Insane mob amount spike after visiting spawn.
I've been having issues with mobs not spawning on my server for quite a while. I'm using grafana to see what's going on and I can tell everything is okay when the server starts; after a while the amount of certain mobs skyrockets and after that all the values for all the mobs stay constant, and it's impossible to find anymore in any other chunk.
I had no idea what was happening until I figured out the spike is due to someone visiting the spawn.
I'm running a 1.20.1 Forge server with these mods: https://mclo.gs/YYV5oS4
I think whenever someone enters the spawn all spawnchunks are loaded and since its the version where spawnchunk radius is 19x19, not modifiable and caves extend below layer 0, this causes a bazillion mobs to be loaded.
Any tips on how to prevent this from happening?