u/Lubellion

Snow Queen Quest review : Why the characters in the SQQ are so mean ?

I have finish the Snow Queen Quest yesterday and waiting to talk about it cause there was some stuff that felt weird in it.
The quest is great after finishing the SEBEC route cause you are into the dungeons quickly. The route offers a good difficulty after the main story. The tower have interesting ideas to have their own identity and you quickly have access to the devil peak to farm new persona so you can easily have fun with the persona system.

Using a fairy tale has a basis is also grea cause it also one part of the topic of Persona 1.

The SQQ is clearly the part of the game that suffers the most from the PSP ost. At least in the SEBEC route the feeling of the game was different but the OST still work to give specific feeling to it. In SQQ the ost doesn't work as it should for the quest feeling. There is some place

Hypnos and Nemesis tower are great dungeon.
Even though I hate Thanatos cause having to the 2nd floor just to have your persona back and items doesn't work efficiently on them when they don't have persona. The tower isn't that bad, it's a good difficulty and the time limit is huge enough to be safe, the contact helps a lot also.
But if you wanted to have the ultimate persona, good luck because as a first tower everything will kill you.

The Ice Castle was not for me cause I don't like labyrinth that much and it's only labyrinth everywhere. I still hate the devs for the stairs one (I wanted to finish quickly I end up finishing it without seeing the Masked duo so I was like why the hell are they there when they spawned)

Is there a reason for the characters to be so mean in the SQQ ?
I know that the SEBEC didn't happened yet so they didn't have the character development but like there is not payback when they are being piece of shit.
Like Ayase with Toro and she did it 2 times, and it's Toro which is writed as the bad guy cause they made him the guy attacking other with his penis shaped monster persona after being rejected. And Ayase wanted to let Toro suffers in the Nemesis tower.
Even Brown was meanier in the SQQ than in the SEBEC.
And Elly sometimes kinda gives off the feeling "I am morally superior, you should listen to me you are the bad guy" when talking to the tower bosses.

In the SEBEC route the only rude guy was Nanjo, but he got payback and you had Mark to conflict with him about what he said during the route. There is not that much conflict in the relation between the characters in the SQQ quest.
Without Mark, the team almost felt like it has no empathy.

And Yukino is bland, it should have been her character arc cause she is only playable in this route, but it felt like I didn't learn more from her than in the prologue in the hospital.

Now the Masked duo : >!why would they put Maki and Kandori in the SQQ, and because there is Mai and Aki it means it's the true ones ????? I didn't understand this part at all. !<
>!And chronologically the SQQ is supposed to be before the SEBEC but Kandori and Maki are both in SEBEC at that time of the game and Maki consciousness is in the bubble world. It doesn't make sense, is it liked reminiscence of their past ? !<
>!I know SQQ is meant to be played after SEBEC cause the conditions are made to not be easy to do as the first time you played the game but that also means if someone messed around in the school he could start the quest and end up spoiling himself Mai, Aki and Maki's plot twist. That's kinda dumb!<

Did I missed something about the story ? cause it's feel weird that the writing is like that so maybe it's only because I missed something in the story that should have shift my point of view

If people are willing to explain those parts to me or shed some light on them, I would be happy to hear it

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u/Lubellion — 1 hour ago

Does that mean that P1, P2:IS and P2:EP will be "unplayable" in one year if you don't have the physical game ?

Sony has published an article on the closure of PS3/PSVita store. /

  • In all other countries, PlayStation Store on PS3 and PS Vita will close in July 2027.

So Sony made impossible for people from outside USA and Japan to play Persona 1 and 2 after this date.

Only one game from Persona 2 had a physical release in Europe on PSP and the second one didn't. And Persona 1 wasn't released at all as physical.

The store was the only legal way to play it as an European without exporting an US/JPN version of the game.
And the price got really high and will probably spike cause now it has become the only way to have it legally.

I really hope Atlus will announce a PC port for P1 and P2 for the 30th Anniversary or will start a project of porting those with the closure of the store.

Hopefully, we have the emulation to play the game nowadays. They are still accessible thanks to that.

If you didn't buy P1 or P2, you have still one year to buy it on the PS3 or PSVita store.

reddit.com
u/Lubellion — 4 days ago

Persona Remake UI: What style of UI you want to have for it ?

I just found the work of Sebastién Phys where he creates a UI for a Persona 1 remake.

https://x.com/Sebastien_Phys/status/2065467833899724967
https://x.com/Sebastien_Phys/status/1977478405080674402
https://x.com/Sebastien_Phys/status/1767974042802254104

and this thread for RianDraw with the help of Sebastién Phys
https://x.com/RianDr4w/status/2069035725979296100?s=20

I think they are really cool.

They took their inspiration from the PSX menus and I think they did a really great job to create cool aesthetic to modernise the PSX style. You should look at their work and give support if you like it

Would you prefer:

  • an UI using the PSX style,
  • an UI using the PSP UI style which is kinda basic
  • or a totally new style of UI using the PSP opening style as a basis which is Tunnel Book/Diorama/Paper Theater ?

Personally I think a Tunnel Book style could be really great because it could fit the fairy tale aspect of the game, the world being behind a mirror, the area becoming labyrinth, the lost forest and the house in it, the monsters, the Harem Queen losing>!her beauty like The Evil Queen in Snow White!<.
It could be an interesting choice, like in P4R which take inspiration of CRT imagery (even though it was the case in P4 also which isn't really the case for P1 except for the PSP opening), it could be really creative.

The PSX style could also fit cause the first part of the game has the spatial aspect and the UI is really Sci-Fi early 2000s like. However the technological aspect of the game fades of really quick in the game to be more a supernatural thriller story.
And it could an "outdated" feeling for the recent playerbase that Persona 5 bring (which are the people that Atlus wants to reach with the R versions, you know because they didn't know the PS1 era or windows XP)
I still find the PSX UI have so much personality even nowadays tho

What’s your opinion on this? I’d be interested to know.

u/Lubellion — 14 days ago

Has nobody made an edit of the Final boss SEBEC Run OST from PS1 and PSP

I finish the SEBEC part of Persona 1 on PSP recently. I really liked it. It was great. I will take a littre break before trying the Snow Queen quest because too much labyrinth and head concussion 

I learned that the soundtrack is different between the PSP and the PS1. So I checked it and the PS1 soundtrack was great also, not my favorite ones, not a huge fan of the style and think some tracks old poorly but the art direction is great and clearly give a different reading on some part of the game.

So about the topic, has nobody made an edit putting the soundtrack >!"Pandora's Battle" from PS1 on the first form of Pandora and "Pandora, The Last Battle" from the PSP on the second form of Pandora!< ?

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u/Lubellion — 21 days ago