Beam Clashes feel wrong: Teleporting, the black ring blocking the view, and the timing bar. We need BT3 style back!
Hey guys,
Sparking! ZERO is amazing, but am I the only one who feels Beam Clashes (Choques de Ki) got downgraded compared to BT3?
There are 3 major details that totally break the hype during a clash:
- The Teleport / Position Reset: In BT3, if you fired a Kamehameha from high up in the sky down to the ground, the clash stayed right there in that epic diagonal angle. Now, the game completely pauses and teleports both fighters to a boring, flat horizontal line just to play the cinematic. It ruins the flow of the fight!
- That weird Black Ring in the middle: Right when the beams hit, there's a huge black ring/vortex right in the center of the screen that covers the energy clash and hides the characters. Why obscure the actual action when we want to see the beams colliding?
- The Timing Bar vs Button Mashing: The new timing bar just doesn't hit the same as the classic button mashing or joystick spinning. It loses all the panic, energy, and hype of fighting for your life. Plus, it makes it super easy for macro users on PC to cheat.
Spike Chunsoft really needs to give us the option to bring back the original BT3 clashes (at least in local/private matches).
What do you guys think? Is this bothering you as much as it bothers me?
u/Mervinrivas91 — 11 days ago