











I was just going through the library zone because I missed some bits for the 128th golden cube and I met this little guy. I was surprised you can interact with them!
...jokes aside, obviously this is not in the base game, but it's a bit of a showcase from a work-in-progress map pack that I'm currently making :)
Base game isn't doing much in terms of perspective-based puzzles in interiors (understandably so, collisions in interiors are quite buggy and it's easy to just clip out of bounds 🙃).
That's why interiors were so appealing to me in FEZTAL and why I'm trying to mess with them in custom levels for a base game as well! I think the final result also looks very cool for for just two days of work!