I need your opinion for my game (all ideas are welcome)
In this 2D side-scrolling game set in a totalitarian communist dictatorship, the player takes on the role of an ordinary citizen living in a city oppressed by propaganda, surveillance, and fear. Through a non-binary morality system, every choice influences the relationship with the regime, the resistance, and the other inhabitants of the city. The world is alive and dynamic: NPCs follow realistic day-and-night routines, with some working or participating in propaganda during the day while others meet secretly at night in alleyways, black markets, or underground tunnels. Random events such as arrests, blackouts, strikes, attacks, and house searches constantly change the atmosphere and can unlock new missions or alter the fate of characters. The player’s actions determine the evolution of the city and lead to four possible endings: supporting the regime until it prospers, helping the revolution destroy the dictatorship, remaining passive and allowing nothing to change, or attempting a secret escape from the country. The game focuses primarily on atmosphere, social tension, and the psychological and political consequences of the player’s decisions.
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