u/MildlyAnnoyingHippo

I absolutely hate this vault and it’s disappointing

The lake cyon vault has been a major let down in terms of level design and puzzle design. I’m wondering if this kind of thing continues through the rest of the game?

I’ve really enjoyed the game up to this point, the puzzles are mostly engaging, requiring you pay attention to the environment, read through letters and clues, etc., which is why this vault is so disappointing.

It’s literally just keys and doors. That’s it. Yeah sometimes the key is a literal key and other times it’s a gear that you shove in a mechanism, but functionally those are the same thing. The loop for the entire vault is “here’s a locked door, go wander down hallways until you get the key” your reward for doing so is another locked door and another fucking hallway.

The lymbic rod chests make it even worse. Theres already an irritating amount of backtracking, but now in this maze of a level you want me to go back and find one of 4 or more chests and hope I have the right keys.

All of this would be tolerable if the vault was interesting to look at, but it’s all just the same grey stone. Every room looks almost identical. It’s a problem with the some of the maps in general but especially here.

The only thing I will compliment, is that they did succeed in making some parts of the vault very creepy, but I’d attribute that mostly to the sound design of the monsters in general, and the fact that it’s dark.

Are there a lot of these kinds of levels as the game goes on? Genuinely considering dropping the game if so.

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u/MildlyAnnoyingHippo — 6 days ago