Dns adguard not working anymore

dns adguard used to work fine for years for me but just recently I'm seeing ads in my apps and games again , idk why. need help with adblocking again ಠ⁠,⁠_⁠」⁠ಠ

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u/OGRubySimp — 2 days ago

Kagura legend leaked , likely to be limited legend as well

this officially marks 2 years without a single new skin in magic wheel

u/OGRubySimp — 20 days ago

RUBYS WINRATE HAS FALLEN BELOW 50% ACROSS EVERY SINGLE RANK

From sitting at comfortable 51.8% before the patch, her winrate has been slowly and slowly decreasing every single day. It's been really depressing to look at. And yes you read the title right, from epic to mythic glory +, she's not a viable pick across any rank. The few times you see her dominate is not because she's that powerful, it's because you gave her early kills. If you feed a hero early game literally any hero will look like a monster.

After almost a month of settling the meta in, there's no excuse now that "people are just not used to it", it's objectively worse now than before. And yes I have played dozens of games this season with her. She's not the playmaker she used to be. Traded her mid to late game dominance for early game damage that falls off fast.

Moonton PLEASEEE buff the sustain. I've never seen a hero be "buffed" and have their winrate dropped by 3% like that

u/OGRubySimp — 1 month ago

Moonton, make this skin and my wallet is yours

Found this randomly on r/MysteriesFolk but can't cross post sadly

u/OGRubySimp — 3 months ago

Finally, a mainstream youtuber also mentioned it

I guess not all of them are shills for moonton.

To all the Ruby change supporters, please open your eyes!! Even at max passive her sustain is worse than current Ruby because they removed 20% base spell vamp!! And in team fight she can never go above 60-70% hp because of this horrible passive. Please fight back against these changes and let Ruby remain queen of spell vamp!

u/OGRubySimp — 3 months ago

Stop!! You already killed her last patch 😭😭

Thanks to all the geniuses who couldn't read patchnotes and kept praising "yayyy more damage = more spell vamp" they killed spell vamp even more, so this post is for all of you guys , PLEASE READ IT I promise you this is really important especially if you're ruby main or like her

none of the changes they did are buff ok? Let's get this out of the way and I'll explain it one by one

> Passive (nerf): before you get 125% spell vamp whenever you want, now our base 20% spell vamp is not only gone, but ratio is reduced to 50% as well. So unless you're close to dying you're getting wayy less spell vamp compared to before even with the damage buff, I have explained this in my previous post but I'll explain it again in short bit

- **since ratio scales with hp lost, heal is a gradient now, meaning if you had to use 2 skill casts to get back to full hp before? Now it takes 4+ skill casts**

> First skill (adjustment): it's not a buff, it's adjustment at best. We get more damage to melee effect sure, but inexchange we lose the ranged poke damage. You won't poke enemies from distance anymore , and even with the damage buff, because of passive changes the lifesteal we get from first skill is still less than original server

> Second skill (nerf) : almost none of you even talked about it but this skill is bread and butter for survivability in middle of the clash, this skill didn't recieve any damage buff and since we have already established that even with damage buff first skill still gives less spell vamp than original, you can imagine how bad second skill spell vamps

> Ultimate (adjustment) : they call it a "buff" but it's just "adjustment" you got more burst damage but at the cost of 50% more cooldown, so your dps still stays the same but you know what does change??

- You will not get heals as quickly as before.

- If you miss the hook it's more punishing now.

- You will do less ults per teamfight

- you can't use it to clear minions because of long cooldown

Knowing people can't read and assuming most of the ruby change supporters aren't even ruby mains I initially wanted to create a long form video to compare the difference between advance server and original server to highlight the issue. But quickly realised I do not have capabilities to properly edit a video so I'll just leave the evidence here,

https://drive.google.com/drive/folders/1wY9dHcp6Mj-6Sp2ZDgu6WyYD5QAC7qky)

What I want you to really focus on is the clips that are marked as "0 to 100%" and see how many more skill casts does it require to get back to full hp compared to original server. (Spoilers it's 1-3 casts more) So you will always be pretty low hp and risk be bursted down in middle of the fight

if a youtuber or someone wants to take these clips and make a video themselves feel free to do so. You can take the clips however you like. I just hope they go back on these changes

u/OGRubySimp — 3 months ago

Just played a few games on advanced server, and it just doesn't feel the same....base spell vamp is completely gone and the ratio is horrible.... So I went ahead and compared the stats of original server and advanced server Ruby , and my god... It's so much worse than i thought

Here's my 2 hours worth of painstaking effort and data

https://docs.google.com/spreadsheets/d/1ssGIhjOspP6wfdQ9qSdMPOvOrSjzK6\_b2lurGyftsBY/edit?gid=0#gid=0

TLDR spell vamp is down by atleast 40-50% overall, and DPS only increased 20%~, this is a massive nerf disguised as buff

u/OGRubySimp — 4 months ago