Dino game on Minitel
▲ 30 r/retrogamedev+1 crossposts

Dino game on Minitel

A friend and I rewrote the ROMs of French Minitels to run a native game.
Those beast have a 1 MIPS CPU with a stunning 256 bytes of RAM and the graphic chip is designed for displaying text, so it was a bit of a challenge. We nonetheless managed to get a fluid (no screen tearing by carefully ordering the drawing so that it doesn't intersect with the beam), responsive (no buffering at any level), and actually quite fun game.

youtu.be
u/Jyaif — 7 days ago