u/Mysterious_Trip2706

Image 1 — Ascendant Swordsmanship balancing part 2
Image 2 — Ascendant Swordsmanship balancing part 2
Image 3 — Ascendant Swordsmanship balancing part 2
Image 4 — Ascendant Swordsmanship balancing part 2

Ascendant Swordsmanship balancing part 2

So, I took some of your advice and try to combine them in a way, and here it is!!

Now for the final question, do you think it would be at least not op and be playable?

If no, what other things should I change?

u/Mysterious_Trip2706 — 1 day ago

Need help with balancing

So I made this subclass after I watch Qingxiao trailer (a character from wuthering waves) so in an impulse I made this, and I need balancing cause I wanna try it on a new campaign I was in, session 0 start next week, so I hope this can be balanced before session 0 start

u/Mysterious_Trip2706 — 3 days ago

Looking for playtester | Boundless Sorcery

Hi everyone, this is my very first time making a homebrew and I wanted to collect some data and feedback for it.

Disclaimer: this is the first finished draft, so balance might rough

Boundless Sorcery concept is simple, you get an infinite amount of spell slots. Exciting right? But you only get access to level 1 to 3 spell. But fret not, because you can still cast those low level spells at higher level. Provided it has an effect when cast at a higher level, though there is some caveat for that. But all you need to know is that you can cast a level 9 fireball at level 6, and level 12 at level 18

I'm looking for people who's willing to playtest it, and before you ask or say anything. I can't really playtest it myself, so a feedback on what feels too strong, too weak, confusing, or just plain stupid is appreciated.

drive.google.com
u/Mysterious_Trip2706 — 14 days ago