Hi everyone!
As many of you know, the latest Rocket League update broke the old mods we used for overlays. Since I needed a working solution for my own projects, I decided to build JotaOverlay, a professional and fast tool that works natively with the new Rocket League Stats API.
It’s designed to be simple, reliable, and ready to use for both streamers and tournament casters.
- Key Features:
- Native API Integration: Built specifically for the new Rocket League Stats API.
- Easy to Setup: Just activate the API, run the
.exeand add a browser source in OBS or Streamlabs. - Automatic Stats:
- Real-time boost and player tags.
- Auto-goal screens with scorer, speed, and assists.
- Post-match scoreboard and MVP detection.
- Multi-mode Support: Compatible with 1v1, 2v2, 3v3, and 4v4 matches.
- Control Panel & Customization:
- Manual Control: Manage team names, scores, and logos in real-time during the match.
- Team Presets: Save your team configurations (logos, names) and load them instantly for future matches.
- Winner Detection: The overlay automatically detects the winner and updates the series score using the API.
- Portable & Fast:
No complicated installations. It’s fully portable—just download, run the executable, and you are ready to go.
I’ve worked hard to make this as professional-looking as possible while keeping it lightweight. I hope this helps the community get their overlays back up and running!
Download / GitHub Link: https://github.com/jotasonder/JotaOverlay
Feel free to ask any questions or give feedback in the comments!