

▲ 12 r/rhino
How to boolean mesh union without breaking everything?
Hello, I want to make a 3d printed site model. I have turned all off my objects to meshes so they could merge with the terrain mesh. They are all deep within the terrain mesh. However, when I union them, it becomes an open mesh with many naked, open and non-manifolded edges. How do I turn this into one solid object without it becoming a mess? Helps a lot in advance
u/One_Damage_9531 — 7 days ago