u/Last-Top9834

Danny, listen: it's a quality hunt, and they won't stop until both of us lose all our quality

u/Last-Top9834 — 21 hours ago
▲ 67 r/Manhunt

Okay, let's set the scene(this clearly won't happen, but it's fun to think about). What would we, as fans, want to see in a Manhunt 1 remake, and which development team would be a perfect fit for it?

u/Last-Top9834 — 11 days ago
▲ 45 r/Manhunt

Quick question for you all: since I post a lot of my skin edits for this game, maybe I should start uploading them in case anyone wants to use them as skins? I don't know

u/Last-Top9834 — 21 days ago
▲ 14 r/Manhunt

I think those of you who saw my old posts will remember that I was working on a mod for the PSP. I remember that because of a virus on my hard drive, I had to wipe it, and I accidentally lost the progress I had made on the mod. After the 1.00 version leak, I decided I could redo what I had in photos and what I managed to recover—though ironically, many things were lost. So far, the status of the levels I have is as follows:

*AWAKENING:* (Crashes in certain areas)

*GHOST:* (Stable)

*SEXUAL DEVIANTS:*(Crashes at the start due to the `entinst.bin`)

*RED LIGHT:* (Only one crash so far)

*BEST FRIENDS:* (Stable)

*SAFEHOUSE:* (Semi-stable)

*BEE'S HONEY POT:* (Stable)

*ASSASSINATION:* (Stable)

*MOST WANTED:* (Semi-stable)

Those are my advances so far. My question is whether I should upload a sort of "alpha" version of the mod or if I should keep working on it, though I admit it will take me a while to complete it. Some of the new features I have from last time are:

- Bloody skins and extras (not replaced)

- Daytime levels

- Beta maps

- More variety of hunters per level

- Changes to the order of some levels

u/Last-Top9834 — 25 days ago
▲ 51 r/Manhunt

*note: I don't really like the cops from Manhunt 2... except for COP A and C

u/Last-Top9834 — 25 days ago