▲ 5 r/ClaudeGameDev+1 crossposts

Consistent building graphics for an upgradeable area – how do you handle this?

I’m building a game with an area made up of several buildings, each with multiple upgrade stages (level 1 → 2 → 3 …). Isometric/2D look.

My problem: in my first attempts the graphics looked bad and, above all, inconsistent – the upgrade stages didn’t match stylistically.

How do you solve this?

reddit.com
u/Peter_Lavan — 4 days ago

[synphonic metal] Voidborn Liturgy

I’ve put together a full album using AI-generated tracks — a fusion of Death Metal and Black Metal with a grand symphonic orchestra. The track I posted is my personal favourite.

m.youtube.com
u/Peter_Lavan — 3 months ago