u/KeyAdministrative621

Image 1 — Battleship on Cardputer: Sink the EvilAI!
Image 2 — Battleship on Cardputer: Sink the EvilAI!

Battleship on Cardputer: Sink the EvilAI!

Hi everyone!
I’ve been spending some time with my Cardputer lately and decided to bring a classic piece of gaming history to our tiny device. I'm happy to share my take on Battleship, heavily inspired by the old-school C64 titles we all know and love.
The game is fully functional, but it comes with a twist: EvilAI. Its logic is inspired by the legendary WOPR from the movie WarGames. It doesn't just shoot randomly – it's here to win, so watch out!
Features:
Classic grid-based naval combat.
Single-player vs. EvilAI or local 2-player mode.
Retro aesthetic and sound.
Optimized for the Cardputer's keyboard and screen.
Since this is the first release, I’d love to get some feedback. Does it run smoothly on your units? Any bugs? Any suggestions for improvements?
Grab the firmware here:

https://github.com/sakkra-adv/battleship/releases

Feel free to test it out, sink some ships, and let me know what you think! 🚢💥
Note: I am not responsible for any lost friendships resulting from sneaky torpedo strikes or excessive gloating. 😜

u/KeyAdministrative621 — 2 days ago
▲ 110 r/CardPuter

Pip-boy weather for adv

I spent the entire day fighting with this code. As someone who doesn't really know how to program, it was a nightmare—the keyboard just wouldn't respond at all on the new ADV version. After 12 hours of "talking" to an AI, hundreds of failed builds, and a lot of caffeine, I finally found the right I2C registers to wake up the keyboard. It ain't much, but it's honest work. Now my Vault Boy is officially walking! 🏃‍♂️💨

https://github.com/sakkra-adv/Pip-Boy-Weather-Clock-adv/tree/main

u/KeyAdministrative621 — 14 days ago