Let's remove morality from the equation by removing survival from the dilemma
Let's say everyone is gonna play a game. It's just a game, no one's gonna die. The game is simple:
You push a red or blue button, votes are tallied, you may receive penality points as follows:
- if a blue majority is created, there are no penalty points.
- if a blue minority is created, you get penality points based on the number of blue votes.
Everyone's goal is to vote so that you get the minimum number of penality points, without communications.
Let's say people really really don't like even a single penality point. What would you vote?
edit:
I think I should have been more clear as to what I wanted to do. A wanted a variation where survival is removed, but also personal incentives as well. I understand this isn't the same as the original, but the functionalities of the button is kept the same.
So which button do you press to minimize penalty points? Is it the same or different from the original? what's your pick and what do you think the results will be?