▲ 0 r/vrising
Is there a way to normalise the boss difficulties?
I just finished my first playthrough since the gloomrot update and was taken aback by the difficulty disparity between most of the bosses, namely any boss from the newer update compared to the base game for example.
Megara took me a number of tries and experimenting with different builds to beat, then onto Dracula and I one shot him without trying... This pattern extends pretty much all the way back with diffculty not being consistent.
Is there a way, or mod, to apply to normalise the bosses? Eg. make Dracula a bit harder than Megara? As opposed to just changing the stat multiplier as that wouldn't solve the underlying issue.
u/Lawson_wut — 3 days ago