Quick news on consoles updates

It's looking like we will finally be able to push updates this week to both consoles. This should put versions more or less paired in terms of content among all 3 platforms.

For the achievement hunters you will need to wait a bit more as re approval of achievements on consoles is a bit slow so we need to wait. When we ave it we will announce 24 hour before pushing the update to give everyone te same chance to be among the first ones

PS - We started working on that new exclusive content for both PS5 and Xbox players. For now I can tell you it will be a unique slide for each version. We are now in te process of approval from both Sony and Microsoft so fingers crossed thhey approve what want to give you all.

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u/No-Pear-3449 — 2 days ago

Playstation V 1.0.44 - Patch notes

So our original plan to have patch notes directly onto your PS5 didn't seem to work so we have to limit ourselves to the "low budget" version of having it here on Reddit (hopefully for the next one we can manage the fancy version too)

So a few hours ago we managed to push our second update to Playstation.
We prioritised solving some bugs and above all the popcorn stand ( I don't think I can eat popcorn now for some weeks).

We are aware that some achievements aren't working yet but is gonna be sorted later as soon as we can. They take a bit longer as achievements on Playstation are their own thing, so any changes need some approval time. Out of respect for those that want to be among the first ones in the world to get all the achievements we will announce at least 24 hours in advance when the push with the fixed achievements is going be available and will do it at the same hour as we released on PS5 (3 PM UTC)

Ok now to the patch notes

BUG FIXES

  • Popcorn stand is now placeable
  • Paint gun now paints guests independently of which mode it is on
  • Solved a problem with dumpster collision with trash bags at a specific angle
  • Improved Mafia interaction so they will not ignore you
  • Fixed some slides that were starting partly dirty
  • Sound no longer breaks on Windy days
  • Fixed a building in the background that just showed as pink building (not rendering)

IMPROVEMENTS

  • More reliable outlines on visitors for damage (1.0.21)
  • Improved the the way graphics are rendered thus improving the graphic quality overall (let's us know how it works for you guys, better, worst ?)

Thanks for all the support and keep sharing pics of your parks and park adventures. we love all of them and it is great to see people having fun with the game.

u/No-Pear-3449 — 8 days ago

And Xbox patch is live too

Again, apologies for the day-one issues. We are still aware of the lower-quality graphics and are trying to track down what is causing it and working on solutions, but that is a situation that takes a bit longer. The major bugs reported by your guys are solved, like the trash one. Like in the PS5 version, you will still see trash spawning the first time you load your park (this is the trash that was invisible), but it doesn't create any more invisible trash.

Proper patch notes to come today for both consoles, but we wanted to make sure the fixes were done and give you guys a heads-up on it being out

Happy sliding

reddit.com
u/No-Pear-3449 — 15 days ago

The PS5 hotfix is now live.

We were able to get the patch submitted earlier than anticipated, and thanks to a quick approval process from PlayStation, it’s now available sooner than we originally expected.

This patch fixes the issue that was preventing players from progressing past the “Spread Love” mission. It also fixes the issue where old trash would reappear around your park after saving, exiting, and loading back into your game. Our priority was getting everyone unstuck and resolving these issues as quickly as possible.

We’re already working on the next PS5 patch, which will address the remaining trash-related lag issues, along with other fixes and improvements. We’re also continuing to work on fixes for bugs on Xbox as well as the graphical issues affecting Xbox players.

Just because a specific issue isn’t mentioned here doesn’t mean we’re not aware of it. We’ve been reading your bug reports, comments, and feedback every day, and we’re tracking issues through both our QA team and the community. Some fixes are straightforward, while others are larger and will take more time, but our focus is getting Waterpark Simulator into the healthiest state possible on every platform.

This is our first time bringing a game to consoles, and we’ve learned a lot. Releasing on both PlayStation and Xbox at the same time was an ambitious undertaking, especially for a studio of our size. We know we fell short in some areas, but as soon as these issues came to light, our entire team shifted its focus to resolving them.

Today’s hotfix is the first step, not the last. We’ll keep releasing patches and improving the game until it’s where it should be.

Thank you to everyone who has taken the time to report bugs and share feedback. It genuinely helps us make the game better.

reddit.com
u/No-Pear-3449 — 16 days ago