
u/OpT1mUs

Are Morale checks for the entire group or per individual monster
I thought at first they are for the entire group (so if it fails they all run or stay if it succeeds) , but when I re-read the Morale rules it seems that it's actually rolled per individual monster.
>The morale check is made by rolling 1d20 and adding the creature’s Will save. A result of 11 or higher is success – the creature can keep fighting. On a 10 or less, the check is failed – the creature attempts to flee the combat. Retain- ers also add their employer’s Personality modifier. In some cases, the DC may be higher than 11, particularly when magical effects are involved.
Can Luck rewards (like at the end of adventure) go over starting Luck score?
reddit.comPatron Bond and taint
If you roll a 1 on Patron Bond spell you get:
>1 Lost and patron taint! Unlike normal spells, this spell is lost for an entire month, not simply one day.
How do you get a patron taint if you don't even have a patron ?
Is this only applicable if you're trying to bond to a second patron?
Do you get an attack as a part of the Charge action?
It makes sense to me that you do, and that's how we played our first funnel (Sailors ofc).
But when I read the action afterwards it says:
>Charge: A reckless character can use 1 action to declare a charge. In order to charge, he must move at least half his speed. A charging character gains +2 bonus to attack rolls but suffers a -2 penalty to AC until his next turn.
You need to use 1 action to declare charge, which is the only action for all sub level 6 (?) characters only to get a buff that you effectively cannot use since it's gone on your next turn?
I assume the RAI is that you get to attack immediately? Since Charge seems to be a very useful thing to have for less than capable 0 level PCs.