u/Minito3t

Looking for mods related to defending my vassal

Just wondering if there's a mod that changes how the AI responds to you defending your vassal. If somebody has a vassal swarm and I wish to defend my own vassal after they declare war, I'd like to not lose 100 relations with everybody simply for doing the honourable thing.

Another question: if a vassal of mine is declared war on, is there a mod that allows you to see in one overview EVERY faction declaring on you? Sometimes I'd be willing to defend against 2-3 factions, but if 6 wars are required to defend my one vassal, I'd like to just grant them independence immediately and start no war.

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u/Minito3t — 2 hours ago

Defending the emperor makes me a traitor

I was playing a campaign as Ma Teng and after conquering most of Dong Zhuo's land I "rescued" the emperor. This directly made me the overlord of the Han empire. A great boon for your campaign right? Guess not with the way diplomacy is programmed. When the AI (with a lot of vassals) decides to declare war on the han empire and I am obligated (you can't say no unlike other vassals) to help them, the game looks at MY peace treaties and considers ME the irrisponsible party guilty of breaking them. Now I'm at -98 credibility. Just lovely. Really broke my willingness to continue the campaign.

Also fuck losing imperial favour for killing looters. Guess I should let China get pillaged and colonized by outsiders.

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u/Minito3t — 13 days ago

Game crashing

Loving the game, have played about 6 campaigns now. The random crashes are putting a real damper on my mood to continue at times. Crash during the middle of battle, crash when delegating battles, crash when clicking certain actions. Does anybody know a modern fix?

Using EPIC launcher so don't recommend steam workshop mods. Used other generic solutions like updating drivers and verifying my game files but nothing has worked. Is the engine simply busted?

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u/Minito3t — 21 days ago

Unit and weapon type definitions

How does total war three kingdoms define or classify unit types? Let's say I gained a trait that says: "+5% melee armour piercing damage for all MELEE INFANTRY". Does this mean that green category spear / polearm regiments also get +5%, because in real life I would classify them as being both melee and infantry? What about the buff "+20% ranged block chance for melee cavalry"? Do only the yellow category units benefit or do the other coloured units benefit too so long as their PRIMARY WEAPON OF CHOICE is melee like a lance, spear and so fort? What about mixed units that can employ both a bow and a sword? Do they benefit from multiple categories or get no bonus or only their primary weapon?

Another question I have is about hidden bonuses unit types have against each other. Let's say I have two units with the exact same stats. If they fought it would be a tie. Now make one of those units cavalry and the other a spear infantry unit. Does the infantry spear unit win because of a hidden spear vs cavalry bonus? If infantry units do benefit from a hidden modifier, does that mean spear/lance/polearm cavalry beat sword cavalry (if again both have identical stats in this hypothetical situation)?

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u/Minito3t — 29 days ago

Noble marries another noble

If you go to the family tree and have a noble marry another noble, does it produce any benefits or even children? They are not part of the ruling family. If they do get children, will those children also join your faction and not require a base 150 salary?

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u/Minito3t — 29 days ago