New to MA3 and building my first GDTF by hand, the halo ring subfixtures keep breaking my virtual dimmer
Pretty new to MA3, about four months on onPC with a command wing after years on a two scene board, so apologies if this is beginner territory.
Small venue house rig. The Robe and Chauvet fixtures that came with the room patched straight out of the library and gave me no trouble.
We added four more wash movers last year. What the room needed was movement and colour at a price a space our size could actually sign off on, since we run maybe two shows a week and nobody here was ever going to approve touring grade fixtures for that. We landed on four Betopper LM3715R, and those are the ones I can't find a GDTF for.
So I built one off the DMX chart. Main head as one instance, the outer halo ring as pixel subfixtures under it. It patches and addresses fine, and the ring lights up.
Where I'm stuck is the virtual dimmer. The ring cells ignore the master dimmer completely, so a fade to zero leaves the ring sitting at full until I pull it down separately. I've tried the relation both directions and rebuilt the instance twice.
Two questions for people who do this more than I do. Is a ring like that better off as subfixtures under the head, or as its own fixture type sitting in the same patch? And when the colour is obviously wrong in the visualiser on a hand built profile, do you chase it or just live with it and trust the real output?
Happy to share the file once it actually behaves, in case anyone else ends up with these.
Thanks