u/MamaPearl69

Anywhere but Gold Lane I guess?
▲ 33 r/mlbbdarksystem+1 crossposts

Anywhere but Gold Lane I guess?

Remember the old damage reduction bonus from Old Odette's ULT? I think they should give that effect to Obsidia's because as an MM, her ult is a massive close-engage skill. The linked enemy can just drag her around too with it if they got enough movement speed, making her even more prone to danger. That's why it's not very advisable to use her ULT during clashes, she's just gonna be caught in crossfires.


Another thing to amp up her ULT. Upon hitting an enemy with ULT, her 2nd skill AT LEAST should be refreshed when its on cooldown. I'm using her recently and FR it's super awkward when this happens because her ULT effect lasts only for 3s:

Get near to enemy using Skill 2 > cast and hit with ULT > enemy flails around dragging her > can't adjust position cuz Skill 2 is on 3s cooldown > ULT effect wears off > get dropped on very vulnerable area > die

Like, seriously with this ULT adjustment they can give her a chance to escape a 3 man gank on Gold Lane by:

Run with Skill 2 > cast and hit approaching enemy with ULT > readjust position with refreshed skill 2 (like a Mathilda) > detach from the link > Use Skill 2 to run.


Her early game kit also looks very viable for a roaming marksman. Tried it several times already.

  1. Her stacks are extremely easy to collect with the availability of enemy heroes to constantly hit with Skill 1

  2. Skill 2 allows her to rotate more freely and quickly around the map

  3. She can spearhead ganks like a damage roam with her ULT to ambush and lock down enemy from escaping.

  4. Very noticeable cons are of course: she's squishy; she'll be the one that needs to be protected instead of her teammates; and she doesn't have any CC skill pre-first turtle fight


For me? Actually her kit kinda offers a new off-meta plays that would fit a 5-man or trio team comp matches that utilizes niche strats. With that, devs should make her more viable on roaming, like how they did with Helcurt (from pure jungler back then, now can effectively roam), and make the matches non-monotonous when it comes to team strategies.

u/MamaPearl69 — 14 hours ago

Venue: Viltrum/Yato planet — away from the sunlight (average Yatos are nerfed much under the sun)

I just notice alot of similarities between the two races.

  1. Both are practically warrior — warborn races.

  2. Both are feared across their own respective universes

  3. Both Yato Clan and Viltrumite Empire's are dying races, due to culling their own people which is determined by strength

  4. Both are jumping their children. At least viltrumites wait until their kids become "legally beatable", Yatos already jump their kids after they learn how to recite the Alphabet.

  5. Both are physically superior to any other races in their universes. But Yatos are extremely skilled in Martial Arts

u/MamaPearl69 — 19 days ago