u/Minute_Comparison534

Teammate revives
▲ 31 r/Wildlands+1 crossposts

Teammate revives

I would love to see some posts or comments from other team medics out here reviving people. I lost a little over 4k revives from the stat wipe of 2020 but I got some more since then.

Another thing, my second favorite gun had glitched before not showing anything and not just shows the P45T, but the 5.7 USG is my baby.

Tips, tricks, and bugs

If you spam up on D-pad 6 times right when you explode the media drone you can make it redeploy and heal someone else on the other side of th base. This also works with the EMP and explosive, but with its internal timer it can just be used for scouting. (Found this out in ghost mode)

If you hit pause and go up to store and hit A, then just spam B after to take you back to game all of your items will be filled back up.(found this out from a friend.)

Oh and if you don't know about the heat map it is amazing, all the orange shows where players walked/drove in the past(doesnt update anymore). Using that you can find all 46 S.A.M.'s around the map in the wild/bases, even the generators and Jammers too. Another of detail on how to get in around or over anything can be found there. Blue is choppers, nuclear blue is your special mission's with its own mission symbol(silent spade, oracle, watchman ETC). Finally green being boats.(yes you do get a paragraph or two on this in game. But I didn't know that and found it out.. then made a new Character and read the thing.. could have saved a lot of time..)

You can get under EVERY CAR in the game if you run or crouch walk to the side of a car and hold B 3 inches or just touching the side and you can get under the car for cover and concealment. If the vehicle is high enough you can also shoot out from underneath it.

With the pillbox's with the sandbags around it. If you run 45° into the corner of the pillbox and sandbags you can get ontop of it and lay down to crawl into the base. With the pillbox with the mini gun you can get onto those sandbags and crawl through the gun.

Once you get the Ritmo from DJ Porico and equip it paired with any AR with a grenade launcher, both guns will have its own grenade ammo pool that you can use. So with max grenade launcher ammo you will have; 9 in the just Ritmo and just 9 in your main for 18 rounds of "room cleared".

Going off of the last point shooting the grenade launcher straight up into the air it will come down 177m away on flat ground. If the target is up or down by 10.5m you back up 1m to keep hitting 177m infront of you.(for a tip if you practice different flicks down and putting "markers" on your pants for you to use to shoot out further.)

More of just a weird thing some people don't know, the ping you do when aiming with your gun is only goes 150m out and just pings the air. If you use your drone or binoculars it will go out 1.5km instead.

The caviara gloves you get from the second part of archangel will mark/show the enemy positions, of 6 enemies in a 70m radius, maybe 72m, when you do a take down/melee attack. You can't grab and drag the unidad or Sacario over closer to unmarked enemies and knock them out for marking. You have to go up and them stab and drop the bad guy where you find them to mark the enemies.

Use flares against Unidad heli's

Have you are ever got messed up by Unidad heli? Well say no more with flares. Using flares you can shoot them off and the Helicopters within 300 meters will start circling it like it's a tasty meal as you slip away.

Try flares today 👍

S.A.M. facts:

All S.A.M. sites have a max detection range of 800m above or away once locked on to it will continue to detect you for 50 extra meters out to 850m. For flying low if you go above 13.5m in elevation above the S.A.M. it will start detecting you after half a second or so.

If you have a Small heli of the same faction (Apache/Cobra/Viper heli, and mini unidad heli with Unidad S.A.M. and just the mini SB heli for Santa Blanca Cartel S.A.M.) can fly 400m above or away before being spotted (I always say 450m in comments for that extra 50m cushion of safety for elevation changes and such)

If you have a big chopper of the S.A.M. faction you can fly 600m above or away from the S.A.M. before he spotted. (Again same thing with my comments before for adding the extra 50m)

Recourse planes and helicopters work under the same rules. The recourse planes count as small choppers to SB.

At the end of Silent Spade mission flying the Uranium through the canyon right at the last check point when the unidad choppers come to get you the 4 most northern S.A.M. sites in Media luna will have boxes over them and can not shoot you down.

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u/Minute_Comparison534 — 11 days ago