Rules for exploring the wastes: Scorched Wastes
Mission briefing for the Sunken Wastes:
Spots marked: 60/50
Covers everything except the beyond
Max range: The edge of the Milky Way Galaxy, covers ocean planets and planets with vegetation
Portfolio:
- Frozen Wastes (see for rundown on the wastes)
- Sunken Wastes (see middle ring rules for rundown on the Waste Empire)
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We didn't expect you to actually mark down all those spots. Good job. But we're sending you to the scorched wastes, one of the 2 wastes that are fully occupied by the Waste Empire. Because of the empire's presence, we have given you very tall pillars of your father's bone to skirt the Empire entirely if we build structures here. Plant 150.
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Rules for the inner circle:
Find Angstrom's portal in the middle of the Sahara Desert. Any other portal in any other desert will take you to the Emperor of the Wastes.
Make sure you have all the weapons we gave you before entering the portal, and routinely check your gear every 2 hours. Make sure you have a religious item or an item dear to you on you.
There will be lots of reanimated corpse cyborgs roaming around. Kill them. If you see a man with a mustache, he belongs to the empire. Since you have a sonic weapon, it releases a frequency that disrupts their 4D transportation and immobilises them. Do not hesitate to use it liberally.
Drink lots of water. If you don't have any, ask angstrom to teleport you water. You do not want to dehydrate here. Dehydration grows exponentially, meaning you'll die in 16 hours without water and 14 hours is your point of no return.
Overall, the only hazards here are those absolute 4D supervillains, which we gave you a weapon to deal with, and Mother Nature.
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Rules for the middle ring:
The entire ring is a city full of those off-brand viltrumites named New Iram. Do NOT put any pillars here at any cost.
Do not hesitate to use angstrom's teleports to get you out of here. The Waste Empire sees you as a cyborg in the making.
Keep your sonic weapon playing on loop to incapacitate those Empire dickheads.
You will find the Emperor's palace. You will have no choice but to enter it, as all roads of the inner section lead here. The Emperor is resistant to that sonic frequency, so your only choice is moving when he doesn't look.
Our archaeologists suspect that this city was transported here from the middle east around 300 - 500 AD. The Wastes made the humans still there adapt to its harsh 4D environment, eventually becoming the Waste Empire, while the people that didn't survive became ghosts. Take out your item of importance if you sense something that isn't there to ward off the ghosts.
Once you get past the Emperor's palace... run. and run like the wind. You have alerted the entire empire. Everybody except the Emperor will come after you. Keep your sonic weapon playing.
You better have drank a lifetime supply of water before the palace, you'll need it.
Overall, this area is extremely dangerous and it's only the middle ring.
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Rules for the outer ring:
This area sucks out your water the most. You need to drink water every 2 hours or else you will dry up into skin and bones.
You will see floating rocks and geographical features. Even the land is out to get you here, as rocks and such will move towards you every few minutes.
Look out for any elite Waste Empire agents here. you will have to use your sonic weapon, but it only works temporarily. Use this chance to run.
The sky here is pale green, like a nauseous vampire. If it's any other color, grab your item of importance.
Do not fall into any of the land's town-sized pores. They will take you straight to the beyond of the volcanic wastes.
Overall, although this seems less dangerous, you have to look out for even the land plotting against you here.
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Rules for the beyond:
You can either enter here through the outer ring or by entering nonsense into a time machine.
This area is so dry, it looks like a blank white canvas here. The only thing populating this area is your own mind. Do not stay here long enough to become insane.
It's not even possible to dehydrate here. It's best to shed all the water you have to go faster.
You will randomly be teleported. Either farther away or to other wastes in rare instances.
The best course of action is to place all the pillars and then ask to be teleported back to the pentagon.
The creatures here are your own mind, ignore them. right? Don't let htem come here. Oh god they're real oh m y it s it so betaufil waow oagh my agoasdhss awhew rwqkrwr tqwrwrewrdewmrsweor ewr werwehew ewfs deew geqg ergsre gherh.
Overall, do not spend much time here and do your asingged missignasd as quiccccccck csa sapossbile do not dont no no no no no i spent too much im unsavebale no no no no please leave me here just leave me here i dotont desvrvvere t goba gback bhom eplase lv m her eaut etwa otew wetm ewatshueauiduaig auir tghsdtnaejasn esfuiesifhswaeugaweeweg ewhjew htjfa
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