▲ 3 r/Newegg

Shipping to Middle east?

Any idea or ETA on when shipping will return to the middle east? kuwait in particular

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u/MARS-ART — 6 days ago
▲ 116 r/Warframe

Throwing in my thoughts about the hildryn discussion

There's been some Twitter users asking Pablo to nerf hildryn due to her killing everything and not allowing other players to have fun.

I've been a hildryn main since I got her in ETA rotation almost a year ago and I'm almost sure I've optimized her loadout as much as possible. Not gonna pretend I'm not biased, but I'll use my experience on the frame to give some insight.

Pros:

Firstly, yes hildryn is very strong, I'll never deny that. She can easily nuke steel path and clear any level of content including level cap. Pillage is nice but a properly modded raksa kubrow (protect, link redirection and pet shield Regen mods will result in a 15k+ shield dog that feeds you 5k shields every 10 seconds or so) can sustain your shields pretty well even against infested factions. The idea that hildryn can't hang in infested nodes is a misconception in my opinion, or at least outdated.

Cons:

Does she have drawbacks? Of course, her movement in her 4, even with an okina and amalgam barrel diffusion still feels heavy. You'll constantly have to switch to your drifter to void sling around if you don't want to hit your forehead on every door frame. If you accidentally dash over an area with lower ground you'll find hildryn literally sinking in the air which also feels heavy. Coming out of her 4 is very slow and sluggish that it's honestly become a habit of mine to fly into a nullifier bubble so I can come out of it smoothly. Now these are small inconveniences sure, but it's not nothing.

The biggest annoyance was her not being able to burst arctic bubble from nokko update until this last one which thankfully fixed it.

Main point:

Now the main point I've wanted to make (sorry for the yap), is that I only find myself playing in pubs under 3 scenarios:

  1. Relic runs, and even then I wouldn't go hildryn if it's not steel path, just for the option to pick from 4 drops at the end

  2. EDA/ETA, I'd rather just go hildryn in these most of the time because I can't be bothered to dump forma into the harpak which has haunted my rotations like an angry ghost

  3. Void cascade, because hildryn is most fun in big rooms and level cap runs are fun every once in a while.

I know my frame is strong, but I don't play her solo so that people can be "allowed to play", I play solo because in most modes, if you know what you're doing you're just better off solo. Also plenty of other frames that can do the same or more dps without any movement impairment. I'd also like to point out that your right to have fun doesn't trump other people's. If you want to sneak around with a stealth build doing only stealth finishers, you have every right to do so. But if someone wants to fly around nuking everything, they have the same right. If you find your play style unable to keep up in public lobbies, it is not the fault of other players.

The solution will never be to nerf a frame like this because the people who want to nuke will just move to the next nuke they enjoy and do the same thing. If the problem is afk players, do more things to combat afk in general. More things like jade light eximus, spawn more enemies near players who aren't getting the chance to kill, penalties for doing afk tactics. Systems that can better detect if someone is afk farming etc

TL;DR : Hildryn is very strong, so are other frames. OP players tend to play mostly solo because it's faster and you don't deal with whining that you're killing things in a game about killing things. Nerfing one frame is a bad solution, instead focus on the root of the problem which is a lack of punishment for afk farming.

reddit.com
u/MARS-ART — 2 months ago