Some support characters and their different abilities between the PC version and the Wild Rift version.
I've been playing Wild Rift for a few months now. I'm a League of Legends player, mainly mid and ADC. When I play ADC or mid in Wild Rift, I don't know if charm supports are popular in this update, but I'll highlight three: Janna, Sona, and Soraka. I know they've been reworked, but for me, they're terrible. Janna doesn't have a good way to escape; Rell Leona or Nautilus easily outmatch her, or maybe it's just the player using her. On PC, Janna is the main counter to any initiation support. As for Sona, I've noticed that her base stats and AP scaling have been nerfed, and she doesn't have a real presence in the late game. Her passive isn't really useful; with tenacity, it becomes a joke, and her ultimate is predictable at range, and even the 1-second duration of her crowd control seems like a joke. It's not like on PC, where you can instantly stun in 1.5 seconds and constantly apply debuffs with the Power Chord passive. Soraka seems like a walking Yuumi; she's very weak and her healing has been reduced. On PC, she's a healing monster and practically never takes serious damage. I don't know if the people who play her are just bad or if this update really ruined these supports.