
My squash game now has a career mode, more courts, and a Steam page — Tin Happens update
Hi everyone,
A little while ago, I posted the first gameplay footage of my squash game here. I wanted to share an update, including a few things that came up in the comments last time!
If you missed that post: I’m a software developer who’s been playing squash for almost 20 years, and I make games in my spare time. I’d wanted a modern squash game for ages, so eventually I started building one myself. It’s called Tin Happens.
The focus is still on making the squash feel right: shot selection, timing, positioning, and trying to recover to the T after a shot you immediately regret. But there’s now a lot more around the actual matches:
- A career mode, from local leisure tournaments all the way to competing for world number one.
- Local tournaments, character customisation, and more courts.
- Online multiplayer with a ranked leaderboard, alongside AI and local matches.
u/Lodemai brought up career and tournament modes in the original thread — both are now in, though the career takes a competition-focused approach rather than the training-based progression you described. And u/Over-Earth-1167, there are now several different venues to play in!
As for u/srcejon’s suggestion that you should be able to argue with the referee about lets and strokes: you can request a let, and the game handles let, stroke, and no-let decisions. Shouting at the screen remains a feature you’ll have to provide yourself. :)
The other bit of news is that the Steam page is now live, with Early Access planned:
If it looks like something you’d enjoy, I’d really appreciate a wishlist.
Thanks again to everyone who commented last time. Being able to share this with other squash players is a big part of the fun. Happy to answer questions!