I realized I could be more accurate with my Sling Qs by scoping. Bugshot. :)
Also, Slingshot should get a few changes:
- Make it so that Sidestep's cooldown begins immediately, even if you don't touch the ground after using it.
- Make Haste buffs from his passive last longer.
- Make it so that you can use hover regardless of charge to incentivize resource and ability management skills.
- Decrease starting Haste from Leg Day while also slowing Haste decay.
(I'm biased :))
To balance the changes, maybe nerf his M1 damage to 20-30 or something.