will the registry of a player quitting happen in the middle of a function
is it possible that a player quits the game while a function is still running, or will the quitting of a player only be registered before or after a tick has finished processing
because i use the /tag command a lot, and when a player quits in the middle of a running function i lose access to the removal of the tag in the subsequent part of the function (all the tags processing finishes within one single tick)
like what if a function is very tidious and takes seconds to finish, and a player hits the "disconnect" button in between, what would happen in the perspective of the function