▲ 2 r/playtesters
[Unpaid Playtest] Browser-based Three Kingdoms tower defense prototype, 10-20 minutes
Hi! I am looking for real players to test v0.1 of a small browser-based Three Kingdoms tower defense game.
Playtest link:
No signup required. Desktop is best; mobile works better in landscape.
What I want to validate:
- Whether the difficulty clearly rises over time
- Which wave first feels stressful
- Whether failure makes players change strategy
- Whether players can clear too much by simply upgrading
- Any confusing UI or unclear rules
Please play one blind attempt if possible. Reaching wave 10 is already useful, and early failure is also useful. The game has an in-game feedback button after key moments.
Thanks. I am looking for honest criticism, not praise.
u/ManyLeek1688 — 1 day ago