Sometimes the marketing is not the problem with your wishlist count.

I had two realizations this week :

  • Marketing cannot rescue a game that fundamentally does not appeal to people.
  • Good polish is often almost invisible.

I sometimes see posts from developers saying their game is not getting traction, even after they changed the trailer, rewrote the description, updated the screenshots, tried different tags, posted on Reddit, ran ads, and basically touched every marketing lever they could find. Then I look at the game and sometimes the real problem is immediately obvious: the art is inconsistent (or made by AI), the UI looks unfinished, the animations are rough, or the game simply does not have a strong visual hook. Marketing can expose a good game to more people, but it cannot manufacture demand for something people do not find appealing. I had a similar realization about polish after spending around six hours tweaking a single defeat screen. I was adjusting music timing, fade-ins, fade-outs, animation timing, and probably a dozen tiny variables. Before the changes, I showed it to someone and they immediately said it looked shabby. After the changes, I showed it to someone else and their reaction was basically, "Okay, it's a defeat screen. What do you want me to say?" At first that sounds disappointing, but I think that is actually what good polish looks like. Bad polish makes you stare at the feature because something feels wrong. Good polish lets you ignore it and stay focused on the game.

So I think the takeaway is pretty simple: polish your game before you worry about showing it to more people. Marketing is an amplifier. If the game looks great, more exposure gives more people the chance to discover something good. If the game looks unfinished, more exposure just means you are paying, posting, and hustling to make a larger number of people notice that it looks unfinished. Polish usually will not give you some dramatic "wow" reaction either. Most of the time, it just removes the reasons someone might immediately write your game off. Get the game to the point where people can stop noticing the rough edges, then worry about putting it in front of a million people.

Oh and please, be concise inside your game. People don't have time to read your novels. When you increase damage by 10%,

  • Don't say: "Additive Damage Augmentation I Increases all outgoing damage dealt by the player by 10%, applying the bonus as a separate final damage modifier rather than adding it to existing additive damage bonuses, thereby ensuring that the resulting damage increase remains proportionally consistent regardless of previously acquired damage-enhancing effects. This effect was inspired by my wife's boyfriend."
  • Instead say: +10% DMG
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u/MildlyConcernedMan91 — 9 days ago

I'm spiraling

Been spending months coding and I just tried out my first prototype today and it's... bad. Like I wouldn't share this for free to family level of bad.

I made a list of around 30 things to fix last night and I just panicked and went to sleep.

Game development is hard guys...

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u/MildlyConcernedMan91 — 2 months ago

Need help finding a build

Ok I'm very picky and I need help finding a build. This season:

  • Big Monke lvl93 -
    • Pros Loved the dps and survivability
    • Cons Hated the clear speed and monster pathing, I was always ahead of them. - At the time I was worried about only having 2khp and 2kes but with 11 loyalties on companions it turned out to be really nice compared to other builds.
  • Midnight Zenith Martial artist lvl93 -
    • Pros Loved the clear speed
    • Cons Hated the DPS.
    • I topped out at 250k dps. Idk if I was doing something wrong.
  • Grim Pillar Totem Oracle lvl93 -
    • Pros Used Chaos Innoculation, Loved the ridiculous over 10k ES and 3k ES heal speed, loved the survivability to survive 1 shots of 8k, but
    • Cons Hated the fact that ignite stopped my heals and that it took 1.5 seconds to trigger, even having convalesence as panic button.
    • My biggest gripe: I think I developed nausea from this build. I've been throwing up after playing for the past few days. It's so hard on the system to watch an epilepsy simulator for days.

Conditions for new build:

  • Need to screen clear easily
  • Over 5mil dps
  • eHP needs to run constantly rather than only trigger after not being attacked for a second
  • < 1200 div
  • Easy on the eyes Spells that cover the screen are fine but ice crystals constantly shattering is a special kind of bullshit. If only GGG put in an option slider from 0% to 100% to show or hide VFX it would make me so happy. I KNOW crystals are everywhere, I don't need my brain to make me vomit to see it.
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u/MildlyConcernedMan91 — 3 months ago

Do americans actually hate canadians?

American culture was my idol a few years ago. 2020-2024, I was going back and forth whether to pull the plug and do the move. With all the politics, I wonder if the opinion is shared with the population or not. It made my dig my heels in and not want to associate. Want to hear from people there, do you have anything against the people of canada?

If so, what? And what would it take to bridge that gap?

EDIT: Just read the answers, you're all awesome!

reddit.com
u/MildlyConcernedMan91 — 5 months ago

You earn 50k$ per day, but every day, a false-fact about you is leaked and everyone thinks its real. How long can you go on?

You earn $50,000 per day.

Each day you continue, a completely false and negative fact about you is anonymously leaked to everyone you know:

  • your coworkers
  • your friends
  • your family
  • social media

Once that fact is leaked, it is semi-verifiable enough that everyone around you will believe it. You will not get in trouble for it legally, as the judges are smart enough to see through the bs, but your close ones are not.

Constraints

  • You cannot explain or defend yourself during and even after the challenge is over. Anyone asks, you have to say 'no comment' or the money is gone.
  • The leaks are permanent
  • People are allowed to act on them (socially, professionally)

The leaks can be anything such as:

- You threw a trashbag out of your car while driving.

- You cheated on your wife.

- You murdered someone.

- ETC.

How long do you go for?

After you settle on a number of days, roll the dice to see what level of lies are said about you. If you pick 7 days, roll the dice 7 times to see the magnitude of the lies told about you.

- 1-10: Little lie about you

- 11-18: Huge life changing lies about you, you might get verbally insulted if people recognize you

- 19-20: You probably can never show your face to anyone you've ever known

u/MildlyConcernedMan91 — 5 months ago