced himself as an armored warrior appeared to change his entire strategy. Where he was hiding his greatsword is unknown to me, but as our leader began wildly swinging his weapon around, it became apparent there was a problem.

It was only after the first engagement I discovered he did not, in fact, possess a shield... nor was he wearing heavy armor. His appearance had been some sort of illusion. I could not understand why anyone would disguise themselves as an armored shield-bearer when they are neither of those things, but there it is.

Before I could alert the team, he was already several chambers ahead. He ran directly into the first guardian and began shouting for me to heal him. I did as instructed... then he barked his orders again. I complied. Then the guardian struck him and he shouted louder before he was knocked unconscious and the creature turned its attention to me.

I would like the official record to show that I was subsequently struck by a creature approximately the size of a siege engine while our designated protector was at the other side of the chamber enthusiastically practicing the ancient Psijic art of disappearing at the first sign of trouble.

We were utterly overwhelmed and forced to abandon our expedition. When I questioned him as to where his shield was, he exclaimed he didn't need one. When I asked by what means he was attracting the attention of our foes, he changed the subject.

Eventually our vanguard leader admitted that he had lied on his application so he could join our expedition and bypass the long list of waiting applicants... I confess that this explanation has left me speechless.

We are Undaunted. We enter ancient ruins filled with horrors and fight things that sensible people flee from. We have crossed battlefields, fought necromancers, entered cursed crypts and defeated creatures that one only sees in their nightmares. And yet apparently the greatest threat to an Undaunted expedition is a man who does not wish to wait in a queue.

To rub salt into the wound, he declared that the entire failure had been my fault, and that I was a poor and inexperienced healer! Then he promptly departed while hurling profanities, leaving me to question my purpose in this line of work.

I am not certain what qualifications are presently required to lead an Undaunted vanguard, but I respectfully suggest that claiming to own a shield and set of armor should not be sufficient.

Signed,

[Name withheld]
Undaunted Healer
Scalecaller Peak survivor, technically

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u/Jimeee — 8 days ago

Fourteen Thousand Messages and Zero Context

#Fourteen Thousand Messages and Zero Context by Magister Valentinus Veturius, Riften Philologist Society


During the restoration of a collapsed Mages Guild relay beneath the old guildhall in Auridon, artificers recovered a damaged Mnemo-Crystalline Dreamsleeve Resonator, a device believed to have once facilitated long-distance magical correspondence during the Interregnum.

Unlike conventional message crystals, whose contents dissipate after delivery, this resonator appears to have retained countless residual transmissions within its memory lattice. Whether this preservation was intentional or the result of gradual arcane degradation remains unknown.

The recovered corpus presently exceeds fourteen thousand individual transmissions. Regrettably, the overwhelming majority consist of between two and eight words. Further, no sender or recipients are identified and almost none provide context.

The transmissions appear to assume an understanding shared by all participants but now entirely lost to history. Their consistency across every province of Tamriel suggests a remarkably standardized communicative shorthand employed throughout the closing years of the Three Banners War.

Several examples are reproduced below:

  • INV - Usually interpreted as "Imperial Naval Vessel", though its appearance immediately preceding proper names has complicated this reading. Magus Falto has suggested it refers instead to formal invitations to diplomatic gatherings. One particularly persistent school argues that it abbreviates "Inventory", believing correspondents were exchanging lists of military equipment. None adequately explain why individuals repeatedly requested others to "inv".

  • WTS 10 Temp 50K - Evidently a commercial transaction. The present author expands "WTS" as "Wayrest Trade Syndicate", while "Temp" is generally understood to denote "Temple Holdings", suggesting the organized sale of religious property. The numeral 50,000 likely records either assessed value or projected annual revenues. Magister Quintilius has objected that no known temple could reasonably command such a sum. His critics reply that the transaction may have involved ten of them.

  • WTB 5k Crowns - One of the more perplexing discoveries. The dominant school interprets "WTB" as "Wayrest Trade Bureau", the infamous rival of the Syndicate. The phrase therefore appears to document negotiations concerning the purchase (or perhaps minting) of five thousand ceremonial crowns. Quite why so many crowns were required by a single correspondent remains uncertain. Celwyn of Firsthold instead argues that "Crowns" refers to the ancient Yokudan nobility, however her paper has attracted vigorous criticism from the Hammerfell Society for Historical Lexicography.

  • LFG - Believed to translated as "Legionary Forward Garrison". Its extraordinary frequency (particularly in the Alik'r Desert region) indicates that adventuring companies maintained a sophisticated logistical network for the rapid assembly of expeditionary forces.

  • LF 1 DD - Perhaps the corpus's greatest mystery. The present author favors: "Locate First Diplomatic Dispatch". Others have proposed "Designated Defender", "Dwarven Delegate", or "District Director". No consensus has emerged.

  • GG - Traditionally expanded as "General's Gratitude". The phrase almost always follows violent encounters and was presumably a formal acknowledgement of distinguished military service. A Breton manuscript instead renders it as "Good Governance", implying successful restoration of civic order. Both interpretations possess merit.

  • AFK - Generally understood as "Assigned Frontier Keep". Individuals announcing this status invariably cease communication for a brief interval before resuming without explanation, suggesting temporary reassignment to remote garrison duty.

  • WB HELP PLS - This transmission has generated no fewer than seventeen competing interpretations. The present author favors: "Western Bastion. Assistance Requested. Priority Logistical Support." Professor Decantius instead expands WB as "Ward Breach", while the Sentinel School proposes "Water Barrel". The final abbreviation, PLS, continues to resist translation.

  • ZERG - The meaning of this remarkable word has inspired an entire generation of scholarship. Earlier historians believed "Zerg" to refer to the fearsome Orchish war-chief of northern Craglorn, Zerg gro-Garthoz. The Daedric ruins of Zergonipal along the coast of Vvardenfell was also proposed but quickly fell out of favor. Current consensus instead treats it as the designation of a military doctrine emphasizing overwhelming numerical concentration over tactical nuance. Its repeated use in reports from Cyrodiil suggests considerable success.

###Concluding Remarks

It is difficult to overstate the importance of the Auridon Resonator. These fragments remind us that history is seldom preserved as historians might wish. We search in vain for eyewitness accounts of the Three Banners War, the speeches of kings, and the philosophies of heroes. Instead, the Dreamsleeve has bequeathed us something infinitely more commonplace: the conversations ordinary adventurers considered too trivial to remember.

Regrettably, those conversations appear to have consisted almost entirely of military abbreviations, commercial negotiations, complaints concerning individuals named "Fake Tank", and an astonishing number of increasingly urgent requests for assistance at something identified only as a "trial."

The extraordinary frequency of references to "trials" deserves brief comment. No fewer than one transmission in every thirty appears to concern one. This remarkable frequency suggests that late-Interregnum Tamriel was an unusually litigious society. Whether civic, military, or judicial in nature cannot be determined, but the evidence strongly suggests that the peoples of this time period devoted a surprising portion of their lives preparing for or participating in unusually hazardous legal proceedings.

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u/Jimeee — 15 days ago

Fragment from the Days of Stone-Nests

#Fragment from the Days of Stone-Nests

Catalog Designation: CC-BM-8842-AlphaArchival

Entry by: Linyonwe of Alinor, Sapiarch of Early Merethic Studies

Discovery Location: Recovered from the submerged lower tiers of Xinchei-Konu, a pre-Duskfall xanmeer temple complex on the southern coast of Murkmire, Black Marsh.


Such horror my eyes had never beheld, for upon the still waters there came a great wooden beast unlike any known to the Marsh. From within its hollow body there descended a thing which neither the stone-binders nor the elders had ever prepared me to witness. Though they gathered upon the riverbank with cautious curiosity, I perceived at once that they welcomed a flaw in the ordering of the world. Only I could see the truth.

The great xanmeers we raise stand against the slow hunger of Sithis, that our children might endure a little longer beneath their shadow. Yet this thing came bearing the promise that even stone must yield.

Its flesh was smooth and pale beyond belief, as though the scales had been stripped from it before birth and had never returned. Upon the crown of its head grew long strands the color of dried marsh reeds, hanging unchecked about its face like fungus upon a dying cypress.

Its eyes were the color of newly worked amber, bright as trapped sunlight, and wholly unlike those bestowed upon the children of the Stone. They watched everything with an unsettling stillness, as though forever measuring a world they had no right to behold. The creature's ears, too, had grown into impossible points, jutting from either side of its skull like sharpened leaves.

Most dreadful of all, it possessed no tail. It stood in perfect balance despite this impossible deficiency, a fluid insult to the permanent forms we bleed to maintain upon the sacred steps of the xanmeer. I knew then that no hand of the Marsh had shaped it.

I remember hiding beneath the roots of an ancient mangrove while the elders spoke with it. They listened. They nodded. One among them even laughed. I concluded then that the whisper of Sithis had spread into the minds of those who beheld it. This was no wandering beast, but an omen sent to loosen the joints of the world until even the oldest stones forgot their places.

I knew with absolute certainty that no good thing could come from permitting such an abomination to wander the Marsh unchallenged. Had I possessed the courage of a warrior, I would have offered its pale blood upon the altar, that the Great Destroyer might cast it back into the Void before our monuments could be taught to crumble.

Only in my later years, while tending the oldest Reed-Scrolls beneath the western vault, did I discover an account written of the creature's visit.

They praised him as a voyager. They celebrated him as an explorer. They named him Topal.


Scholar's Commentary

The translated fragment presented above represents one of the most extraordinary discoveries ever recovered from the deep Marsh.

The author writes as a young acolyte whose entire worldview is suddenly confronted by something his theology cannot accommodate. To him, the tailless outsider is a metaphysically impossible contradiction of the ordered world.

Aldmeri histories remember this same individual as Topal the Pilot, the legendary explorer who first charted the rivers of Black Marsh. The young priest remembered him rather differently. To him, the pale wanderer was not an explorer at all, but the first herald of change.

Unlike their modern descendants, the pre-Duskfall Saxhleel feared change as the destructive aspect of Sithis. The surviving temple bas-reliefs recovered in Murkmire suggest that the ancient peoples of the Days of Stone-Nests sought to endure against transformation, erecting immense stone xanmeers and monuments, offering sacrifice in the hope that the Great Destroyer would spare them for a little longer.

Whether the xanmeers were intended merely as temples and cities or as ritual acts of appeasement against the Great Destroyer remains uncertain. The anonymous author, however, clearly regarded them as bulwarks against the change he believed Sithis sought to visit upon the world.

Whether by coincidence or cruel providence, history would eventually prove the acolyte less mistaken than one might initially suppose.

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u/Jimeee — 20 days ago

Back in My Day... You Could Cross Tamriel in a Heartbeat

Back in My Day... You Could Cross Tamriel in a Heartbeat

As told by Hroldar One-Eye


Young folk think magical travel sounds like the greatest invention in Tamriel. And they're right... mostly.

Back during the Three Banners War we had Wayshrines scattered all over the land. Walk up to one, say a little prayer, wave your hands about (never quite knew which part actually mattered) and the thing would send you halfway across Tamriel before your horse had time to wonder where you'd gone.

Best part was you didn't even have to be standing beside one. You could be waist-deep in a swamp in Murkmire or lost in some miserable cave in Stonefalls and somehow the nearest Wayshrine would simply decide to drag you over to it.

Wonderful idea, but there was one small problem - it cost gold. Now, I don't mind paying for a good service, but who exactly was taking the money? There wasn't a priest waiting with a collection plate or an shrine keeper sat behind a little desk when you got there. Frankly, I'd even have accepted a Dremora leaping out of the bushes demanding his share. Nope... the gold simply vanished.

I remember reading some dusty old book about how they worked but I never understood much of it. It said your soul had to become "temporarily unmoored from the Mundus." I asked a wizard what that meant and he spent twenty minutes explaining it. I still don't know.

To this day I reckon there's an invisible spirit following every traveler in Tamriel, collecting fares for an office nobody's ever seen.

The shrines had another funny habit - the first journey was cheap enough. Then if you tried travelling again a few minutes later, the price suddenly shot up. Nobody could explain why happened. Apparently the shrines got tired.

There was one money-saving trick we learned after a while. If you happened to know someone in one of the big guilds, you could somehow use them instead of a Wayshrine! Didn't matter where they were. If your friend happened to be fishing in Summerset or getting himself eaten by Daedra in Coldharbour, you could simply travel to him and it didn't cost a single coin. I had one guildmate who spent half his life wandering around Tamriel. Useful fellow... saved me a fortune.

Touching a Wayshrine solved the problem though. If you actually walked over and stood beside a Wayshrine for a few moments, every journey from there suddenly became free. Didn't matter if you were going five miles or five hundred. Seems the shrines appreciated a personal visit. I never understood that rule.

Mind you, the shrines didn't always take you where you wanted to go - they only took you to another Wayshrine. You'd pay good money to cross half a continent in the blink of an eye, then spend the next day riding to where you meant to visit in the first place. Sometimes I wondered if the Stablemasters Guild had reached some understanding with whoever runs the whole thing.

Cyrodiil had its own rules of course - nothing could ever be simple in Cyrodiil. There the shrines had a completely different network. Sometimes they'd carry you across the land without any hassle. Other times they'd refuse because a fort several miles away had changed hands. What one thing had to do with the other was never explained. So we'd sigh, climb back onto our horses, and ride for a few days.

Funny thing is... none of us thought any of it was strange. If a shrine wanted gold, we paid. If it wanted four times as much because we'd travelled five minutes earlier, we grumbled and paid anyway. If it left us a mile from where we wanted to be, we thanked it and rode the rest of the way.

Looking back, I'm not sure the magic was the strangest part. It was how quickly the rest of us decided that all of this was perfectly normal.


Related posts:

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u/Jimeee — 23 days ago

Back in My Day... We Had More Money Than Sense

#Back in My Day... We Had More Money Than Sense ###As told by Hroldar One-Eye


Young folk are always saying things were simpler back during the Three Banners War. They weren't... we just got used to it.

Take money. These days you've got gold. You hand it tp a merchant, he hands you back a loaf of bread, a sword, or a decent mug of ale, and everybody understands what's happened, because that's how money's supposed to work. Back then we had gold as well. Gold bought the ordinary things. Everything else seemed to need something different.

Soldiers carried these things called Alliance Points. Those bought weapons, armor, and siege engines, which you took back into battle so you could earn more Alliance Points to buy better weapons, better armor, and bigger siege engines. After a while I stopped wondering whether we were fighting to earn Alliance Points or earning Alliance Points so we could keep fighting.

Mind you, I once knew a fellow who swore those same Alliance Points could make a man Emperor. I laughed... then it happened. Apparently all you needed was enough keeps, enough battles, and more Alliance Points than anybody else. I'd always imagined becoming Emperor involved priests, nobles, and at least one long speech. Turns out it mostly involved killing enough people before Turdas.

Then there were Tel Var Stones. Never rightly understood those. Scholars still argue over what they actually were, and whenever two of them get together they spend half the afternoon disagreeing. Didn't matter much to the rest of us. Everybody knew that if you carried too many Tel Var Stones, somebody was likely to stab you and take them. Never had that problem with gold, though I suppose it did discourage saving.

Crowns were a mystery. Funny thing was, I never actually saw anybody spend one. Merchants didn't accept them, no innkeeper asked for them, and no blacksmith kept a drawer for them under the counter. Yet folk with enough Crowns somehow ended up living in grand manors full of expensive furnishings, wearing clothes finer than King Emeric, and riding beasts that looked like they'd escaped from a Daedric nightmare. Who they were paying I couldn't tell you.

Crown Gems were stranger still. Those mostly came from opening locked crates sold by a mysterious Khajiit. Sometimes you'd open one and find nothing worth speaking of. Other times, after opening enough of them, you'd somehow end up with gems that looked nothing like the jewels you'd find in an actual crown. Never understood that either. The Khajiit always seemed pleased, though.

Writ Vouchers were just confusing. I knew a smith who'd spend half a week making some grand sword from materials worth a small fortune, all for a stack of vouchers. Right beside him there'd be an alchemist stirring flowers into a bottle he'd finished before breakfast. He'd only get a handful of vouchers, mind, but it cost next to nothing. Didn't take folk long to work out that making cheap potions all day was a better living than forging legendary weapons.

Then there were Trade Bars, Seals, Event Tickets, Undaunted Keys, Archival something or another, and half a dozen other bits of whatever it was we were calling money that week. Every one of them bought something useful, as long as you remembered which merchant accepted which pouch. Funny thing is, none of us ever seemed confused. Back then I could reach into twelve different pouches without looking and somehow always pull out exactly the one I needed.

Nowadays I'm likely to spend half the morning looking for the axe I hung on my own belt. Looking back... I reckon that took more skill than fighting the Daedra.

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u/Jimeee — 28 days ago
▲ 27 r/teslore+1 crossposts

748 Steps: A Recounting of High Hrothgar

#748 Steps: A Recounting of High Hrothgar ###A Treatise on the Miscalculation of the Seven Thousand Steps By Magister Jimeee Snow-Quill, Fellow of the Nordic Historical Society

---

Few numbers enjoy greater reverence within Nordic culture than the celebrated Seven Thousand Steps ascending from Ivarstead to High Hrothgar. The figure appears in pilgrimage accounts, royal chronicles, religious instruction, songs, local histories, and at least one particularly uninspired poem consisting almost entirely of references to stairs.

For centuries, scholars have accepted the traditional figure without serious challenge. The present author undertook to verify it in the interest of scholarship... and has regretted the decision ever since.

In the summer of 4E 196, I undertook a direct examination of the route. The purpose was simple - I intended to count the steps. This task, while seemingly straightforward, required considerable preparation.

Provisions were acquired, maps were consulted, assistants were hired. The first assistant resigned upon learning the nature of the project. The second resigned after hearing the first assistant explain it. The third remained only because he had already been paid.

The ascent began shortly after dawn and each step was counted individually. Every tenth step was entered into a notebook. Every hundredth was independently verified by an assistant. Every second hundredth prompted renewed discussion regarding whether the expedition possessed any scholarly merit whatsoever. By the fourth hundredth step those discussions had become increasingly heated.

Upon reaching High Hrothgar, the final tally was established...

Seven hundred and forty-eight steps!

Not seven thousand steps... seven hundred and forty-eight. The implications were catastrophic for everyone who had ever cited the traditional figure with confidence. A discrepancy of several steps might be explained by erosion, a dozens might be attributed to reconstruction... but a discrepancy exceeding six thousand steps presents greater difficulties.

For several minutes I entertained the possibility that we had accidentally climbed the wrong mountain. Subsequent investigation ruled this out. My assistant suggested that "Seven Thousand" might refer to the exact number of panicked footsteps we accumulated while fleeing the frost troll encountered near the fourth emblem. I confess that I devoted considerably longer to evaluating this hypothesis than strict academic standards would normally permit.

Dejected, we departed immediately for the College of Winterhold to present our findings. The matter quickly escaped our control. Correspondence spread across Tamrielic scholarly circles, conferences were convened, rebuttals exchanged, and several otherwise distinguished academics developed unexpectedly strong opinions regarding staircases. Six years later, despite an impressive accumulation of papers, lectures, and increasingly heated debates, no consensus has emerged. The principal theories are summarized below.

###Theories

  • The Traditionalist Theory - The official position adopted by the traditionalists of the High Hrothgar Preservation Society maintains that there are, in fact, seven thousand steps, and that the present author simply failed to count them correctly. This explanation encounters certain difficulties. Chief among them is the absence of six thousand two hundred and fifty-two missing steps. Such a quantity of stone is difficult to misplace.

  • The Pilgrim Theory - A minority of scholars suggest the figure originated from exhausted pilgrims. The argument is straightforward: After climbing seven hundred and forty-eight steep steps, most individuals feel as though they have climbed seven thousand. This theory is difficult to disprove. Indeed, several members of the research team independently arrived at similar estimates during the ascent.

  • Jurgen Hypothesis - A minority proposes that Jurgen Windcaller deliberately adopted the exaggerated figure in order to make the ascent seem mythic in nature and to discourage the spiritually uncommitted. While consistent with his philosophy of patience, it remains difficult to imagine the Greybeards maintaining a numerical deception for centuries. The resulting debate has since produced four monographs, two conferences, one fistfight, and an official statement from the Greybeards declining further comment.

  • Lexical Theory - The Riften Philologist Society maintain that the ancient Nordic word translated as step may once have denoted an arbitrary unit of ascent rather than an individual stair. Therefore it does not describe the number of stairs at all, but rather the approximate number of strides required to reach the summit. Despite considerable effort, the resulting figure still falls short of the traditional total and no surviving text employs the word in this manner outside discussions of the Seven Thousand Steps.

  • Dragon Break Theory - Predictably, some scholars have invoked a Dragon Break. According to this explanation, the mountain simultaneously possesses both 748 and 7,000 steps, depending upon the observer's position relative to linear time. This explanation has the considerable advantage of requiring no supporting evidence whatsoever.

  • Numerical Base Theory - Professor Valdar Numbersmith has proposed that the discrepancy arises from the assumption of an Imperial base-ten numerical system. According to his reconstruction, the original count was conducted using "Dwemeri positional enumeration principles," in which seven thousand converts precisely to the modern total of 748. The author initially attempted to verify the calculations personally before developing a headache and deciding that the appendix possessed greater mathematical confidence than its author. Critics counter that attributing every unexplained phenomenon to the Dwemer has become intellectually irresponsible.

  • Scaling Theory - A proposal advanced by several former Clockwork Apostles argues that the apparent discrepancy arises not from the staircase itself but from the observer. Drawing comparison to the curious spatial architectures of the Clockwork City, they suggest that something called the "Time Wound" established a localized field of topological compression around the Throat of the World. Under this model the original Seven Thousand Steps remain entirely intact, though all modern travelers experience only a scaled representation of the ascent, approximately one-tenth its true extent. Critics have questioned how an entire mountain could exist simultaneously at two scales. The Apostles replied that the question itself demonstrates a regrettable attachment to conventional geometry, recommending that further questions be postponed until the author had first familiarize himself with "higher-dimensional spatial recursion." Research papers on the matter have been placed aside pending sufficient courage to continue reading.

###Conclusion

Historical evidence strongly suggests that generations of Nords accepted the figure of seven thousand without verification. This is understandable. Most pilgrims, upon reaching High Hrothgar, concern themselves with enlightenment rather than enumeration.

Following the publication of my findings, reactions were mixed. Several colleagues expressed support. Others expressed concern. One elderly pilgrim simply asked whether counting them had improved the journey. I admitted that it had not.

After six years of study, three expeditions, and one unfortunate disagreement regarding the definition of a step, I therefore submit that:

- The path to High Hrothgar contains approximately seven hundred and forty-eight steps.

- The traditional figure of seven thousand is almost certainly inaccurate.

- The climb remains unpleasant regardless.

- The overwhelming majority of the population do not care.

- Further research is required.

###Addendum

Subsequent to the publication of the present treatise, this author was granted access to a newly recovered fragment recovered from a submerged ruin west of Whiterun.

Preliminary analysis attributes the fragment to the reign of the elusive High King Toddhar Howardsson, remembered in later Nordic tradition as the Great Builder, Speaker of Impossible Promises, and the King of Many Editions, whose official map of Skyrim was repeatedly redrawn, reissued, and ceremonially unveiled throughout his reign, each edition hailed by royal decree as the definitive representation of the realm while critics observed that little had changed beyond the border decorations.

High King Toddhar occupies a singular place within early Nordic history. Though comparatively little survives concerning his reign, later copies consistently portray a sovereign of extraordinary confidence in matters of architecture, geography, and public expectation. His confidence, it would appear, was not always accompanied by verification.

The following fragment appears to derive from a royal construction order issued during the establishment of the pilgrimage route to High Hrothgar.

>Fragment of the Toddhar Howardsson Chronicle

>And Toddhar, High King of Skyrim, looked upon Snow-Throat, and spake unto the master builders of his kingdom, saying: "Raise unto High Hrothgar a stair of Seven Thousand Steps, so that all who seek wisdom may know the measure of their devotion."

>And the master builders answered: "It shall be done, my King."

>And the King declared: "Hearken well. It must have Seven Thousand Steps. Not fewer. Seven Thousand. When the work is complete, I shall count them myself, that I may know my will hath been made true."

>Then Toddhar declared before his court: "I have been promised Seven Thousand Steps. My builders are without equal in all the North. Their craft is wondrous, and no task is beyond their skill. They did not so much as hesitate when I commanded that there should be Seven Thousand Steps. For my builders have fashioned cities, keeps, bridges, and halls beyond counting. Seven Thousand Steps shall scarcely trouble them!"

>But King Toddhar departed never to return, for he trusted greatly in those who built for him.

>And when the stair stood finished, Toddhar looked upon the mountain from his seat in Windhelm and proclaimed unto his court: "Behold that mountain yonder, for ye may climb it."

While this remarkable discovery conclusively establishes that the staircase was intended to contain seven thousand steps, it offers no indication that anyone ever verified whether the builders had complied with the original specification.

The present author therefore concludes that the Seven Thousand Steps owe their celebrated number neither to ancient exaggeration, Dragon Breaks, Dwemeri mathematics, nor higher-dimensional geometry, but to the perfectly ordinary assumption that someone else had already counted them.


Editor's Note: Following a scholarly dispute at the Winking Skeever in Solitude that concluded with seven injured academics, nine damaged chairs, and one overturned cart of cabbages, the High King has prohibited all further counting expeditions to High Hrothgar until the matter can be resolved through more civilized means.**

u/Jimeee — 29 days ago
▲ 16 r/teslore

Ysgramor's Journal: On the Keeping of Memory in Tamriel: Part 9

On the Arrogance of Breath and the Lie of Unbroken Chains

by Hrothgar Ice‑Vein, Law‑Speaker of Eastmarch

On Nordic Memory and Its Endless Revisions

I have read the Redguard's words, and I find in them much pride and little reckoning. He calls our stone "primitive", our binding "fear", and our gods "unstable". These are easy insults for a people whose land lies drowned and whose greatest art survives only in lament. He mistakes survival of voice for survival of truth, and confuses endurance of memory with endurance of empire. We bind because we remember what happens when memory is left to men alone.

###On the failure of breath The Redguard praises breath because breath flatters the living. But breath lies. Men forget. Men embellish. Men teach their sons what suits them and call it lineage. A chain of voices is only as strong as its weakest link... and every chain breaks eventually. The Redguard admits this himself, though he will not say it plainly. When his teachers died and his stones were shattered, the Shehai vanished. If breath were sufficient, sword‑singing would endure. It does not.

###On stone and correction The Redguard claims that stone freezes error. He does not understand stone. Stone does not prevent correction... it demands proof! A lie carved beside a barrow is challenged by every other barrow. A false god carved into a wall is measured against older walls. A bad law set in stone is broken, replaced, and remembered as broken. Stone does not hide contradiction. It exposes it. Breath smooths over conflict. Stone preserves it. That is why the Nords remember who betrayed them.

###On religion and change The Redguard mocks our gods for changing. He calls this weakness. It is honesty. Shor is dead because he was slain. Kyne weeps because the world gives cause. Our gods change because history changes, and we do not pretend otherwise. A faith that never shifts is not pure... it is sheltered. The Redguard boasts that his tradition did not change. That is because it did not survive.

###On the Empire and the archives The Redguard sneers at Imperial archives as tools of convenience. Here, at least, he is half right. But even the Empire, with all its copying and corruption, remembers more than Yokuda now does. Even flawed stone outlasts drowned truth. The Redguard curses archives because they reveal how much was lost when breath failed. We do not pretend our records are perfect. We preserve them so they can be argued with.

###On Ysgramor's choice Ysgramor bound memory because his world burned. He did not trust song because song had already failed him. He did not trust breath because breath had already been silenced. He carved because nothing else remained that could not be taken by fire, sea, or treachery. He preserved cause so that no man could later say, "We did not know why".

That is not fear. That is responsibility.

###On Yokudan loss The Redguard says that writing did not save sword‑singing. This is true. But neither did breath. When Yokuda fell, everything fell with it. No chain corrected the breaking of the world. No chorus restored what was lost. The Shehai vanished because the land that taught it vanished. Stone might not have saved it, but breath did not.

The difference is this: We lost a city and bound memory to rise again. They lost a continent and bound memory to pride.

###Conclusion What is lived may endure. What is bound endures when living fails. The Redguard speaks as though catastrophe were a test of purity. We speak as those who survived it. Ysgramor did not bind memory because he despised breath. He bound it because breath had already been taken from the dead.

Let the Redguard keep his chains of voice. We will keep our stones. When the last singer forgets his song, the stone will still speak.


Journal of Ysgramor

Entry I — The Night of Tears

Entry II — Upon the Sea of Ghosts

Entry III — Elder Wood

Entry IV — The Sending Forth

Entry V — The Storm of Separation

Entry VI — Inland

Entry VII — Arthalaan

Entry VIII — Windhelm

Entry IX — Of What Must Come After

Entry X — Of Memory Set Down

Disputations on Memory

On the Folly of Stone and the Arrogance of Binding

On the Arrogance of Breath and the Lie of Unbroken Chains

reddit.com
u/Jimeee — 1 month ago

Fifty-Eight Seconds to Oblivion: A Dremora's Account of the Alik'r Zerg

The following text was translated from a charred piece of daedric vellum, discovered by excavators in the ruins of a collapsed dolmen near Aswala Stables. It is believed to have been penned by Xaz'khar, a Dremora Kynval assigned to the Alik’r invasion front during the Planemeld.


To: Kynreeve Zzedenkathik, Oversight Council of the Imperial Annexation

From: Kynval Xaz'khar, Vanguard Commander, Alik'r Sector

My Lord,

I request an immediate transfer to the Cyrodiil front. I would rather face the combined might of three mortal alliances than endure another hour in this desert wasteland.

The invasion of the Alik'r is a farce. The chains of our Great Lord are forged to bind reality, yet they cannot even bite into this cursed sand before they are shattered. The mortals here do not flee. They do not despair... they wait.

Yesterday, at the co-ordinates designated Aswala Stables, we tore open the sky exactly on schedule. The dark anchor dropped. The gears turned. The dread portal began to manifest. But before my feet could even touch the mortal soil, a deafening horn sounded from the nearby wayshrine.

Out of the shimmering blue mist poured a tide of mortals so dense it defied physical geometry.

They did not march in ranks as expected... they ran in a frenzied pack. I witnessed standard-bearers of the Aldmeri Dominion sprinting side-by-side with Daggerfall Orcs clad in garish, pink armor. Dunmer sorcerers screamed absolute gibberish while riding atop the backs of giant, neon-scaled lizards.

Worse still, this entire horde was trailed by a chaotic menagerie of domesticated animals. I watched in sheer disbelief as fluffy house cats, miniature explosive frogs, and tiny, glowing gryphon fledglings stampeded across the dunes. Why these mortals compel harmless household pets to witness the slaughter of my vanguard is a horror I cannot fathom.

This spectacle was utterly blinding, an unbridled assault upon the senses. Their bodies were painted in glowing, bioluminescent runes that strobed in the dark. As they closed the distance, the sky vanished behind a catastrophic wall of magic. Staves spat endless, deafening loops of lightning. Greatswords burned with blinding divine light. Thick, pulsing beams of volatile green magic erupted from their hands, violently siphoning the life from my front lines while the earth beneath us exploded in glowing circles of purple fire. It was not a battle; it was a festival of noise, color, and immediate, overwhelming violence.

My vanguard was decimated in twenty seconds. I myself was banqueted upon by a mortal who transformed into a giant werewolf mid-stride, only to watch them immediately sprint toward the horizon without even claiming my weapon.

They did not even close the anchor through ritual. The sheer, concentrated violence of their arrival disrupted the planar alignment. The anchor collapsed in fifty-eight seconds.

Once the violence ceased entirely, the absolute madness of mortal behavior became clear. Instead of securing the perimeter or tending to their wounded, the combatants fractured. One half-naked Orc sprinted past my disintegrating lieutenant and began furiously hammering at a mundane vein of iron ore with a rusted pickaxe. He pocketed the raw stones, cheered victoriously to himself, and ran right back to the pack. Then the mortals blew shrill silver whistles in unison, instantly summoning their beasts from thin air. Before our smoke could even clear, they leaped into their saddles and galloped back toward the wayshrine, leaving my shattered spirit behind.

By the time my essence reformed in the chaotic pools of Coldharbour, scrying orbs reported that the exact same pack of mortals had already manifested at the Shrikes' Aerie wayshrine, three leagues away, to destroy our sister anchor. They are clearing our installations faster than the portal gates can cycle.

They are treating the Planemeld like a common harvest festival.

Grant me Cyrodiil, My Lord. Grant me the relative peace of catapult fire.

-- Xaz'khar

reddit.com
u/Jimeee — 1 month ago

Twenty-Five Crates and No Bear

Brother,

You warned me... you really warned me. You said, "Rurik, if a Khajiit ever offers you a sealed crate and says fortune will decide what's inside, walk away."

I laughed at you, but I'm not laughing now... I bought twenty-five of the cursed things.

It was the Frostbane Bear that did it. You know what that beast means to our people. Father always said the bear was one of the old Atmoran tokens. Remember when we were boys, and we'd stop to watch the old warriors ride past on their great bears? I swore that one day I'd earn the right to ride one myself. So when Pacrooti told me I might find one inside his crates... I thought perhaps fortune had finally smiled upon me.

That smiling cat... I swear by Shor, he could charm a frost troll into buying snow. He flicked the cards through his paws, grinning all the while.

"Perhaps this one, friend."... then he would turn a card. First I get a potion... then a scroll... then a pet monkey wearing a tiny hat... then another monkey wearing a different tiny hat.

And each time your heart beats just a little faster and you begin to think the next one could be it... that is the clever part. You start chasing the feeling that the next card will finally be the one.

By the tenth crate I was annoyed. By the fifteenth I told myself the next one had to be the bear. By the twentieth I had enough healing potions to survive another Planemeld, yet I still rode the same horse I owned yesterday.

Then it happened... a great golden card appeared!

It shone brighter than all the others. Pacrooti's grin grew wider, and the world seemed to stop. My hands were shaking, and I thought, "This is it... the Frostbane Bear."

He turned the card over... it was a guar. Not even a proper one... it was blue, with glowing stripes running all over it. I just stared. Pacrooti grinned and said, "Very lucky, friend!" Lucky? What part of that was lucky? Brother... if anyone in Windhelm ever sees me riding that thing, you have my permission to knock me senseless before I reach the gate.

I nearly wept but still I continued. Why? I have asked myself this every night since. After seeing that golden card, I became even more convinced the next one would surely be the Bear. Surely fate could not mock me twice?

It mocked me seventeen more times. Every time I got another bit of rubbish I thought, "Well... surely the next one can't be rubbish too." Turns out it can:

  • I got a wig. Brother... I'm bald, and the cat knows it. Is this some kind of joke?
  • A fancy gown made for some Breton noble lady (it fit surprisingly well)
  • Countless poisons.
  • A stupid hat
  • Face paint
  • Magical mead
  • A book about horse riding

By the twenty-fifth I realized only one of us had profited from this arrangement, and he had fur.

I honestly considered burying my axe in him because I knew that if I didn't leave immediately I would buy another crate. That frightened me more than anything.

Now listen to this madness... when I complained, Pacrooti just smiled and told me that some of the things I didn't want could be traded for tiny purple gems. He said, "Collect enough of them, friend, and you can choose the reward yourself."

For one glorious moment I thought I'd finally heard some sense.... I hadn't. It was far worse. The stupid hat was worth 16 gems, the scroll was worth two gems, and the potion was worth one. But the Bear?

Sixteen hundred!

SIXTEEN HUNDRED!

But here's the cleverest part... not everything can be traded. Oh no. Some things you're stuck with forever.

  • The blue guar? Mine forever.
  • The gown? Mine.
  • The wig? Mine.
  • The disappointment? Also mine.

Apparently a man may own all the useless rubbish he can carry, but the gods forbid he trade it for something he actually wants.

Who comes up with this nonsense anyway? Is there some secret council of Khajiit that gathers beneath the moons to set these prices? Does one old cat stand up and say, "Today the monkey wearing the hat is worth two gems... but the gown stays." And do the others all nod as though it makes perfect sense?

Worse still, the only way to earn these gems is by trading away the very same rubbish I paid to get in the first place. It's a perfect circle. Every worthless trinket makes you think you've already come too far to stop. And that's how they catch you.

You start thinking: "Well... I already have one hundred and sixty gems. I'd be a fool to stop now." And that's the trap. Not the crates... but hope. Hope is the trap. The whole thing is built on making a fool believe he's always just one more crate away from getting what he came for.

I spent enough gold to buy a fine longhouse overlooking the White River. Instead I have a guar I don't want, enough poison to kill half of Eastmarch, a stack of scrolls, two monkeys, a Breton lady's evening gown, a wig for a bald man, one hundred and sixty gems, and the suspicion that Pacrooti has mastered some dark form of illusion magic whose only purpose is to part Nords from their coin.

Tell Father nothing. Tell Mother less. And if you should ever see me walking toward that smiling Khajiit again... Knock me unconscious. It will be cheaper.

Your brother,

Rurik

reddit.com
u/Jimeee — 1 month ago
▲ 45 r/teslore

Twenty-Five Crates and No Bear

Brother,

You warned me... you really warned me. You said, "Rurik, if a Khajiit ever offers you a sealed crate and says fortune will decide what's inside, walk away."

I laughed at you, but I'm not laughing now... I bought twenty-five of the cursed things.

It was the Frostbane Bear that did it. You know what that beast means to our people. Father always said the bear was one of the old Atmoran tokens. Remember when we were boys, and we'd stop to watch the old warriors ride past on their great bears? I swore that one day I'd earn the right to ride one myself. So when Pacrooti told me I might find one inside his crates... I thought perhaps fortune had finally smiled upon me.

That smiling cat... I swear by Shor, he could charm a frost troll into buying snow. He flicked the cards through his paws, grinning all the while.

"Perhaps this one, friend."... then he would turn a card. First I get a potion... then a scroll... then a pet monkey wearing a tiny hat... then another monkey wearing a different tiny hat.

And each time your heart beats just a little faster and you begin to think the next one could be it... that is the clever part. You start chasing the feeling that the next card will finally be the one.

By the tenth crate I was annoyed. By the fifteenth I told myself the next one had to be the bear. By the twentieth I had enough healing potions to survive another Planemeld, yet I still rode the same horse I owned yesterday.

Then it happened... a great golden card appeared!

It shone brighter than all the others. Pacrooti's grin grew wider, and the world seemed to stop. My hands were shaking, and I thought, "This is it... the Frostbane Bear."

He turned the card over... it was a guar. Not even a proper one... it was blue, with glowing stripes running all over it. I just stared. Pacrooti grinned and said, "Very lucky, friend!" Lucky? What part of that was lucky? Brother... if anyone in Windhelm ever sees me riding that thing, you have my permission to knock me senseless before I reach the gate.

I nearly wept but still I continued. Why? I have asked myself this every night since. After seeing that golden card, I became even more convinced the next one would surely be the Bear. Surely fate could not mock me twice?

It mocked me seventeen more times. Every time I got another bit of rubbish I thought, "Well... surely the next one can't be rubbish too." Turns out it can:

  • I got a wig. Brother... I'm bald, and the cat knows it. Is this some kind of joke?

  • A fancy gown made for some Breton noble lady (it fit surprisingly well)

  • Countless poisons.

  • A stupid hat

  • Face paint

  • Magical mead

  • A book about horse riding

By the twenty-fifth I realized only one of us had profited from this arrangement, and he had fur.

I honestly considered burying my axe in him because I knew that if I didn't leave immediately I would buy another crate. That frightened me more than anything.

Now listen to this madness... when I complained, Pacrooti just smiled and told me that some of the things I didn't want could be traded for tiny purple gems. He said, "Collect enough of them, friend, and you can choose the reward yourself."

For one glorious moment I thought I'd finally heard some sense.... I hadn't. It was far worse. The stupid hat was worth 16 gems, the scroll was worth two gems, and the potion was worth one. But the Bear?

Sixteen hundred!

SIXTEEN HUNDRED!

But here's the cleverest part... not everything can be traded. Oh no. Some things you're stuck with forever.

  • The blue guar? Mine forever.

  • The gown? Mine.

  • The wig? Mine.

  • The disappointment? Also mine.

Apparently a man may own all the useless rubbish he can carry, but the gods forbid he trade it for something he actually wants.

Who comes up with this nonsense anyway? Is there some secret council of Khajiit that gathers beneath the moons to set these prices? Does one old cat stand up and say, "Today the monkey wearing the hat is worth two gems... but the gown stays." And do the others all nod as though it makes perfect sense?

Worse still, the only way to earn these gems is by trading away the very same rubbish I paid to get in the first place. It's a perfect circle. Every worthless trinket makes you think you've already come too far to stop. And that's how they catch you.

You start thinking: "Well... I already have one hundred and sixty gems. I'd be a fool to stop now." And that's the trap. Not the crates... but hope. Hope is the trap. The whole thing is built on making a fool believe he's always just one more crate away from getting what he came for.

I spent enough gold to buy a fine longhouse overlooking the White River. Instead I have a guar I don't want, enough poison to kill half of Eastmarch, a stack of scrolls, two monkeys, a Breton lady's evening gown, a wig for a bald man, one hundred and sixty gems, and the suspicion that Pacrooti has mastered some dark form of illusion magic whose only purpose is to part Nords from their coin.

Tell Father nothing. Tell Mother less. And if you should ever see me walking toward that smiling Khajiit again... Knock me unconscious. It will be cheaper.

Your brother,

Rurik

reddit.com
u/Jimeee — 1 month ago

[FN] The Tale of the Iron-Rhythm Northman

And it is written in the Annals of Berl, the Once Wall-Sundered City of Iron Passage, that there was once a procession of the Unbound Rhythm, wherein the streets were made a river of moving flesh and flashing light, and all were as reeds bent to an unseen wind.

And first there were the Dancers of the Thoroughfare, who did move without pattern yet were not without meaning, for their steps were governed by the hidden pulse of iron and bass. And the night did open itself unto them, and the road became as a shallow sea of motion.

And among them was the Azure Maiden, whose hair was as blue flame upon winter wind, and she did dance freely in joy unbound, and her motion was accounted as a pure thing in the midst of chaos.

But there arose a Troubler, rough of hand and clouded in intent, who did thrust her aside as though joy were without sanctity. And in that moment the flow of the street was broken, and the rhythm did falter.

Then did the Iron-Rhythm Northman appear.

And his gaze fell upon the Troubler with such intensity that it was as though iron had remembered heat. And the Troubler was halted in his motion, and could not justify his path, nor continue it, for the weight of that gaze was a law without words.

And the Northman laid hold upon him, not in wrath but in stern correction, and he did turn the Troubler as one turns a miswritten path. And he spake no word, yet did point unto a direction beyond the gathered rite, and the Troubler, being undone by the certainty of that silent command, did depart in shame, walking from the field as one expelled not by force, but by clarity.

And lo, there came a Water-Bearer, as though summoned not by sight but by necessity itself, and he offered unto the Northman a cup of clear water. And the Northman did receive it, and drank deep.

And in the drinking was awakening.

For when the water passed his threshold, it was as though a gate within him were unbarred; and the hidden cadence of the world entered him like flame into oil; and his body was no longer only flesh, but instrument of the unseen rhythm. And his motion became the Iron-Rhythm-Walk.

Then did he begin to move once more upon the road, and his walking was as a martial hymn. His arms did cut the air in forms unknown to schools of combat, yet perfectly aligned with the pulse of the unseen drum; and men called this the Dance of the Walking Blade, though no blade was drawn.

And while he thus proceeded, there came a Herald bearing parchment, inscribed with intent of interruption and persuasion. And the Northman took it, and regarded it but briefly, as one beholding a lesser order of meaning.

And he rent it in twain without wrath and without delay, as though dividing significance from silence by simple motion.

And thereafter he continued upon the Iron-Rhythm-Walk through Berl, unbroken and unbound, his passage as a moving decree upon the road of men.

And the Azure Maiden did continue in his field of motion, no longer cast aside, but drawn into the order that followed in his wake; and the multitude became as orbiting bodies around a living law.

Thus is it recorded: that in Berl, within the Once Wall-Sundered City of Iron Passage, the drinking of water became awakening, the awakening became the Iron-Rhythm, and the Iron-Rrhythm became law without proclamation or crown.

u/Jimeee — 2 months ago
▲ 12 r/teslore

The Yokudan Continuity Architecture - How the Ra Gada Carried a World Across the Sea

Hi everyone. I've been working on a long-term lore project called Yokudan Continuity Architecture (YCA), and I thought I'd finally share it. It's pretty long so I don't expect anyone to read the entire thing, but even skim read will give you an idea of what going on and you might find something interesting.

The basic idea is a little out-there, but started around the concept of a scholar from a future Kalpa who has knowledge of Yokuda and is trying to explain the Yokudan migration through the lens of a technologically advanced civilization. It just kept growing as I kept writing. Every institution, military asset, archive, fleet, and migration process is treated as part of an interconnected system architecture, and its written as such.

The project ended up as a systems model of Ra Gada migration, and covers 6 sub-systems of many aspects of Yokudan civilization, not just the conquest stuff:

  • Martial Domain - Warfare, Sword-Singers, military doctrine, and Shehai traditions.
  • Dynastic Domain - Kingship, succession, noble houses, sovereignty, and Crown-state continuity.
  • Civil Domain - Settlement, infrastructure, commerce, agriculture, architecture, and daily life.
  • Sacred Domain - Religion, temples, priesthood, ancestor cults, rituals, and spiritual continuity.
  • Migration Domain - Organization of the Ra Gada waves, celestial navigation, migration doctrine, fleet movement, and route acquisition.
  • Archival Domain - Memory Stones, records, knowledge preservation, and civilizational memory.

My favorite is the Martial assets because of how it re-imagines the Ansei.

A sort-of part 2 is coming that is based on the YCA, but describes in detail each of the 4 warrior waves in the same style. Will post that soon once its done.

Anyway, here is a link to the project: YOKUDAN CONTINUITY ARCHITECTURE

reddit.com
u/Jimeee — 2 months ago
▲ 78 r/teslore

Fifty-Eight Seconds to Oblivion: A Dremora's Account of the Alik'r Zerg

The following text was translated from a charred piece of daedric vellum, discovered by excavators in the ruins of a collapsed dolmen near Aswala Stables. It is believed to have been penned by Xaz'khar, a Dremora Kynval assigned to the Alik’r invasion front during the Planemeld.


To: Kynreeve Zzedenkathik, Oversight Council of the Imperial Annexation

From: Kynval Xaz'khar, Vanguard Commander, Alik'r Sector

My Lord,

I request an immediate transfer to the Cyrodiil front. I would rather face the combined might of three mortal alliances than endure another hour in this desert wasteland.

The invasion of the Alik'r is a farce. The chains of our Great Lord are forged to bind reality, yet they cannot even bite into this cursed sand before they are shattered. The mortals here do not flee. They do not despair... they wait.

Yesterday, at the co-ordinates designated Aswala Stables, we tore open the sky exactly on schedule. The dark anchor dropped. The gears turned. The dread portal began to manifest. But before my feet could even touch the mortal soil, a deafening horn sounded from the nearby wayshrine.

Out of the shimmering blue mist poured a tide of mortals so dense it defied physical geometry.

They did not march in ranks as expected... they ran in a frenzied pack. I witnessed standard-bearers of the Aldmeri Dominion sprinting side-by-side with Daggerfall Orcs clad in garish, pink armor. Dunmer sorcerers screamed absolute gibberish while riding atop the backs of giant, neon-scaled lizards.

Worse still, this entire horde was trailed by a chaotic menagerie of domesticated animals. I watched in sheer disbelief as fluffy house cats, miniature explosive frogs, and tiny, glowing gryphon fledglings stampeded across the dunes. Why these mortals compel harmless household pets to witness the slaughter of my vanguard is a horror I cannot fathom.

This spectacle was utterly blinding, an unbridled assault upon the senses. Their bodies were painted in glowing, bioluminescent runes that strobed in the dark. As they closed the distance, the sky vanished behind a catastrophic wall of magic. Staves spat endless, deafening loops of lightning. Greatswords burned with blinding divine light. Thick, pulsing beams of volatile green magic erupted from their hands, violently siphoning the life from my front lines while the earth beneath us exploded in glowing circles of purple fire. It was not a battle; it was a festival of noise, color, and immediate, overwhelming violence.

My vanguard was decimated in twenty seconds. I myself was banqueted upon by a mortal who transformed into a giant werewolf mid-stride, only to watch them immediately sprint toward the horizon without even claiming my weapon.

They did not even close the anchor through ritual. The sheer, concentrated violence of their arrival disrupted the planar alignment. The anchor collapsed in fifty-eight seconds.

Once the violence ceased entirely, the absolute madness of mortal behavior became clear. Instead of securing the perimeter or tending to their wounded, the combatants fractured. One half-naked Orc sprinted past my disintegrating lieutenant and began furiously hammering at a mundane vein of iron ore with a rusted pickaxe. He pocketed the raw stones, cheered victoriously to himself, and ran right back to the pack. Then the mortals blew shrill silver whistles in unison, instantly summoning their beasts from thin air. Before our smoke could even clear, they leaped into their saddles and galloped back toward the wayshrine, leaving my shattered spirit behind.

By the time my essence reformed in the chaotic pools of Coldharbour, scrying orbs reported that the exact same pack of mortals had already manifested at the Shrikes' Aerie wayshrine, three leagues away, to destroy our sister anchor. They are clearing our installations faster than the portal gates can cycle.

They are treating the Planemeld like a common harvest festival.

Grant me Cyrodiil, My Lord. Grant me the relative peace of catapult fire.

— Xaz'khar

reddit.com
u/Jimeee — 2 months ago
▲ 24 r/teslore

A Treatise Concerning the Herringbone Pattern Floorboards Installed in the Refectory of the Blue Palace During the Interregnum

A Treatise Concerning the Herringbone Pattern Floorboards Installed in the Refectory of the Blue Palace During the Interregnum

By Historian Aldus Inventius, Royal Society of Nordic Architectural Studies


#Introduction and Installation Among the many architectural features of the Blue Palace in Solitude, few have been so persistently overlooked as the herringbone-pattern floorboards installed within the refectory sometime during the middle years of the Interregnum. This neglect is surprising, not because the floorboards are particularly beautiful, nor because they are especially rare, nor indeed because they played any notable role in the political history of Skyrim. Rather, they have been overlooked despite being a floor. Floors, though often taken for granted, possess the considerable advantage of supporting almost everything else, and the present study seeks to address this imbalance.

The exact date of installation remains uncertain. Most scholars place the work between 2E 563 and 2E 579, though a minority advocate for a slightly earlier chronology because the evidence is frustratingly inconclusive. A surviving account ledger records payment for "wooden works beneath tables" but fails to specify whether this refers to flooring, furniture, or an unfortunate misunderstanding involving both. The ledger's author subsequently spilled ink across the relevant section; such incidents account for a significant portion of historical methodology.

#Design, Composition, and Orientation The floor itself employs a classic herringbone arrangement, a pattern that derives its name from the resemblance of its diagonal arrangement to the skeletal structure of certain fish. While the herring is generally cited as the most likely candidate, alternative suggestions have occasionally been proposed. Magus Beldric of Markarth famously argued for slaughterfish, an interpretation that attracted brief attention before being quietly abandoned. Most investigators now regard the matter as settled: the fish is almost certainly a herring.

The boards are composed primarily of Falkreath pine, and notably, they continue to be composed primarily of Falkreath pine. This consistency has proven useful in identifying later repairs. Indeed, one of the great strengths of timber analysis is that wood tends to remain wood for extended periods, the significance of which should not be underestimated. Precisely which variety of Falkreath pine remains disputed. The distinction is regarded as important by those involved.

Particular attention must be given to the orientation of the pattern. The floorboards run diagonally relative to the primary axis of the room. At first glance this may appear decorative, and closer inspection reveals that it is, in fact, decorative. Nevertheless, decoration itself constitutes a historical phenomenon worthy of investigation, as people rarely decorate things accidentally.

#The Great Wall Controversy An enduring controversy concerns the question of whether the installers began at the eastern wall or the western wall. The debate has now entered its fourth decade, with arguments in favour of the eastern-origin hypothesis citing alignment irregularities near the western corner, while proponents of the western-origin model point to matching irregularities near the eastern corner. Both positions possess merit, both are supported by diagrams, and both have generated a quantity of correspondence disproportionate to the importance of the issue. A third position, holding that the floor was installed simultaneously from both walls, remains controversial despite the absence of supporting evidence and, according to some critics, geometry.

The Eastern-Origin School, the Western-Origin School, and the smaller but unusually vocal Simultanious-Installation School continue to publish regularly on the matter.

At the Alinor Symposium on Historic Flooring in 3E 415, two delegates reportedly ceased speaking to one another over the matter, and the silence continues. While outsiders often regard the dispute as trivial, this assessment usually reflects unfamiliarity with the literature.

#Wear Patterns and Archeological Evidence The wear patterns observed upon the boards offer valuable insights into historical movement through the refectory. Areas nearest the serving tables display significantly greater abrasion than those adjacent to the walls, suggesting that diners generally preferred obtaining food rather than standing motionless in corners. The finding accords with other evidence from the period; indeed, one is tempted to regard it as conclusive.

Equally revealing are the shallow indentations located beneath the former positions of long tables. These marks indicate that tables remained stationary for extended periods. While seemingly obvious, this observation challenges earlier theories that ancient Nordic banquets involved frequent repositioning of furniture, theories which now enjoy little support outside certain specialist circles.

In 3E 425, investigators lifted a damaged plank in the hope of finding construction marks left by the original craftsmen. Beneath it they discovered another plank. Further examination confirmed the presence of additional planks beneath several neighboring planks, a finding broadly consistent with current theories regarding floor construction.

The floor survived numerous renovations, several changes of royal administration, three recorded kitchen fires, and one documented incident involving a visiting giant who became trapped in the service entrance. During the Harrowstorm Crisis of 2E 582, the floor appears to have remained in place, a fact omitted from most contemporary accounts. Throughout these upheavals the herringbone pattern remained largely intact. This resilience speaks highly of the workmanship involved, or perhaps simply of the floor's reluctance to be elsewhere.

#Symbolism and Historical Legacy One occasionally encounters the claim that the pattern possessed symbolic significance, with suggested interpretations including representations of rivers, dragon scales, military formations, or obscure aspects of Nordic cosmology. Such theories are difficult to evaluate. The surviving records contain no references to symbolic intent, though they do contain several references to carpenters complaining about measurements, pointing the evidence in a different direction.

The broader historical importance of the floorboards should not be exaggerated. They did not alter the fate of kingdoms, they did not inspire rebellions, and they did not influence the succession of monarchs. No known treaty was signed because of them, no war was fought on their account, and no prophecy mentions them. Yet for centuries they performed their function faithfully. Generations of courtiers crossed them, servants cleaned them, nobles ignored them, and kings spilled things upon them. In this respect, they may be said to have achieved the highest aspiration of any floor: they remained beneath notice.

#Conclusions After fifteen years of investigation, I therefore submit the following conclusions. The floorboards were almost certainly installed during the Interregnum, they employ a herringbone pattern, and the fish in question is probably a herring. Furthermore, people walked on them. Naturally, further research is required, particularly regarding the unresolved matter of the northeastern corner plank, whose angle differs by nearly half a degree from adjacent boards. The implications of this anomaly may prove considerable, or they may not. At present, both possibilities remain open.

reddit.com
u/Jimeee — 2 months ago
▲ 64 r/teslore

What Them Clockwork Folk Believe

#What Them Clockwork Folk Believe

by Hroldar One-Eye


Spent a few weeks in Mournhold once. Nice city. Too many elves. One of em was a Clockwork Apostle. Nice enough fellow. Had brass bits stuck to his robe and talked like he'd swallowed a library.

I asked him what they actually believed cause nobody ever explains it proper. They just say things like "chrononymic convergence" and expect folk to nod.

Near as I can tell, it goes like this - they think the whole world is broke. Not broke like a table with a missing leg. Broke like somebody built the table wrong in the first place. See... most folk think the world is finished. Mountains is mountains, rivers is rivers, men is men.

The Clockwork folk say no... they reckon everything is still being built. They also think everything belongs to the same thing. Like if you got a sword and its got a pommel, and a grip, and a blade, and all sorts of bits. But you don't look at em separate. Its all one sword.

The Apostles think the world is like that. Men, eelves, houses, trees, dragons... all pieces of one big thing. I asked if that meant my neighbor's goat was part of the same thing as Alduin. The Apostle thought bout it and said yes.... I been thinking about that answer for years.

Anyway, they really don't like folk being separate. They think most troubles come from everybody saying "mine." My land, my kingdom, my gold, my people. The Clockwork folk hear all that and say its the reason everything keeps going wrong. They say folk spend so much time being separate they forget they're part of the same wheel.

They love wheels by the way! Everything comes back to wheels. Mention a horse and they'll start talking about wheels. Mention a war and they'll start talking about wheels. Mention breakfast and somehow you'll end up hearing about wheels again.

The strange part is what they say about people. Most folk want to become more themselves. Like a warrior wants to be a better warrior or a blacksmith wants to make better swords... makes sense.

The Apostles think the opposite. They reckon the more you understand the world, the less important you become and eventually you stop thinking about yourself at all. I asked what happens then and the apostle got a big smile and said: "Then one becomes part of the greater whole."

Sounded suspiciously like disappearing to me.

They also got this thing called Tamriel Final. Near as I can tell its the finished version of the world, like when a smith finally hammers out all the dents and gets the blade looking right. Only instead of fixing a sword they're fixing everything. The stars, land, rivers, people - the lot. And they think Sotha Sil is the only one who knows what the finished world is supposed to look like. Seems like a lot of responsibility for one fellow.

Now I ain't saying they're wrong. World certainly got plenty wrong with it like wars, daedra and taxes. It could probably use some fixing... but every time the apostle explained Tamriel Final, it sounded less like repairing a house and more like melting the whole thing down and starting over... maybe that's the same thing to them?

So if you want the short version:

  • The Clockwork folk think everything is one thing.

  • They think being separate is the cause of most problems.

  • They think the world ain't finished yet.

  • They think Sotha Sil knows how its supposed to end up.

  • And they think one day everybody and everything gets fitted together proper.

Personally I think that's too much thinking for one religion, but at least its more interesting than the Bretons. They got smart folk too, only theirs spend twenty pages arguing about whether a chair is really a chair. At least the Clockwork folk got giant brass spiders and exploding machines.

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u/Jimeee — 2 months ago

Ysgramor's Journal: On the Keeping of Memory in Tamriel: Part 8

On the Folly of Stone and the Arrogance of Binding

by Kharaz af‑Yaghoub, Master of the Old Lineages

On Nordic Memory and Its Endless Revisions

I have read the so-called Journal of Ysgramor, and I find in it nothing mysterious... only the familiar fear of a people who have never learned how truth survives.

The Nords bind memory because they do not trust themselves to remember. The Imperials copy because they no longer know what is true. Both mistakes arise from the same poverty: the belief that truth resides outside the living body.

Ysgramor feared rot and bound his grief to stone. In doing so, he revealed the weakness of his people. Stone does not preserve truth. It preserves assertion.

The Nords speak often of tradition, yet their gods change with the century. Shor is dead, or missing, or king, or trickster, depending upon which ruin is consulted. Kyne weeps, then commands, then vanishes into abstraction. Their own priests cannot agree on what was spoken yesterday, yet they trust stone to remember tomorrow.

If binding were sufficient, Nordic religion would be fixed. If carving were truth, their pantheon would not drift like smoke. That it does drift proves the failure of their method, for stone remembers what was carved, not whether it was right.

On Imperial Archives and the Lie of Permanence

The Empire fares no better. Imperial scholars collect texts as conquerors collect provinces: by accumulation, not understanding. They copy copies of copies and call the result history. Where contradictions arise, they harmonize them. Where gaps appear, they invent bridges. In this way the Archive becomes a tool of convenience rather than correction.

An error written once may persist for centuries. An error spoken before witnesses is corrected before the next breath. This is why Imperial history must be constantly revised, and why Yokudan lineages do not require revision at all.

On Yokudan Preservation and the Living Chain

In Yokuda, truth lived in people. Every master was examined by his students. Every student was corrected by his peers. Transmission, what we call Isnad, was communal, continuous, and ruthless. A man who recited falsely was known at once, while a master who taught incorrectly soon found himself without a lineage.

Authority did not reside in stone. It resided in recognition. That distinction is the foundation of our civilization, and it is the reason truth survives catastrophe.

On Memory Stones and their Proper Use

The ignorant point to our Memory Stones as proof that we, too, relied upon fixation. This reveals only their misunderstanding. A Memory Stone does not teach. It does not legislate. It does not replace a master. It preserves voice, not doctrine; presence, not system. It requires touch, place, and readiness. It cannot be copied, quoted, or misused by the uninitiated.

Makela Leki's final words were placed within such a Memory Stone because her living voice was about to be lost. It was an act of mourning, not pedagogy. That her memory endured is proof of restraint rather than dependence. We used stone only when breath was about to fail.

On Sword-Singing and the Failure of Writing

The art of sword-singing exposes the lie at the heart of binding more clearly than any philosophy ever could. The Shehai is tonal magic. It arises only when breath, motion, will, and rhythm align. No diagram produces it. No inscription summons it. The blade sings only for the living. The Book of Circles survives precisely because it refuses to teach on its own. Its thousands of forms are meaningless without a master to embody them. Writing, here, is scaffold rather than foundation.

When Yokuda fell, our many of our Memory Stones were shattered and our teachers slain. Yet the tradition itself survived the catastrophe. The teachings crossed the sea, passing from master to student and student to master as they always had. The Book of Circles endured, new training halls were raised across Hammerfell, and the chain of transmission remained intact through conquest, settlement, and the centuries that followed.

And yet the Shehai faded. Not suddenly, nor in a single generation, but gradually, even as the forms continued to be practiced and the old teachings continued to be studied. The masters did not cease teaching, and the students did not cease learning.

The chain survived. Something deeper did not. Writing did not save it, nor could stone have saved it. Only continuity ever could have.

This is not a failure of method but a proof of principle.

On Ysgramor's Error

Ysgramor was not wrong to fear forgetting. Every people who survive long enough eventually confront the same problem. Memory fades. Witnesses die. The living become the dead, and certainty becomes recollection.

He was wrong to believe forgetting could be solved by binding. What he preserved was cause, not competence; assertion, not correction; memory, not mastery. Carved stone or indeed writing may preserve a statement indefinitely, but it cannot participate in the process by which a statement is tested. It remembers what was written, not whether it was right.

His empire endured because stone obeys rulers. What is written may be preserved. What is carved may be protected. What is fixed may be inherited. Our tradition endured for a different reason entirely. Truth answered to no ruler at all.

The Nords bind because they rule. We transmit because we survive.

Conclusion

What is carved may endure. What is written may persist. But only what is lived, corrected, and carried by many remains uncorrupted. Ysgramor bound memory to prevent rot. We placed memory in living chains so rot could never take hold.

The difference is not cultural. It is fundamental.

Journal of Ysgramor

Entry I — The Night of Tears

Entry II — Upon the Sea of Ghosts

Entry III — Elder Wood

Entry IV — The Sending Forth

Entry V — The Storm of Separation

Entry VI — Inland

Entry VII — Arthalaan

Entry VIII — Windhelm

Entry IX — Of What Must Come After

Entry X — Of Memory Set Down

Disputations on Memory

On the Folly of Stone and the Arrogance of Binding

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u/Jimeee — 2 months ago
▲ 55 r/teslore

The Assassination of Alessia by Thaddeus Cosma

Recovered Fragment - Journal of Thaddeus Cosma

Chronographer Third-Class

Archive Designation: TC-15-A / "The Alessian Breach"

Temporal Stability Rating: Catastrophic


I have confirmed it.

Alessia is dead.

Not "supposed-to-die-later" dead. Not displaced. Not dragon-break obscured. Dead before the uprising. Knife wound beneath the ribs. Copper traces on the blade. Professional work. Deliberate temporal insertion.

Everything downstream is collapsing into variant continuity.

The first shockwave was subtle. White-Gold never transitioned into human custody. At first I assumed localized divergence, but then the deeper fractures appeared. The entire metaphysical architecture of Tamriel has shifted around the absence of the Alessian Covenant.

No Covenant means:

  • no Dragonfires
  • no legitimized Cyrodilic state religion
  • no shared human Imperial identity
  • no Remanic convergence
  • no Septimic consolidation

I cannot stress this enough... the center of Tamriel is gone!

History is still occurring, but it is no longer orbiting a stable political axis. The continent behaves like shattered glass trying to remember it was once a mirror.

The Nordic timelines are the strongest surviving branches. Skyrim expanded far harder and earlier than baseline projections. The descendants of Ysgramor formed a genuine northern empire stretching deep into Cyrodiil. Repeated wars with the now-surviving Ayleids during the First Era stabilized into centuries-long stalemate conditions.

This alone would have been survivable, but then came the secondary distortions. Without southern consolidation under the Alessian Empire, the response to the Thrassian Plague fragmented. Thras persists in almost every branch now. Worse, the Sload civilization has prospered and appears unusually resistant to historical correction. I suspect necromancy interacts with chronology in ways we never understood.

Further anomalies continue to propagate outward through subsequent eras. Yokudan migration patterns altered. Direnni hegemony extended by nearly two centuries. Orsinium founded in an entirely different location. The Chimer-Dwemer conflict occurs under different political conditions.

The Akaviri event was the real disaster. No Reman Cyrodiil emerged at Pale Pass because there was no Cyrodiil capable of producing him. The Akaviri armies pushed north unchecked and killed Paarthurnax. I didn't think dragons could become temporal anchors but I was wrong.

The moment of his death produced measurable chronolytic recoil across multiple eras simultaneously. The Voice weakens in future centuries. Greybeard traditions fracture prematurely. Dragon cognition patterns alter. Entire prophetic structures become unstable afterward... I am beginning to suspect that Paarthurnax was unconsciously stabilizing the timeline simply by existing.

The worst part is the altered timeline is becoming self-consistent... That should not be possible. Divergent histories are supposed to decay under contradiction pressure. Instead, this branch is hardening somehow. People born within it possess fully coherent ancestral continuity. Myth, language, architecture... even souls are adapting.

I have attempted three localized corrections already:

  • prevent the assassination
  • preserve Alessia’s escape route
  • identify the temporal infiltrator

All failed... something is resisting intervention near White-Gold Tower itself. Every approach produces nonlinear causality drift. In one attempt I arrived after my own departure and found evidence I had already died there.

I no longer believe this was a lone extremist action. This was surely engineered. If the breach fully stabilizes, baseline continuity may become unrecoverable within two or three eras. At that point, our history...the Empire, the Dragonborn Emperors, the Septims... all of it will survive only as contradictory dreams buried inside the memories of another world.

I am returning to 1E 242. If this journal is found without me, do not trust the timeline you remember. It may already belong to the wrong Tamriel.

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u/Jimeee — 2 months ago

Ysgramor's Journal: On the Keeping of Memory in Tamriel: Part 7

Entry X: Of Memory Set Down

My days are few, and their end draweth nigh. My strength hath not departed from me, yet I perceive its measure.

The labor of steel is now borne by younger hands, and they bear it well. I sit longer in counsel and walk the halls of Windhelm more oft than the field. My thoughts turn not to that which must yet be taken, but to that which must remain when I am gone.

I have spoken long with the elder clever men and with those learned in law and rite. We spake not of war, but of that which cometh after it: of Sovngarde, and of the fate of Men's spirits, of rule rightly bound, and of how my kingdom outlives the hand that founded it. These matters weigh heavy, yet they are needful.

In these years I have given myself more fully to the matter of words set down.

I remember that in Saarthal, before its fall, we marked signs and tallies for trade and count. And after the Night of Tears, in the bitterness of my wrath, I slew Faldrosta, the great snow‑goose of the eastern Atmoran marsh, and took from it a quill, that the best ways of slaying elves might be set down and not lost. I wrote then as I had seen the elves write, thinking only to keep clear the deeds I meant to do, and the manner of their doing, as Shor carved victory over Sneggh into the side of Shivering Glacier thought no further upon it.

That was enough then. It is not enough now.

I knew not at first that such marks, once made, endure longer than anger or wind. What began as haste hath become foundation. Words set down abide when those who spake them are gone.

Therefore I have resolved that it must be more.

I have seen how knowledge kept only in breath is lost when breath fails. I have seen how power fades when its cause is forgotten, or worse, reshaped by convenience. The elves held fast to their knowing because it was bound to mark and memory, though they bent it unto foul ends.

So I took that which served, and cast aside the rest.

I set men to shape our speech into lasting signs, drawing upon elven craft where it served, yet keeping the tongue of men our own. Thus may the words of the North be borne beyond bone and breath. Let no thought perish for want of a hearer.

I gathered such elven nobles as yet lived beneath bond, and from them I learned the ordering of lands, the keeping of provision, and the shaping of law. I took their knowledge without their rule. What was learned was made ours.

For if men are to hold more than land... if they are to hold dominion... they must know how to remember, how to judge, and how to bind promise unto mark as firmly as unto oath.

I have ruled this kingdom many years beyond the ending of open war, and I shall rule yet a little longer, if the gods so grant. Yet I know now that rule is not the greatest trial laid upon a king. Legacy is.

—Stone falls.

—Steel rusts.

—Memory, unkept, rots.

—Therefore it must be bound.

Thus do I set these words down... not for praise, nor for song, but that those who come after may know what was done, and why it was done, and where it must end.

— Set down at Windhelm, when the Return was complete, by the hand of Ysgramor, Harbinger of the North.


Journal of Ysgramor

Entry I — The Night of Tears

Entry II — Upon the Sea of Ghosts

Entry III — Elder Wood

Entry IV — The Sending Forth

Entry V — The Storm of Separation

Entry VI — Inland

Entry VII — Arthalaan

Entry VIII — Windhelm

Entry IX — Of What Must Come After

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u/Jimeee — 3 months ago